commit
4a4c88d956
@ -13,19 +13,5 @@
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/* ** Variables ** */
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/* ** Variables ** */
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/* ** Hooks ** */
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/* ** Hooks ** */
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hook OnPlayerText( playerid, text[ ] )
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{
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if ( ! IsPlayerNPC( playerid ) ) {
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if ( GetPlayerScore( playerid ) < 10 ) {
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return SendServerMessage( playerid, "You need at least 10 score to talk. "COL_GREY"Use /ask or /report to talk to an admin in the meanwhile." ), Y_HOOKS_BREAK_RETURN_1;
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}
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if ( ! IsPlayerLoggedIn( playerid ) ) {
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return SendError( playerid, "You must be logged in to talk." ), Y_HOOKS_BREAK_RETURN_1;
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}
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}
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return Y_HOOKS_CONTINUE_RETURN_1;
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}
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/* ** Functions ** */
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/* ** Functions ** */
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@ -74,6 +74,7 @@ static stock
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{ 2, "/kick", "Kicking a player from the server" },
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{ 2, "/kick", "Kicking a player from the server" },
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/* ** Level 3 Commands ** */
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/* ** Level 3 Commands ** */
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{ 3, "/banlog", "Finding ban information about a player" },
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{ 3, "/smlog", "Cash transaction log from a player" },
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{ 3, "/smlog", "Cash transaction log from a player" },
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{ 3, "/iclog", "IC transaction log from a player" },
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{ 3, "/iclog", "IC transaction log from a player" },
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{ 3, "/resetwep", "Resetting weapons from a player" },
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{ 3, "/resetwep", "Resetting weapons from a player" },
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@ -536,6 +536,55 @@ CMD:ban( playerid, params [ ] )
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return 1;
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return 1;
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}
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}
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CMD:banlog( playerid, params[ ] )
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{
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new
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iName[ MAX_PLAYER_NAME ];
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if ( p_AdminLevel[ playerid ] < 3 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
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else if ( sscanf( params, "s[24]", iName ) ) return SendUsage( playerid, "/banlog [PLAYER_NAME]" );
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else
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{
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format( szNormalString, sizeof( szNormalString ) , "SELECT * FROM `BANS` WHERE `NAME`='%s' LIMIT 1", iName );
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mysql_function_query( dbHandle, szNormalString, true, "OnPlayerBanLog", "ds", playerid, iName );
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}
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return 1;
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}
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thread OnPlayerBanLog( playerid, const Name[ ] )
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{
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new
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rows = cache_get_row_count( );
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if ( ! rows ) {
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return SendError( playerid, "This player isn't banned." );
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}
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static
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ban_ip[ 16 ],
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ban_reason[ 80 ],
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ban_by[ 24 ],
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ban_date,
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ban_expire
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;
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for ( new row = 0; row < rows; row ++ )
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{
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cache_get_field_content_int( row, "DATE", ban_date );
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cache_get_field_content_int( row, "EXPIRE", ban_expire );
