can rob businesses now
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@ -164,6 +164,7 @@
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#define DIALOG_AIRPORT 1153
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#define DIALOG_AIRPORT 1153
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#define DIALOG_CASINO_BAR 1154
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#define DIALOG_CASINO_BAR 1154
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#define DIALOG_ACC_EMAIL 1155
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#define DIALOG_ACC_EMAIL 1155
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#define DIALOG_BUSINESS_SECURITY 1156
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/* ** Hooks ** */
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/* ** Hooks ** */
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hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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@ -37,8 +37,8 @@ hook OnGameModeInit( )
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// Robbery Info
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// Robbery Info
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CreateRobberyNPC( "Visage Cashier", 2500, 2601.9226, 1567.5959, 1508.3521, 0.0, 11, VISAGE_WORLD ); // Mafia
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CreateRobberyNPC( "Visage Cashier", 2500, 2601.9226, 1567.5959, 1508.3521, 0.0, 11, VISAGE_WORLD ); // Mafia
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CreateRobberyNPC( "Visage Cashier", 2500, 2607.0059, 1567.5959, 1508.3521, 0.0, 172, VISAGE_WORLD ); // Mafia
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CreateRobberyNPC( "Visage Cashier", 2500, 2607.0059, 1567.5959, 1508.3521, 0.0, 172, VISAGE_WORLD ); // Mafia
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CreateRobberyCheckpoint( "Visage Casino - Safe 1", 4000, 2609.208984, 1566.640014, 1507.802001, -90.00000, 79 );
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CreateRobberyCheckpoint( "Visage Casino - Safe 1", 4000, 2609.208984, 1566.640014, 1507.802001, -90.00000, VISAGE_WORLD );
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CreateRobberyCheckpoint( "Visage Casino - Safe 2", 4000, 2609.208984, 1565.798950, 1507.802001, -90.00000, 79 );
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CreateRobberyCheckpoint( "Visage Casino - Safe 2", 4000, 2609.208984, 1565.798950, 1507.802001, -90.00000, VISAGE_WORLD );
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// Create ATM
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// Create ATM
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CreateATM( 2557.137939, 1576.037963, 1508.003051, -90.000000 );
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CreateATM( 2557.137939, 1576.037963, 1508.003051, -90.000000 );
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@ -16,6 +16,7 @@
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#define SendUsage(%0,%1) (SendClientMessageFormatted(%0,-1,"{FFAF00}[USAGE]{FFFFFF} " # %1))
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#define SendUsage(%0,%1) (SendClientMessageFormatted(%0,-1,"{FFAF00}[USAGE]{FFFFFF} " # %1))
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#define SendError(%0,%1) (SendClientMessageFormatted(%0,-1,"{F81414}[ERROR]{FFFFFF} " # %1))
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#define SendError(%0,%1) (SendClientMessageFormatted(%0,-1,"{F81414}[ERROR]{FFFFFF} " # %1))
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#define SendServerMessage(%0,%1) (SendClientMessageFormatted(%0,-1,"{C0C0C0}[SERVER]{FFFFFF} " # %1))
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#define SendServerMessage(%0,%1) (SendClientMessageFormatted(%0,-1,"{C0C0C0}[SERVER]{FFFFFF} " # %1))
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#define SendClientMessageToAllFormatted(%0) (SendClientMessageFormatted(INVALID_PLAYER_ID, %0))
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#define sprintf(%1) (format(g_szSprintfBuffer, sizeof(g_szSprintfBuffer), %1), g_szSprintfBuffer)
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#define sprintf(%1) (format(g_szSprintfBuffer, sizeof(g_szSprintfBuffer), %1), g_szSprintfBuffer)
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#define SetObjectInvisible(%0) (SetDynamicObjectMaterialText(%0, 0, " ", 140, "Arial", 64, 1, -32256, 0, 1))
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#define SetObjectInvisible(%0) (SetDynamicObjectMaterialText(%0, 0, " ", 140, "Arial", 64, 1, -32256, 0, 1))
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#define fRandomEx(%1,%2) (floatrandom(%2-%1)+%1)
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#define fRandomEx(%1,%2) (floatrandom(%2-%1)+%1)
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@ -49,12 +50,12 @@ stock SendClientMessageFormatted( playerid, colour, format[ ], va_args<> )
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va_format( out, sizeof( out ), format, va_start<3> );
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va_format( out, sizeof( out ), format, va_start<3> );
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if ( !IsPlayerConnected( playerid ) ) {
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if ( playerid == INVALID_PLAYER_ID ) {
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SendClientMessageToAll( colour, out );
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return SendClientMessageToAll( colour, out );
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return 0;
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} else {
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}
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return SendClientMessage( playerid, colour, out );
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return SendClientMessage( playerid, colour, out );
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}
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}
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}
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// purpose: trim a string
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// purpose: trim a string
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stock trimString( strSrc[ ] )
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stock trimString( strSrc[ ] )
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@ -1,5 +1,8 @@
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(+) Implements cash cards. A way for prizes to be given out to members easily. Use /cashcard to redeem.
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(+) Implements cash cards. A way for prizes to be given out to members easily. Use /cashcard to redeem.
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(+) Businesses can now be robbed by burglars. Businesses must purchase security upgrades to prevent theft!!!
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(+) Adds Trucking to the San Fierro GPS.
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(+) Adds Trucking to the San Fierro GPS.
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(/) Roadblocks and spike strips can be created by players, and won't be removed unless they are not near them.
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(/) Roadblocks and spike strips can be created by players, and won't be removed unless they are not near them.
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(/) /drball will only remove your roadblocks (unless you're an admin).
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(/) /drball will only remove your roadblocks (unless you're an admin).
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(/) You need at least 250 score to use "/setspike" and "/crb".
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(/) You need at least 250 score to use "/setspike" and "/crb".
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(/) Safes now open more smoothly, and look visually more appealing!
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(/) "/richlist" shows all administrators.
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