explosive round key modified
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@ -11137,7 +11137,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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case 1:
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{
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p_ExplosiveBullets[ playerid ] += 10;
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ShowPlayerHelpDialog( playerid, 3000, "Press ~r~~k~~CONVERSATION_YES~~w~ to activate explosive bullets." );
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ShowPlayerHelpDialog( playerid, 3000, "Press ~r~~k~~CONVERSATION_NO~~w~ to activate explosive bullets." );
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}
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/*case 2: // taxes
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{
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