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cache_get_field_content( row, "IP", ban_ip );
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cache_get_field_content( row, "REASON", ban_reason );
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cache_get_field_content( row, "BANBY", ban_by );
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if ( ! ban_expire )
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format( szHugeString, sizeof( szHugeString ), ""COL_ORANGE"Ban Infomation:\n\n"COL_GREY"Userame: "COL_WHITE"%s\n"COL_GREY"IP Address: "COL_WHITE"%s\n"COL_GREY"Reason: "COL_WHITE"%s\n"COL_GREY"Banned by: "COL_WHITE"%s\n"COL_GREY"Expires: "COL_WHITE"Never\n", Name, ban_ip, ban_reason, ban_by );
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else
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format( szHugeString, sizeof( szHugeString ), ""COL_ORANGE"Ban Infomation:\n\n"COL_GREY"Userame: "COL_WHITE"%s\n"COL_GREY"IP Address: "COL_WHITE"%s\n"COL_GREY"Reason: "COL_WHITE"%s\n"COL_GREY"Banned by: "COL_WHITE"%s\n"COL_GREY"Expires: "COL_WHITE"%s\n", Name, ban_ip, ban_reason, ban_by, secondstotime( ban_expire - g_iTime ) );
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}
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return ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_MSGBOX, ""COL_WHITE"Ban Search", szHugeString, "Close", "" ), 1;
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}
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CMD:bring( playerid, params[ ] )
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CMD:bring( playerid, params[ ] )
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{
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{
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new
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new
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@ -15,9 +15,9 @@
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#include "irresistible\cnr\features\vehicles\_vehicles.pwn"
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#include "irresistible\cnr\features\vehicles\_vehicles.pwn"
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#include "irresistible\cnr\features\business\_business.pwn"
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#include "irresistible\cnr\features\business\_business.pwn"
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#include "irresistible\cnr\features\gangs\_gangs.pwn"
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#include "irresistible\cnr\features\gangs\_gangs.pwn"
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#include "irresistible\cnr\features\minijobs\_minijobs.pwn"
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#include "irresistible\cnr\features\cop\_cop.pwn"
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#include "irresistible\cnr\features\cop\_cop.pwn"
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#include "irresistible\cnr\features\robbery\_robbery.pwn"
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#include "irresistible\cnr\features\robbery\_robbery.pwn"
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#include "irresistible\cnr\features\minijobs\_minijobs.pwn"
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#include "irresistible\cnr\features\player_items\_player_items.pwn"
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#include "irresistible\cnr\features\player_items\_player_items.pwn"
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#include "irresistible\cnr\features\visage\_visage.pwn"
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#include "irresistible\cnr\features\visage\_visage.pwn"
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@ -194,6 +194,7 @@ new
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g_businessActors [ MAX_BUSINESSES ] [ MAX_BIZ_ACTORS ],
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g_businessActors [ MAX_BUSINESSES ] [ MAX_BIZ_ACTORS ],
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g_isBusinessVehicle [ MAX_VEHICLES ] = { -1, ... },
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g_isBusinessVehicle [ MAX_VEHICLES ] = { -1, ... },
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g_businessVehicle [ MAX_BUSINESSES ] = { INVALID_VEHICLE_ID, ... },
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g_businessVehicle [ MAX_BUSINESSES ] = { INVALID_VEHICLE_ID, ... },
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g_businessMemberIndex [ MAX_PLAYERS ] [ MAX_BUSINESS_MEMBERS ],
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bool: g_businessVehicleUnlocked [ MAX_BUSINESSES ] [ MAX_BIZ_VEH_MODELS char ],
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bool: g_businessVehicleUnlocked [ MAX_BUSINESSES ] [ MAX_BIZ_VEH_MODELS char ],
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Iterator: business < MAX_BUSINESSES >
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Iterator: business < MAX_BUSINESSES >
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//g_BusinessUpdateTickCount = 0
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//g_BusinessUpdateTickCount = 0
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@ -1035,6 +1036,9 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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{
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{
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if ( x == listitem )
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if ( x == listitem )
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{
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{
