diff --git a/gamemodes/irresistible/cnr/features/houses/realestate.pwn b/gamemodes/irresistible/cnr/features/houses/realestate.pwn index ee7302e..f5a58d3 100644 --- a/gamemodes/irresistible/cnr/features/houses/realestate.pwn +++ b/gamemodes/irresistible/cnr/features/houses/realestate.pwn @@ -13,9 +13,6 @@ #define DIALOG_HOUSE_LIST_VIEW 5839 /* ** Macros ** */ -#define ShowPlayerHomeListings(%0) \ - mysql_tquery( dbHandle, "SELECT HL.ID, HL.HOUSE_ID, H.NAME, U.NAME AS OWNER, HL.ASK FROM HOUSE_LISTINGS HL INNER JOIN HOUSES H ON H.ID = HL.HOUSE_ID INNER JOIN USERS U ON U.ID = HL.USER_ID WHERE SALE_DATE IS NULL", "HouseListing_OnShowHomes", "d", %0 ) - #define ShowPlayerHomeListing(%0,%1) \ mysql_tquery( dbHandle, sprintf( "SELECT * FROM `HOUSE_LISTINGS` WHERE `ID` = %d", %1 ), "HouseListing_OnShowHome", "dd", %0, %1 ) @@ -161,7 +158,7 @@ thread HouseListing_OnShowHomes( playerid ) } SendServerMessage( playerid, "You can list your own home using "COL_GREY"/estate list"COL_WHITE" for %s.", p_VIPLevel[ playerid ] < VIP_GOLD ? ( cash_format( HOUSE_LISTING_FEE ) ) : ( "FREE" ) ); - return ShowPlayerDialog( playerid, DIALOG_HOUSE_LISTINGS, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin - "COL_WHITE"Premium Home Estate", szHugeString, "Select", "Back" ); + return ShowPlayerDialog( playerid, DIALOG_HOUSE_LISTINGS, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin - "COL_WHITE"Premium Home Estate", szHugeString, "Select", "Close" ); } else { @@ -306,6 +303,11 @@ thread HouseListing_OnDeleteListing( playerid, houseid ) } } +/* ** Functions ** */ +stock ShowPlayerHomeListings( playerid ) { + return mysql_tquery( dbHandle, "SELECT HL.ID, HL.HOUSE_ID, H.NAME, U.NAME AS OWNER, HL.ASK FROM HOUSE_LISTINGS HL INNER JOIN HOUSES H ON H.ID = HL.HOUSE_ID INNER JOIN USERS U ON U.ID = HL.USER_ID WHERE SALE_DATE IS NULL", "HouseListing_OnShowHomes", "d", playerid ); +} + /* ** Migrations ** */ /* DROP TABLE HOUSE_LISTINGS; diff --git a/gamemodes/irresistible/cnr/vip.pwn b/gamemodes/irresistible/cnr/vip.pwn index 546e350..7f46977 100644 --- a/gamemodes/irresistible/cnr/vip.pwn +++ b/gamemodes/irresistible/cnr/vip.pwn @@ -51,7 +51,7 @@ enum E_IC_MARKET_DATA new g_irresistibleVipItems [ ] [ E_IC_MARKET_DATA ] = { - { VIP_GOLD, "Gold V.I.P", 2000.0 }, + { VIP_GOLD, "Gold V.I.P", 1800.0 }, { VIP_BRONZE, "Bronze V.I.P", 1000.0 }, { VIP_REGULAR, "Regular V.I.P", 500.0 } }, @@ -65,16 +65,16 @@ new }, g_irresistibleMarketItems [ ] [ E_IC_MARKET_DATA ] = { - { ICM_COKE_BIZ, "Gang Facility", 5000.0 }, - { ICM_COKE_BIZ, "Bunker Business", 4500.0 }, + { ICM_COKE_BIZ, "Gang Facility", 4500.0 }, + { ICM_COKE_BIZ, "Bunker Business", 3900.0 }, { ICM_COKE_BIZ, "Coke Business", 1500.0 }, { ICM_METH_BIZ, "Meth Business", 700.0 }, - { ICM_VEHICLE, "Vehicle", 500.0 }, - { ICM_HOUSE, "House", 500.0 }, { ICM_WEED_BIZ, "Weed Business", 500.0 }, + { ICM_VEHICLE, "Select Vehicle", 450.0 }, + { ICM_HOUSE, "Select House", 450.0 }, { ICM_GATE, "Custom Gate", 350.0 }, - { ICM_GARAGE, "Garage", 250.0 }, { ICM_VEH_SLOT, "Extra Vehicle Slot", 350.0 }, + { ICM_GARAGE, "Select Garage", 250.0 }, { ICM_NAME, "Change Your Name", 50.0 } }, p_CoinMarketPage [ MAX_PLAYERS char ], @@ -85,6 +85,9 @@ new ; +/* ** Forwards ** */ +forward Float: GetPlayerUpgradeVIPCost( playerid, Float: days_left = 30.0 ); + /* ** Hooks ** */ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { @@ -95,13 +98,13 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) if ( listitem == sizeof( g_irresistibleVipItems ) ) { - if ( current_vip >= VIP_REGULAR && current_vip < VIP_GOLD && days_left >= 3.0 ) - { - new - iCoinRequirement = floatround( g_irresistibleVipItems[ sizeof( g_irresistibleVipItems ) - current_vip ] [ E_PRICE ] * GetGVarFloat( "vip_discount" ) * ( days_left / 30.0 ), floatround_ceil ); + new + Float: upgrade_cost = floatround( GetPlayerUpgradeVIPCost( playerid, days_left ), floatround_ceil ); + if ( current_vip >= VIP_REGULAR && current_vip < VIP_GOLD && days_left >= 3.0 && upgrade_cost ) + { p_CoinMarketPage{ playerid } = ICM_PAGE_UPGRADE; - return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -{FFFFFF} Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .prefix = '\0', .decimals = 2 ) ), "Yes", "No" ); + return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -{FFFFFF} Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( upgrade_cost, .decimals = 2 ) ), "Yes", "No" ); } else { @@ -112,7 +115,10 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) else if ( listitem == sizeof( g_irresistibleVipItems ) + 1 ) { return ShowPlayerCoinMarketDialog( playerid, ICM_PAGE_CASHCARD ); } - else if ( listitem > sizeof( g_irresistibleVipItems ) + 1 ) { + else if ( listitem == sizeof( g_irresistibleVipItems ) + 2 ) { + return ShowPlayerHomeListings( playerid ); + } + else if ( listitem > sizeof( g_irresistibleVipItems ) + 2 ) { return ShowPlayerCoinMarketDialog( playerid, ICM_PAGE_ASSETS ); } else { @@ -134,7 +140,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) p_CoinMarketPage{ playerid } = ICM_PAGE_DEFAULT; p_CoinMarketSelectedItem{ playerid } = listitem; - return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -{FFFFFF} Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .prefix = '\0', .decimals = 2 ) ), "Yes", "No" ); + return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -{FFFFFF} Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .decimals = 2 ) ), "Yes", "No" ); } } else if ( dialogid == DIALOG_IC_MARKET_2 || dialogid == DIALOG_IC_MARKET_3 ) @@ -155,7 +161,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) p_CoinMarketPage{ playerid } = ( dialogid == DIALOG_IC_MARKET_3 ) ? ICM_PAGE_CASHCARD : ICM_PAGE_ASSETS; p_CoinMarketSelectedItem{ playerid } = listitem; - return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -{FFFFFF} Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .prefix = '\0', .decimals = 2 ) ), "Yes", "No" ); + return ShowPlayerDialog( playerid, DIALOG_YOU_SURE_VIP, DIALOG_STYLE_MSGBOX, ""COL_GOLD"Irresistible Coin -{FFFFFF} Confirmation", sprintf( ""COL_WHITE"Are you sure that you want to spend %s IC?", number_format( iCoinRequirement, .decimals = 2 ) ), "Yes", "No" ); } else if ( dialogid == DIALOG_YOU_SURE_VIP ) { @@ -174,23 +180,21 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { if ( current_vip >= VIP_REGULAR && current_vip < VIP_GOLD && days_left >= 3.0 ) { - new new_vip_item = sizeof( g_irresistibleVipItems ) - current_vip; - new Float: iCoinRequirement = floatround( g_irresistibleVipItems[ new_vip_item ] [ E_PRICE ] * GetGVarFloat( "vip_discount" ) * ( days_left / 30.0 ), floatround_ceil ); + new Float: upgrade_cost = floatround( GetPlayerUpgradeVIPCost( playerid, days_left ), floatround_ceil ); + new new_vip_item = ( current_vip == VIP_BRONZE ? 