add stev and kova's pool tables
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@ -41,7 +41,9 @@ enum E_POOL_SKINS {
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E_SKIN_DEFAULT,
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E_SKIN_WOOD_PURPLE,
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E_SKIN_WOOD_GREEN,
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E_SKIN_GOLD_GREEN
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E_SKIN_GOLD_GREEN,
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E_SKIN_WOOD_BLUE,
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E_SKIN_LWOOD_GREEN
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};
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enum E_POOL_BALL_OFFSET_DATA
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@ -152,6 +154,8 @@ hook OnScriptInit( )
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CreatePoolTable( -1019.264, 1045.7419, 1.763000, 0.000000, 0, 0, E_SKIN_WOOD_PURPLE ); // panther
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CreatePoolTable( 1999.0837, 1888.4924, 84.22465, 0.000000, VISAGE_APARTMENT_INT, VISAGE_APARTMENT_WORLD[ 1 ], E_SKIN_GOLD_GREEN ); // banging7grams
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CreatePoolTable( 2005.2181, 1891.0632, 84.22465, 90.00000, VISAGE_APARTMENT_INT, VISAGE_APARTMENT_WORLD[ 7 ], E_SKIN_WOOD_GREEN ); // nibble
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CreatePoolTable( -2087.757, 845.72698, 76.36699, 90.00000, 0, 0, E_SKIN_WOOD_BLUE ); // Stev
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CreatePoolTable( -2880.332, 56.208999, 7.521999, 0.000000, 0, 0, E_SKIN_LWOOD_GREEN ); // Kova
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printf( "[POOL TABLES]: %d pool tables have been successfully loaded.", Iter_Count( pooltables ) );
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return 1;
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@ -623,6 +627,19 @@ stock CreatePoolTable( Float: X, Float: Y, Float: Z, Float: A = 0.0, interior =
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 3, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", 0 );
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 4, 11631, "mp_ranchcut", "mpCJ_WOOD_DARK", 0 );
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}
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else if ( skin == E_SKIN_WOOD_BLUE )
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{
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 4, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 3, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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}
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else if ( skin == E_SKIN_LWOOD_GREEN )
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{
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 0, 10375, "subshops_sfs", "ws_white_wall1", -11731124 );
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 3, 16150, "ufo_bar", "sa_wood07_128", -16 );
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 4, 16150, "ufo_bar", "sa_wood07_128", -16 );
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 1, 9362, "sfn_byofficeint", "CJ_Black_metal", -16 );
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SetDynamicObjectMaterial( g_poolTableData[ poolid ] [ E_TABLE ], 2, 8463, "vgseland", "tiadbuddhagold", -16 );
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}
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#if defined POOL_DEBUG
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ReloadPotTestLabel( 0, poolid );
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@ -15375,9 +15375,6 @@ stock initializeObjects( )
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SetDynamicObjectMaterial( CreateDynamicObject( 1723, -2089.573974, 848.955993, 75.364997, 0.000000, 0.000000, 180.000000, -1, -1, -1 ), 1, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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SetDynamicObjectMaterial( CreateDynamicObject( 1723, -2088.222900, 852.067016, 75.364997, 0.000000, 0.000000, -90.000000, -1, -1, -1 ), 1, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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SetDynamicObjectMaterial( CreateDynamicObject( 1704, -2091.277099, 852.067016, 75.347000, 0.000000, 0.000000, -30.399999, -1, -1, -1 ), 1, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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tmpVariable = CreateDynamicObject( 2964, -2087.757080, 845.726989, 75.366996, 0.000000, 0.000000, 90.000000, -1, -1, -1 );
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SetDynamicObjectMaterial( tmpVariable, 4, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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SetDynamicObjectMaterial( tmpVariable, 3, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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SetDynamicObjectMaterial( CreateDynamicObject( 19923, -2090.320068, 841.908020, 75.416999, 0.000000, 0.000000, 0.000000, -1, -1, -1 ), 0, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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SetDynamicObjectMaterial( CreateDynamicObject( 19929, -2095.357910, 840.440002, 75.416999, 0.000000, 0.000000, 0.000000, -1, -1, -1 ), 1, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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SetDynamicObjectMaterial( CreateDynamicObject( 19929, -2093.509033, 839.379028, 75.416999, 0.000000, 0.000000, 90.000000, -1, -1, -1 ), 1, 11100, "bendytunnel_sfse", "blackmetal", -16 );
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