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if ( g_Debugging ) {
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printf( "[business remove member] {listitem: %d, user: %d, businessid: %d}", x, g_businessData[ businessid ] [ E_MEMBERS ] [ i ], businessid );
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}
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// alert player if online
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// alert player if online
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foreach (new p : Player) if ( g_businessData[ businessid ] [ E_MEMBERS ] [ i ] == p_AccountID[ p ] ) {
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foreach (new p : Player) if ( g_businessData[ businessid ] [ E_MEMBERS ] [ i ] == p_AccountID[ p ] ) {
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SendServerMessage( p, "You have been removed as a member of "COL_GREY"%s"COL_WHITE".", g_businessData[ businessid ] [ E_NAME ] );
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SendServerMessage( p, "You have been removed as a member of "COL_GREY"%s"COL_WHITE".", g_businessData[ businessid ] [ E_NAME ] );
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@ -1675,6 +1679,8 @@ stock UpdateBusinessData( businessid )
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for ( new i = 0; i < MAX_BUSINESS_MEMBERS; i ++ )
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for ( new i = 0; i < MAX_BUSINESS_MEMBERS; i ++ )
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format( members, sizeof( members ), "%s%d ", members, g_businessData[ businessid ] [ E_MEMBERS ] [ i ] );
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format( members, sizeof( members ), "%s%d ", members, g_businessData[ businessid ] [ E_MEMBERS ] [ i ] );
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print( members );
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format( szLargeString, sizeof( szLargeString ), "UPDATE `BUSINESSES` SET `OWNER_ID`=%d,`NAME`='%s',`SUPPLIES`=%d,`PRODUCT`=%d,`MEMBERS`='%s',`PROD_TIMESTAMP`=%d,`BANK`=%d,`SECURITY`=%d WHERE `ID`=%d",
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format( szLargeString, sizeof( szLargeString ), "UPDATE `BUSINESSES` SET `OWNER_ID`=%d,`NAME`='%s',`SUPPLIES`=%d,`PRODUCT`=%d,`MEMBERS`='%s',`PROD_TIMESTAMP`=%d,`BANK`=%d,`SECURITY`=%d WHERE `ID`=%d",
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g_businessData[ businessid ] [ E_OWNER_ID ], mysql_escape( g_businessData[ businessid ] [ E_NAME ] ), g_businessData[ businessid ] [ E_SUPPLIES ], g_businessData[ businessid ] [ E_PRODUCT ],
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g_businessData[ businessid ] [ E_OWNER_ID ], mysql_escape( g_businessData[ businessid ] [ E_NAME ] ), g_businessData[ businessid ] [ E_SUPPLIES ], g_businessData[ businessid ] [ E_PRODUCT ],
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members, g_businessData[ businessid ] [ E_PROD_TIMESTAMP ], g_businessData[ businessid ] [ E_BANK ], g_businessData[ businessid ] [ E_SECURITY_LEVEL ], businessid );
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members, g_businessData[ businessid ] [ E_PROD_TIMESTAMP ], g_businessData[ businessid ] [ E_BANK ], g_businessData[ businessid ] [ E_SECURITY_LEVEL ], businessid );
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@ -2026,7 +2032,7 @@ stock ShowBusinessMembers( playerid, businessid )
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format( szMembers, sizeof( szMembers ), "%s,%d", szMembers, g_businessData[ businessid ] [ E_MEMBERS ] [ i ] );
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format( szMembers, sizeof( szMembers ), "%s,%d", szMembers, g_businessData[ businessid ] [ E_MEMBERS ] [ i ] );
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}
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}
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format( szBigString, sizeof( szBigString ), "SELECT `NAME` FROM `USERS` WHERE `ID` IN (%s)", szMembers );
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format( szBigString, sizeof( szBigString ), "SELECT `ID`, `NAME` FROM `USERS` WHERE `ID` IN (%s) ORDER BY `ID`", szMembers );
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mysql_function_query( dbHandle, szBigString, true, "OnShowBusinessMembers", "dd", playerid, businessid );
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mysql_function_query( dbHandle, szBigString, true, "OnShowBusinessMembers", "dd", playerid, businessid );
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return 1;
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return 1;
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}
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}
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@ -362,16 +362,16 @@ CMD:duel( playerid, params[ ] )
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new
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new
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targetid;
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targetid;
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if ( sscanf( params[7], "u", targetid) )
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if ( sscanf( params[ 7 ], "u", targetid ) )
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return SendUsage( playerid, "/duel accept [PLAYER_ID]");
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return SendUsage( playerid, "/duel accept [PLAYER_ID]");
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if ( !IsPlayerConnected( targetid ))
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if ( !IsPlayerConnected( targetid ) )
