remove non-cac players in a cac lobby
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@ -390,6 +390,12 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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return BattleRoyale_ShowLobbies( playerid ), SendError( playerid, "This lobby has reached its maximum player count." );
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}
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// cannot join without cac
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if ( br_lobbyData[ l ] [ E_CAC_ONLY ] && ! IsPlayerUsingSampAC( playerid ) )
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{
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return BattleRoyale_ShowLobbies( playerid ), SendError( playerid, "This lobby requires you to run an anti-cheat to play." );
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}
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// check if player has money for the lobby
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if ( GetPlayerCash( playerid ) < br_lobbyData[ l ] [ E_ENTRY_FEE ] )
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{
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@ -420,17 +426,17 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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return SendError( playerid, "You cannot edit this lobby as you are no longer the host." );
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}
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if ( listitem == 3 ) // select an area
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if ( listitem == 2 ) // select an area
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{
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return BattleRoyale_EditArea( playerid );
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}
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else if ( listitem == 7 ) // select walking weapon mode
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else if ( listitem == 6 ) // select walking weapon mode
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{
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br_lobbyData[ lobbyid ] [ E_WALK_WEP ] = ! br_lobbyData[ lobbyid ] [ E_WALK_WEP ];
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BattleRoyale_SendMessage( lobbyid, "%s has set only walking weapons to %s.", ReturnPlayerName( playerid ), bool_to_string( br_lobbyData[ lobbyid ] [ E_WALK_WEP ] ) );
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return BattleRoyale_EditLobby( playerid, lobbyid );
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}
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else if ( listitem == 8 ) // select cac mode
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else if ( listitem == 7 ) // select cac mode
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{
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if ( IsPlayerUsingSampAC( playerid ) ) {
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br_lobbyData[ lobbyid ] [ E_CAC_ONLY ] = ! br_lobbyData[ lobbyid ] [ E_CAC_ONLY ];
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@ -440,7 +446,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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}
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return BattleRoyale_EditLobby( playerid, lobbyid );
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}
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else if ( listitem == 9 ) // start lobby option
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else if ( listitem == 8 ) // start lobby option
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{
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if ( Iter_Count( battleroyaleplayers< lobbyid > ) < 2 ) {
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SendError( playerid, "You need at least 2 players in your lobby to start this match." );
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@ -922,6 +928,14 @@ static stock BattleRoyale_StartGame( lobbyid )
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// load the player into the area
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foreach ( new playerid : battleroyaleplayers< lobbyid > )
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{
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// remove non-cac players in a cac lobby
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if ( br_lobbyData[ lobbyid ] [ E_CAC_ONLY ] && ! IsPlayerUsingSampAC( playerid ) )
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{
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SetPlayerHealth( playerid, -1 );
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SendServerMessage( playerid, "You have been removed from the match for disabling SA-MP AC." );
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continue;
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}
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// respawn player
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p_battleRoyaleSpawned{ playerid } = false;
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p_battleRoyaleStatus[ playerid ] = E_STATUS_WAITING;
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