adds 'hide gambling win msgs' setting in cp
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@ -9,7 +9,7 @@
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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#define MAX_SETTINGS ( 12 )
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#define MAX_SETTINGS ( 13 )
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#define SETTING_BAILOFFERS ( 0 )
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#define SETTING_EVENT_TP ( 1 )
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@ -23,13 +23,14 @@
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#define SETTING_COINS_BAR ( 9 )
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#define SETTING_TOP_DONOR ( 10 )
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#define SETTING_WEAPON_PICKUP ( 11 )
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#define SETTING_HIDE_GAMB_MSG ( 12 )
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/* ** Variables ** */
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static stock
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g_PlayerSettings [ MAX_SETTINGS ] [ 24 ] = {
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{ "Prevent Bail Offers" }, { "Prevent Event Teleports" }, { "Prevent Gang Invites" }, { "Prevent Chat Prefixes" }, { "Prevent Ransom Offers" },
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{ "Display User ID In Chat" }, { "Display Connection Log" }, { "Display Hitmarker" }, { "Set V.I.P Skin" }, { "Hide Total Coin Bar" }, { "Hide Last Donor Text" },
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{ "Manual Pickup Weapon" }
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{ "Manual Pickup Weapon" }, { "Hide Gambling Win Msgs" }
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},
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bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ]
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;
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@ -627,8 +627,12 @@ stock CheckForBlackjack( tableid )
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// alert world
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if ( g_blackjackPlayerState[ tableid ] [ player_index ] == BLACKJACK_STATE_WIN && payout > g_blackjackData[ tableid ] [ E_PAYOUT ] && payout >= 10000 ) {
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UpdateServerVariable( "blackjack_wins", 0, GetGVarFloat( "blackjack_wins" ) + ( float( payout ) / 1000000.0 ), "", GLOBAL_VARTYPE_FLOAT );
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SendGlobalMessage( -1, ""COL_GREY"[CASINO]{FFFFFF} %s(%d) has won "COL_GOLD"%s"COL_WHITE" from blackjack!", ReturnPlayerName( playerid ), playerid, cash_format( payout ) );
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}
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foreach(new i : Player)
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{
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if ( !IsPlayerSettingToggled( i, 12 ) )
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SendClientMessageFormatted( i, -1, ""COL_GREY"[CASINO]{FFFFFF} %s(%d) has won "COL_GOLD"%s"COL_WHITE" from blackjack!", ReturnPlayerName( playerid ), playerid, cash_format( payout ) );
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}
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}
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}
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}
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return dealer_score;
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@ -686,7 +686,11 @@ public OnRouletteWheelStop( rouletteid, winner )
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// inform users
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if ( profit >= 10000 ) {
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SendGlobalMessage( -1, ""COL_GREY"[CASINO]{FFFFFF} %s(%d) has won "COL_GOLD"%s"COL_WHITE" from roulette!", ReturnPlayerName( playerid ), playerid, cash_format( profit ) );
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foreach(new i : Player)
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{
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if ( !IsPlayerSettingToggled( i, 12 ) )
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SendClientMessageFormatted( i, -1, ""COL_GREY"[CASINO]{FFFFFF} %s(%d) has won "COL_GOLD"%s"COL_WHITE" from roulette!", ReturnPlayerName( playerid ), playerid, cash_format( profit ) );
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}
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}
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// give user points
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@ -288,7 +288,12 @@ public OnPlayerUseSlotMachine( playerid, slotid, first_combo, second_combo, thir
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// alert user
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if ( iNetWin > g_slotmachineData[ slotid ] [ E_ENTRY_FEE ] ) {
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SendGlobalMessage( -1, ""COL_GREY"[CASINO]{FFFFFF} %s(%d) has won "COL_GOLD"%s"COL_WHITE" from the %s casino slots!", ReturnPlayerName( playerid ), playerid, cash_format( iNetWin ), g_slotmachineData[ slotid ] [ E_ENTRY_FEE ] == 10000 ? ( "Four Dragons" ) : ( g_slotmachineData[ slotid ] [ E_ENTRY_FEE ] >= 25000 ? ( "Visage" ) : ( "Caligulas" ) ) );
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} else {
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foreach(new i : Player)
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{
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if ( !IsPlayerSettingToggled( i, 12 ) )
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SendClientMessageFormatted( i, -1, ""COL_GREY"[CASINO]{FFFFFF} %s(%d) has won "COL_GOLD"%s"COL_WHITE" from the %s casino slots!", ReturnPlayerName( playerid ), playerid, cash_format( iNetWin ), g_slotmachineData[ slotid ] [ E_ENTRY_FEE ] == 10000 ? ( "Four Dragons" ) : ( g_slotmachineData[ slotid ] [ E_ENTRY_FEE ] >= 25000 ? ( "Visage" ) : ( "Caligulas" ) ) );
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}
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} else {
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SendServerMessage( playerid, "Congratulations, you've won "COL_GOLD"%s"COL_WHITE"!", cash_format( iNetWin ) );
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}
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