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return SendError( playerid, "You do not have any duel invitations to accept.");
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return SendError( playerid, "You do not have any duel invitations to accept.");
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if ( gettime() > p_duelInvitation[ targetid ][ playerid ] )
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if ( gettime( ) > p_duelInvitation[ targetid ][ playerid ] )
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return SendError( playerid, "You have not been invited by %s to duel or it has expired.");
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return SendError( playerid, "You have not been invited by %s to duel or it has expired.");
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if ( IsPlayerDueling( playerid ))
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if ( IsPlayerDueling( playerid ) )
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return SendError( playerid, "You cannot accept this invite as you are currently dueling.");
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return SendError( playerid, "You cannot accept this invite as you are currently dueling.");
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if ( GetDistanceBetweenPlayers( playerid, targetid ) > 25.0)
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if ( GetDistanceBetweenPlayers( playerid, targetid ) > 25.0)
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@ -380,15 +380,15 @@ CMD:duel( playerid, params[ ] )
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new
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new
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waged_amount = g_duelData[ targetid ][ E_BET ];
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waged_amount = g_duelData[ targetid ][ E_BET ];
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if (g_duelData[ targetid ][ E_BET ] != 0)
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if ( g_duelData[ targetid ][ E_BET ] != 0 )
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{
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{
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if ( GetPlayerCash( targetid ) < waged_amount)
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if ( GetPlayerCash( targetid ) < waged_amount )
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{
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{
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SendClientMessageFormatted( targetid, -1, ""COL_DUEL"[DUEL]"COL_WHITE" %s has accepted but you don't have money to wage (%s).", ReturnPlayerName( playerid ), cash_format( waged_amount ) );
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SendClientMessageFormatted( targetid, -1, ""COL_DUEL"[DUEL]"COL_WHITE" %s has accepted but you don't have money to wage (%s).", ReturnPlayerName( playerid ), cash_format( waged_amount ) );
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SendClientMessageFormatted( playerid, -1, ""COL_DUEL"[DUEL]"COL_WHITE" You have accepted %s's duel invitation but they don't have money.", ReturnPlayerName( targetid ) );
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SendClientMessageFormatted( playerid, -1, ""COL_DUEL"[DUEL]"COL_WHITE" You have accepted %s's duel invitation but they don't have money.", ReturnPlayerName( targetid ) );
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return 1;
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return 1;
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}
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}
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else if ( GetPlayerCash( playerid ) < waged_amount)
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else if ( GetPlayerCash( playerid ) < waged_amount )
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{
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{
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SendClientMessageFormatted( playerid, -1, ""COL_DUEL"[DUEL]"COL_WHITE" %s requires you to wage %s.", ReturnPlayerName( targetid ), cash_format( waged_amount ) );
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SendClientMessageFormatted( playerid, -1, ""COL_DUEL"[DUEL]"COL_WHITE" %s requires you to wage %s.", ReturnPlayerName( targetid ), cash_format( waged_amount ) );
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SendClientMessageFormatted( targetid, -1, ""COL_DUEL"[DUEL]"COL_WHITE" %s has accepted the duel invitation but they don't have money to wage.", ReturnPlayerName( playerid ) );
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SendClientMessageFormatted( targetid, -1, ""COL_DUEL"[DUEL]"COL_WHITE" %s has accepted the duel invitation but they don't have money to wage.", ReturnPlayerName( playerid ) );
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@ -451,9 +451,9 @@ CMD:duel( playerid, params[ ] )
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}
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}
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return 1;
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return 1;
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}
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}
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else if (strmatch(params, "cancel"))
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else if ( strmatch( params, "cancel" ) )
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{
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{
