beautify biz production command
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@ -7873,21 +7873,19 @@ CMD:business( playerid, params[ ] )
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foreach ( new businessid : business ) if ( g_businessData[ businessid ] [ E_OWNER_ID ] == p_AccountID[ playerid ] )
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foreach ( new businessid : business ) if ( g_businessData[ businessid ] [ E_OWNER_ID ] == p_AccountID[ playerid ] )
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{
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{
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format( szBigString, sizeof( szBigString ), "%s%s\t%s\t"COL_GOLD"%s\n",
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format( szBigString, sizeof( szBigString ), "%s%s\t%s\t"COL_GOLD"%s\n",
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szBigString,
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szBigString, g_businessData[ businessid ] [ E_NAME ],
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g_businessData[businessid][E_NAME],
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g_businessData[ businessid ] [ E_PROD_TIMESTAMP ] != 0 ? (secondstotime( g_businessData[ businessid ] [ E_PROD_TIMESTAMP ] - g_iTime, ", ", 5, 0 ) ) : ( ""COL_GREEN"Production Finished!" ),
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g_businessData[ businessid ] [ E_PROD_TIMESTAMP ] != 0 ? (secondstotime( g_businessData[ businessid ] [ E_PROD_TIMESTAMP ] - g_iTime, ", ", 5, 0 ) ) : ( ""COL_GREEN"Production Finished!" ),
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g_businessData[ businessid ] [ E_PRODUCT ] == 0 ? ( ""COL_RED"No Product!" ) : ( number_format( g_businessData[ businessid ] [ E_PRODUCT ] * GetProductPrice( businessid ) ) )
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g_businessData[ businessid ] [ E_PRODUCT ] == 0 ? ( ""COL_RED"No Product!" ) : ( number_format( g_businessData[ businessid ] [ E_PRODUCT ] * GetProductPrice( businessid ) ) )
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), has = true;
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), has = true;
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}
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}
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if (!has)
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if ( ! has ) {
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return SendError( playerid, "You cannot use this command since you don't own any businesses." );
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return SendError( playerid, "You cannot use this command since you don't own any businesses." );
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} else {
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ShowPlayerDialog(playerid, DIALOG_NULL, DIALOG_STYLE_TABLIST_HEADERS, ""COL_WHITE"Business Production", szBigString, "Close", "");
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return ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_TABLIST_HEADERS, ""COL_WHITE"Business Production", szBigString, "Close", "" );
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return 1;
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}
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}
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}
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if ( strmatch( params, "spawn" ))
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else if ( strmatch( params, "spawn" ))
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{
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{
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SendServerMessage( playerid, "We have changed the command to simply "COL_GREY"/spawn"COL_WHITE"." );
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SendServerMessage( playerid, "We have changed the command to simply "COL_GREY"/spawn"COL_WHITE"." );
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return ShowPlayerSpawnMenu( playerid );
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return ShowPlayerSpawnMenu( playerid );
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@ -1,5 +1 @@
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(+) You can now contribute to community crowdfunds using /crowdfunds.
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(+) Adds "/b production" to see what the status of your business production is.
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(+) Added a command to reset gang respect without restarting the server.
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(+) Adds /viewdeathmsg for level 1 admins to oversee any insulting messages.
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(*) There can only be one boxing match at a time at the visage.
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(/) Decreased amount of tax money put into random hits by 5%.
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