0 : 1 ); - if ( player_coins < iCoinRequirement ) { - SendError( playerid, "You need around %s coins before you can upgrade your V.I.P!", number_format( iCoinRequirement - player_coins, .prefix = '\0', .decimals = 2 ) ); + if ( player_coins < upgrade_cost ) { + SendError( playerid, "You need around %s coins before you can upgrade your V.I.P!", number_format( upgrade_cost - player_coins, .decimals = 2 ) ); return ShowPlayerCoinMarketDialog( playerid, p_CoinMarketPage{ playerid } ); } - // lower = higher the rank from the array - new_vip_item --; - - if ( 0 <= new_vip_item < sizeof( g_irresistibleVipItems ) ) + // if it's zero then the player is not regular/bronze + if ( upgrade_cost ) { // set level no interval, deduct and notify SetPlayerVipLevel( playerid, g_irresistibleVipItems[ new_vip_item ] [ E_ID ], .interval = 0 ); - GivePlayerIrresistibleCoins( playerid, -iCoinRequirement ); - SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP PACKAGE]"COL_WHITE" You have upgraded to %s for %s Irresistible Coins!", g_irresistibleVipItems[ new_vip_item ] [ E_NAME ], number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + GivePlayerIrresistibleCoins( playerid, -upgrade_cost ); + SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP PACKAGE]"COL_WHITE" You have upgraded to %s for %s Irresistible Coins!", g_irresistibleVipItems[ new_vip_item ] [ E_NAME ], number_format( upgrade_cost, .decimals = 0 ) ); } else { @@ -225,7 +229,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) } if ( player_coins < iCoinRequirement ) { - SendError( playerid, "You need around %s coins before you can get this V.I.P!", number_format( iCoinRequirement - player_coins, .prefix = '\0', .decimals = 2 ) ); + SendError( playerid, "You need around %s coins before you can get this V.I.P!", number_format( iCoinRequirement - player_coins, .decimals = 2 ) ); return ShowPlayerCoinMarketDialog( playerid, p_CoinMarketPage{ playerid } ); } @@ -236,7 +240,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) SetPlayerVipLevel( playerid, selected_vip ); // Send message - SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP PACKAGE]"COL_WHITE" You have redeemed %s V.I.P for %s Irresistible Coins! Congratulations! :D", VIPToString( selected_vip ), number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + SendClientMessageFormatted( playerid, -1, ""COL_GOLD"[VIP PACKAGE]"COL_WHITE" You have redeemed %s V.I.P for %s Irresistible Coins! Congratulations! :D", VIPToString( selected_vip ), number_format( iCoinRequirement, .decimals = 0 ) ); // Redirect player ShowPlayerVipRedeemedDialog( playerid ); @@ -249,7 +253,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) new Float: iCoinRequirement = g_irreisistibleCashCards[ listitem ] [ E_PRICE ] * GetGVarFloat( "vip_discount" ); if ( player_coins < iCoinRequirement ) { - SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - player_coins, .prefix = '\0', .decimals = 2 ) ); + SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - player_coins, .decimals = 2 ) ); return ShowPlayerCoinMarketDialog( playerid, p_CoinMarketPage{ playerid } ); } @@ -257,7 +261,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) GivePlayerCash( playerid, cash_amount ); GivePlayerIrresistibleCoins( playerid, -iCoinRequirement ); - SendServerMessage( playerid, "You have ordered a "COL_GREEN"%s Cash Card (%s)"COL_WHITE" for %s Irresistible Coins!", g_irreisistibleCashCards[ listitem ] [ E_NAME ], number_format( cash_amount ), number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + SendServerMessage( playerid, "You have ordered a "COL_GREEN"%s Cash Card (%s)"COL_WHITE" for %s Irresistible Coins!", g_irreisistibleCashCards[ listitem ] [ E_NAME ], number_format( cash_amount ), number_format( iCoinRequirement, .decimals = 0 ) ); ShowPlayerHelpDialog( playerid, 10000, "You have bought a ~g~%s~w~ %s Cash Card!", number_format( cash_amount ), g_irreisistibleCashCards[ listitem ] [ E_NAME ] ); } @@ -267,7 +271,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) new Float: iCoinRequirement = g_irresistibleMarketItems[ listitem ] [ E_PRICE ] * GetGVarFloat( "vip_discount" ); if ( player_coins < iCoinRequirement ) { - SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - player_coins, .prefix = '\0', .decimals = 2 ) ); + SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - player_coins, .decimals = 2 ) ); return ShowPlayerCoinMarketDialog( playerid, p_CoinMarketPage{ playerid } ); } @@ -285,7 +289,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) p_ExtraAssetSlots{ playerid } ++; GivePlayerIrresistibleCoins( playerid, -iCoinRequirement ); - SendServerMessage( playerid, "You have redeemed an "COL_GOLD"vehicle slot"COL_WHITE" for %s Irresistible Coins!", number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + SendServerMessage( playerid, "You have redeemed an "COL_GOLD"vehicle slot"COL_WHITE" for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) ); AddPlayerNote( playerid, -1, sprintf( "Bought veh extra slot, has %d extra", p_ExtraAssetSlots{ playerid } ) ); } else @@ -293,9 +297,9 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) GivePlayerIrresistibleCoins( playerid, -iCoinRequirement ); AddPlayerNote( playerid, -1, sprintf( ""COL_GOLD"%s" #COL_WHITE, g_irresistibleMarketItems[ listitem ] [ E_NAME ] ) ); SendClientMessageToAdmins( -1, ""COL_PINK"[DONOR NEEDS HELP]"COL_GREY" %s(%d) needs a %s. (/viewnotes)", ReturnPlayerName( playerid ), playerid, g_irresistibleMarketItems[ listitem ] [ E_NAME ] ); - SendServerMessage( playerid, "You have ordered a "COL_GOLD"%s"COL_WHITE" for %s Irresistible Coins!", g_irresistibleMarketItems[ listitem ] [ E_NAME ], number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + SendServerMessage( playerid, "You have ordered a "COL_GOLD"%s"COL_WHITE" for %s Irresistible Coins!", g_irresistibleMarketItems[ listitem ] [ E_NAME ], number_format( iCoinRequirement, .decimals = 0 ) ); SendServerMessage( playerid, "Online admins have been notified of your purchase. Use "COL_GREY"/notes"COL_WHITE" to track your orders and to remind online admins." ); - ShowPlayerHelpDialog( playerid, 10000, "You can use ~y~/notes~w~ to track your orders.~n~~n~Also, admins can be called using this command." ); + ShowPlayerHelpDialog( playerid, 10000, "You can use ~y~/notes~w~ to track your orders.~n~~n~Also, admins will be reminded using this command." ); } /*case 8: @@ -330,7 +334,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) } p_IrresistibleCoins[ playerid ] -= iCoinRequirement; - SendServerMessage( playerid, "You have redeemed "COL_GOLD"Gold Rims"COL_WHITE" on your vehicle for %s Irresistible Coins!", number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + SendServerMessage( playerid, "You have redeemed "COL_GOLD"Gold Rims"COL_WHITE" on your vehicle for %s Irresistible Coins!", number_format( iCoinRequirement, .decimals = 0 ) ); // Receipt AddPlayerNote( playerid, -1, sprintf( "Bought gold rims on vehicle #%d", g_vehicleData[ playerid ] [ buyableid ] [ E_SQL_ID ] ) ); @@ -341,7 +345,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) } else { - SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - p_IrresistibleCoins[ playerid ], .prefix = '\0', .decimals = 2 ) ); + SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - p_IrresistibleCoins[ playerid ], .decimals = 2 ) ); return ShowPlayerCoinMarketDialog( playerid, true ); } }*/ @@ -362,7 +366,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) new Float: player_coins = GetPlayerIrresistibleCoins( playerid ); if ( player_coins < iCoinRequirement ) { - SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - player_coins, .prefix = '\0', .decimals = 2 ) ); + SendError( playerid, "You need around %s coins before you can get this!", number_format( iCoinRequirement - player_coins, .decimals = 2 ) ); return ShowPlayerCoinMarketDialog( playerid, ICM_PAGE_ASSETS ); } @@ -401,6 +405,7 @@ CMD:vip( playerid, params[ ] ) strcat( vip_description, "Coin generation increase\t0%\t10%\t25%\n" ); strcat( vip_description, "Ability to transfer coins P2P\tN\tY\tY\n" ); strcat( vip_description, "Ability to use two jobs (/vipjob)\tN\tN\tY\n" ); + strcat( vip_description, "Premium home listing fees waived\tN\tN\tY\n" ); strcat( vip_description, "Tax reduction\t0%\t0%\t50%\n" ); strcat( vip_description, "Inactive asset protection\t14\t14\t30\n" ); strcat( vip_description, "Total Vehicle component editing slots\t4\t6\t10\n" ); @@ -431,7 +436,7 @@ stock ShowPlayerCoinMarketDialog( playerid, page = ICM_PAGE_DEFAULT ) new Float: discount = GetGVarFloat( "vip_discount" ); new szMarket[ 512 ] = ""COL_GREY"Item Name\t"COL_GREY"Coins Needed\n"; - if ( page == ICM_PAGE_DEFAULT ) + if ( page == ICM_PAGE_DEFAULT || page == ICM_PAGE_UPGRADE ) { new current_vip = GetPlayerVIPLevel( playerid ); new Float: days_left = float( GetPlayerVIPDuration( playerid ) ) / 86400.0; @@ -445,22 +450,25 @@ stock ShowPlayerCoinMarketDialog( playerid, page = ICM_PAGE_DEFAULT ) new Float: iCoinRequirement = g_irresistibleVipItems[ i ] [ E_PRICE ] * discount; if ( current_vip != 0 && current_vip != g_irresistibleVipItems[ i ] [ E_ID ] ) { - format( szMarket, sizeof( szMarket ), "%s{333333}%s\t{333333}%s\n", szMarket, g_irresistibleVipItems[ i ] [ E_NAME ], number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + format( szMarket, sizeof( szMarket ), "%s{333333}%s\t{333333}%s\n", szMarket, g_irresistibleVipItems[ i ] [ E_NAME ], number_format( iCoinRequirement, .decimals = 0 ) ); } else { - format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GOLD"%s\n", szMarket, g_irresistibleVipItems[ i ] [ E_NAME ], number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GOLD"%s\n", szMarket, g_irresistibleVipItems[ i ] [ E_NAME ], number_format( iCoinRequirement, .decimals = 0 ) ); } } // upgrade vip - if ( current_vip >= VIP_REGULAR && current_vip < VIP_GOLD && days_left >= 3.0 ) + new + Float: upgrade_cost = floatround( GetPlayerUpgradeVIPCost( playerid, days_left ), floatround_ceil ); + + if ( current_vip >= VIP_REGULAR && current_vip < VIP_GOLD && days_left >= 3.0 && upgrade_cost ) { - new iCoinRequirement = floatround( g_irresistibleVipItems[ sizeof( g_irresistibleVipItems ) - current_vip ] [ E_PRICE ] * discount * ( days_left / 30.0 ), floatround_ceil ); - format( szMarket, sizeof( szMarket ), "%sUpgrade V.I.P\t"COL_GOLD"%s\n", szMarket, number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + format( szMarket, sizeof( szMarket ), "%sUpgrade V.I.P\t"COL_GOLD"%s\n", szMarket, number_format( upgrade_cost, .decimals = 0 ) ); } else strcat( szMarket, "{333333}Upgrade V.I.P\t{333333}Unavailable\n" ); // thats it strcat( szMarket, ""COL_GREEN"Buy shark cards...