explosive round key modified

This commit is contained in:
Lorenc Pekaj 2018-10-16 01:38:02 +11:00
parent 139b335ba3
commit 3c477431dc

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@ -11137,7 +11137,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
case 1:
{
p_ExplosiveBullets[ playerid ] += 10;
ShowPlayerHelpDialog( playerid, 3000, "Press ~r~~k~~CONVERSATION_YES~~w~ to activate explosive bullets." );
ShowPlayerHelpDialog( playerid, 3000, "Press ~r~~k~~CONVERSATION_NO~~w~ to activate explosive bullets." );
}
/*case 2: // taxes
{