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if ( ClearDuelInvites( playerid ))
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if ( ClearDuelInvites( playerid ) )
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{
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{
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return SendServerMessage( playerid, "You have cancelled every duel offer that you have made." );
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return SendServerMessage( playerid, "You have cancelled every duel offer that you have made." );
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}
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}
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@ -486,7 +486,7 @@ stock IsPlayerDueling( playerid ) {
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return p_playerDueling{ playerid };
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return p_playerDueling{ playerid };
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}
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}
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stock ShowPlayerDuelMenu(playerid)
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stock ShowPlayerDuelMenu( playerid )
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{
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{
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if ( p_Class[ playerid ] != CLASS_CIVILIAN )
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if ( p_Class[ playerid ] != CLASS_CIVILIAN )
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return SendError( playerid, "You can only use this feature whist being a civilian.");
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return SendError( playerid, "You can only use this feature whist being a civilian.");
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@ -496,7 +496,7 @@ stock ShowPlayerDuelMenu(playerid)
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format( szBigString, sizeof(szBigString),
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format( szBigString, sizeof(szBigString),
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"Player\t"COL_GREY"%s\nHealth\t"COL_GREY"%.2f%%\nArmour\t"COL_GREY"%.2f%%\nPrimary Weapon\t"COL_GREY"%s\nSecondary Weapon\t"COL_GREY"%s\nLocation\t"COL_GREY"%s\nWager\t"COL_GREY"%s\n"COL_GOLD"Send Invite\t"COL_GOLD">>>",
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"Player\t"COL_GREY"%s\nHealth\t"COL_GREY"%.2f%%\nArmour\t"COL_GREY"%.2f%%\nPrimary Weapon\t"COL_GREY"%s\nSecondary Weapon\t"COL_GREY"%s\nLocation\t"COL_GREY"%s\nWager\t"COL_GREY"%s\n"COL_GOLD"Send Invite\t"COL_GOLD">>>",
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(!IsPlayerConnected(g_duelData[ playerid ][ E_PLAYER ]) ? (""COL_RED"No-one") : (ReturnPlayerName( g_duelData[ playerid ][ E_PLAYER ] ) ) ),
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( ! IsPlayerConnected( g_duelData[ playerid ][ E_PLAYER ] ) ? ( ""COL_RED"No-one" ) : ( ReturnPlayerName( g_duelData[ playerid ][ E_PLAYER ] ) ) ),
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g_duelData[ playerid ][ E_HEALTH ],
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g_duelData[ playerid ][ E_HEALTH ],
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g_duelData[ playerid ][ E_ARMOUR ],
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g_duelData[ playerid ][ E_ARMOUR ],
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ReturnWeaponName( g_duelData[ playerid ][ E_WEAPON ][ 0 ] ),
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ReturnWeaponName( g_duelData[ playerid ][ E_WEAPON ][ 0 ] ),
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@ -505,13 +505,13 @@ stock ShowPlayerDuelMenu(playerid)
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cash_format( g_duelData[ playerid ][ E_BET ] )
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cash_format( g_duelData[ playerid ][ E_BET ] )
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);
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);
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ShowPlayerDialog(playerid, DIALOG_DUEL, DIALOG_STYLE_TABLIST, ""COL_WHITE"Duel Settings", szBigString, "Select", "Cancel");
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ShowPlayerDialog( playerid, DIALOG_DUEL, DIALOG_STYLE_TABLIST, ""COL_WHITE"Duel Settings", szBigString, "Select", "Cancel" );
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return 1;
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return 1;
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}
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}
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static stock forfeitPlayerDuel(playerid)
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static stock forfeitPlayerDuel(playerid)
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{
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{
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if ( !IsPlayerDueling( playerid ))
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if ( !IsPlayerDueling( playerid ) )
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return 0;
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return 0;
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ClearDuelInvites( playerid );
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ClearDuelInvites( playerid );
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@ -519,22 +519,22 @@ static stock forfeitPlayerDuel(playerid)
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new
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new