\t"COL_GREEN">>>\n" ); + strcat( szMarket, ""COL_PURPLE"Buy premium homes...\t"COL_PURPLE">>>\n" ); strcat( szMarket, ""COL_GREY"See other items...\t"COL_GREY">>>" ); return ShowPlayerDialog( playerid, DIALOG_IC_MARKET, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -{FFFFFF} Market", szMarket, "Select", "" ); } @@ -471,7 +479,7 @@ stock ShowPlayerCoinMarketDialog( playerid, page = ICM_PAGE_DEFAULT ) for( new i = 0; i < sizeof( g_irreisistibleCashCards ); i++ ) { new iCoinRequirement = floatround( g_irreisistibleCashCards[ i ] [ E_PRICE ] * discount ); - format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GREEN"%s\t"COL_GOLD"%s\n", szMarket, g_irreisistibleCashCards[ i ] [ E_NAME ], number_format( g_irreisistibleCashCards[ i ] [ E_ID ] ), number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GREEN"%s\t"COL_GOLD"%s\n", szMarket, g_irreisistibleCashCards[ i ] [ E_NAME ], number_format( g_irreisistibleCashCards[ i ] [ E_ID ] ), number_format( iCoinRequirement, .decimals = 0 ) ); } return ShowPlayerDialog( playerid, DIALOG_IC_MARKET_3, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -{FFFFFF} Cash Cards", szMarket, "Select", "Back" ); } @@ -479,10 +487,8 @@ stock ShowPlayerCoinMarketDialog( playerid, page = ICM_PAGE_DEFAULT ) { for( new i = 0; i < sizeof( g_irresistibleMarketItems ); i++ ) { - new - iCoinRequirement = floatround( g_irresistibleMarketItems[ i ] [ E_PRICE ] * discount ); - - format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GOLD"%s\n", szMarket, g_irresistibleMarketItems[ i ] [ E_NAME ], number_format( iCoinRequirement, .prefix = '\0', .decimals = 0 ) ); + new iCoinRequirement = floatround( g_irresistibleMarketItems[ i ] [ E_PRICE ] * discount ); + format( szMarket, sizeof( szMarket ), "%s%s\t"COL_GOLD"%s\n", szMarket, g_irresistibleMarketItems[ i ] [ E_NAME ], number_format( iCoinRequirement, .decimals = 0 ) ); } return ShowPlayerDialog( playerid, DIALOG_IC_MARKET_2, DIALOG_STYLE_TABLIST_HEADERS, ""COL_GOLD"Irresistible Coin -{FFFFFF} Asset Market", szMarket, "Select", "Back" ); } @@ -563,3 +569,23 @@ stock VIPToColor( viplvl ) } return string; } + +stock Float: GetPlayerUpgradeVIPCost( playerid, Float: days_left = 30.0 ) +{ + new + current_vip = GetPlayerVIPLevel( playerid ); + + if ( current_vip != VIP_BRONZE && current_vip != VIP_REGULAR ) + return 0.0; + + new + Float: total_cost = 0.0; + + switch ( current_vip ) + { + case VIP_BRONZE: total_cost = g_irresistibleVipItems[ 0 ] [ E_PRICE ] - g_irresistibleVipItems[ 1 ] [ E_PRICE ]; + case VIP_REGULAR: total_cost = g_irresistibleVipItems[ 1 ] [ E_PRICE ] - g_irresistibleVipItems[ 2 ] [ E_PRICE ]; + } + + return total_cost * GetGVarFloat( "vip_discount" ) * ( days_left / 30.0 ); +} diff --git a/gamemodes/irresistible/config/colors.pwn b/gamemodes/irresistible/config/colors.pwn index 28c099d..003dd0b 100644 --- a/gamemodes/irresistible/config/colors.pwn +++ b/gamemodes/irresistible/config/colors.pwn @@ -16,6 +16,7 @@ #define COL_DIAMOND "{4EE2EC}" #define COL_GREY "{C0C0C0}" #define COL_PINK "{FF0770}" +#define COL_PURPLE "{885EAD}" #define COL_WHITE "{FFFFFF}" #define COL_ORANGE "{FF7500}" #define COL_GANG "{009999}" diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index b72c86f..8cb0d50 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -16,7 +16,7 @@ #pragma option -d3 #pragma dynamic 7200000 -// #define DEBUG_MODE + #define DEBUG_MODE #if defined DEBUG_MODE #pragma option -d3