code cleanup on the casino parts
This commit is contained in:
parent
1c2b4236be
commit
3f47179dba
@ -17,6 +17,14 @@
|
||||
#define CLASS_FIREMAN ( 2 )
|
||||
#define CLASS_MEDIC ( 3 )
|
||||
|
||||
/* ** Constants ** */
|
||||
const
|
||||
Float: default_X = -2242.152,
|
||||
Float: default_Y = 759.0619,
|
||||
Float: default_Z = 30.0,
|
||||
Float: default_Angle = 0.0
|
||||
;
|
||||
|
||||
/* ** Variables ** */
|
||||
stock const CLASS_NAMES [ ] [ ] = { "Civilian", "Police", "FBI", "Army", "CIA", "Paramedic", "Fireman" };
|
||||
stock const CLASS_COLORS [ ] = { 0xC0C0C0FF, 0x3E7EFFFF, 0x0035FFFF, 0x954BFFFF, 0x191970FF, 0x4DFF4DFF, 0xA83434FF };
|
||||
|
@ -733,8 +733,6 @@ stock initializeBlackjackTextdraws( id )
|
||||
TextDrawUseBox( g_blackjackPlayerCards[ id ] [ c ] [ p ], 1 );
|
||||
TextDrawBoxColor( g_blackjackPlayerCards[ id ] [ c ] [ p ], 255 );
|
||||
TextDrawTextSize( g_blackjackPlayerCards[ id ] [ c ] [ p ], 22.000000, 37.000000 );
|
||||
|
||||
printf("%d", _:g_blackjackPlayerCards[ id ] [ c ] [ p ]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -102,8 +102,8 @@ new
|
||||
g_rouletteTableData [ MAX_ROULETTE_TABLES ] [ E_ROULETTE_DATA ],
|
||||
Iterator: roulettetables < MAX_ROULETTE_TABLES >,
|
||||
|
||||
Text: g_rouletteNumberBG [ MAX_ROULETTE_TABLES ],
|
||||
Text: g_rouletteNumberTD [ MAX_ROULETTE_TABLES ],
|
||||
Text: g_rouletteNumberBG [ MAX_ROULETTE_TABLES ],
|
||||
Text: g_rouletteNumberTD [ MAX_ROULETTE_TABLES ],
|
||||
|
||||
g_rouletteChipColor [ MAX_PLAYERS ],
|
||||
g_rouletteChip [ MAX_PLAYERS ] [ 2 ] [ sizeof( g_rouletteOffsets ) ],
|
||||
|
@ -643,6 +643,7 @@ hook OnPlayerConnect( playerid )
|
||||
return Y_HOOKS_CONTINUE_RETURN_1;
|
||||
}
|
||||
|
||||
|
||||
/* ** Hooked Functions ** */
|
||||
/*stock Text: TD_TextDrawCreate( Float: x, Float: y, text[ ] )
|
||||
{
|
||||
|
@ -16,7 +16,7 @@
|
||||
#pragma option -d3
|
||||
#pragma dynamic 7200000
|
||||
|
||||
//#define DEBUG_MODE
|
||||
#define DEBUG_MODE
|
||||
|
||||
#if defined DEBUG_MODE
|
||||
#pragma option -d3
|
||||
@ -79,7 +79,6 @@ new bool: False = false;
|
||||
#define IsPlayerLorenc(%0) (p_AccountID[%0]==1)
|
||||
#define Achievement:: ach_
|
||||
#define UpdateWoodStockObject() (format(szNormalString,32,"%d Logs Ready",g_LogsInStock),SetDynamicObjectMaterialText(g_LogCountObject,0,szNormalString,130,"Arial",0,1,-1,0,1))
|
||||
#define replacePercentageSymbol(%0) strreplacechar(szString,'%','#')
|
||||
#define IsPlayerInEntrance(%0,%1) (p_LastEnteredEntrance[%0]==(%1))
|
||||
#define IsPlayerInPlayerGang(%0,%1) (p_Class[%0] == p_Class[%1] && p_Class[%0] == CLASS_CIVILIAN && p_GangID[%0] == p_GangID[%1] && p_GangID[%0] != INVALID_GANG_ID)
|
||||
#define IsPlayerNpcEx(%0) (IsPlayerNPC(%0) || strmatch(p_PlayerIP[%0], "127.0.0.1"))
|
||||
@ -124,13 +123,6 @@ new bool: False = false;
|
||||
|
||||
#define VW_SHAMAL 220
|
||||
|
||||
const
|
||||
Float: default_X = -2242.152,
|
||||
Float: default_Y = 759.0619,
|
||||
Float: default_Z = 30.0,
|
||||
Float: default_Angle = 0.0
|
||||
;
|
||||
|
||||
/* ** Donation System ** */
|
||||
#define szRedemptionSalt "7resta#ecacakumedeM=yespawr!d@et"
|
||||
enum E_DONATION_DATA
|
||||
|
Loading…
Reference in New Issue
Block a user