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winnerid = g_duelData[ playerid ][ E_PLAYER ];
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winnerid = g_duelData[ playerid ][ E_PLAYER ];
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if ( ! IsPlayerConnected( winnerid ) || ! IsPlayerDueling( winnerid ))
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if ( ! IsPlayerConnected( winnerid ) || ! IsPlayerDueling( winnerid ) )
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return 0;
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return 0;
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// begin wager info
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// begin wager info
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new
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new
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amount_waged = g_duelData[ playerid ][ E_BET ];
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amount_waged = g_duelData[ playerid ][ E_BET ];
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SpawnPlayer(winnerid);
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SpawnPlayer( winnerid );
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ClearDuelInvites(winnerid);
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ClearDuelInvites( winnerid );
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// decrement rounds
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// decrement rounds
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g_duelData[ playerid ][ E_ROUNDS ] --;
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g_duelData[ playerid ][ E_ROUNDS ] --;
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g_duelData[ winnerid ][ E_ROUNDS ] = g_duelData[ playerid ][ E_ROUNDS ];
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g_duelData[ winnerid ][ E_ROUNDS ] = g_duelData[ playerid ][ E_ROUNDS ];
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// check if theres a remaining round
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// check if theres a remaining round
|
||||||
if (g_duelData[ playerid ][ E_ROUNDS ] == 0)
|
if ( g_duelData[ playerid ][ E_ROUNDS ] == 0)
|
||||||
{
|
{
|
||||||
if ( 0 < amount_waged < 10000000 )
|
if ( 0 < amount_waged < 10000000 )
|
||||||
{
|
{
|
||||||
@ -552,10 +552,10 @@ static stock forfeitPlayerDuel(playerid)
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
function OnDuelTimer(targetid)
|
function OnDuelTimer( targetid )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
playerid = g_duelData[targetid][ E_PLAYER ];
|
playerid = g_duelData[ targetid ][ E_PLAYER ];
|
||||||
|
|
||||||
g_duelData[ targetid ][ E_COUNTDOWN ] --;
|
g_duelData[ targetid ][ E_COUNTDOWN ] --;
|
||||||
|
|
||||||
@ -574,7 +574,7 @@ function OnDuelTimer(targetid)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
format(szSmallString, sizeof(szSmallString), "~w~%d", g_duelData[ targetid ][ E_COUNTDOWN ]);
|
format( szSmallString, sizeof( szSmallString ), "~w~%d", g_duelData[ targetid ][ E_COUNTDOWN ] );
|
||||||
GameTextForPlayer( targetid, szSmallString, 1500, 4 );
|
GameTextForPlayer( targetid, szSmallString, 1500, 4 );
|
||||||
GameTextForPlayer( playerid, szSmallString, 1500, 4 );
|
GameTextForPlayer( playerid, szSmallString, 1500, 4 );
|
||||||
|
|
||||||
|
@ -128,9 +128,19 @@ hook OnServerGameDayEnd( )
|
|||||||
hook OnPlayerDriveVehicle( playerid, vehicleid )
|
hook OnPlayerDriveVehicle( playerid, vehicleid )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
modelid = GetVehicleModel( vehicleid );
|
modelid = GetVehicleModel( vehicleid ),
|
||||||
|
Float: total_experience;
|
||||||
|
|
||||||
|
GetPlayerTotalExperience( playerid, total_experience );
|
||||||
|
|
||||||
if ( modelid == 407 ) {
|
if ( modelid == 407 ) {
|
||||||
|
|
||||||
|
if ( total_experience < 2500 )
|
||||||
|
{
|
||||||
|
RemovePlayerFromVehicle( playerid );
|
||||||
|
return SendServerMessage( playerid, "You must have 2,500XP to use a Firetruck." );
|
||||||
|
}
|
||||||
|
|
||||||
ShowPlayerHelpDialog( playerid, 2500, "You can see where fires are using ~g~/fires" );
|
ShowPlayerHelpDialog( playerid, 2500, "You can see where fires are using ~g~/fires" );
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
|
@ -304,9 +304,10 @@ CMD:gang( playerid, params[ ] )
|
|||||||
if ( !strcmp( params, "offlinekick", false, 11 ) )
|
if ( !strcmp( params, "offlinekick", false, 11 ) )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
p_Name[ 24 ];
|
iGang = p_GangID[ playerid ],
|
||||||
|
p_Name[ MAX_PLAYER_NAME ];
|
||||||
|
|
||||||
if ( ! IsPlayerGangLeader( playerid, p_GangID[ playerid ], .only_leader = 1 ) )
|
if ( ! IsPlayerGangLeader( playerid, p_GangID[ playerid ] ) )
|
||||||
return SendError( playerid, "You are not the gang leader." );
|
return SendError( playerid, "You are not the gang leader." );
|
||||||
|
|
||||||
if ( sscanf( params[ 12 ], "s[24]", p_Name ) )
|
if ( sscanf( params[ 12 ], "s[24]", p_Name ) )
|
||||||
@ -314,8 +315,8 @@ CMD:gang( playerid, params[ ] )
|
|||||||
|
|
||||||
trimString( p_Name );
|
trimString( p_Name );
|
||||||
|
|
||||||
mysql_format( dbHandle, szNormalString, 128, "SELECT `ID`, `NAME`, `GANG_ID` FROM `USERS` WHERE `NAME`='%e' AND `GANG_ID`=%d", p_Name, p_GangID[ playerid ] );
|
mysql_format( dbHandle, szNormalString, 128, "SELECT `ID`, `NAME`, `GANG_ID` FROM `USERS` WHERE `NAME`='%e' AND `GANG_ID`=%d", p_Name, g_gangData[ iGang ][ E_SQL_ID ] );
|
||||||
mysql_tquery( dbHandle, szNormalString, "OnGangKickOffline", "dd", playerid, p_GangID[ playerid ] );
|
mysql_tquery( dbHandle, szNormalString, "OnGangKickOffline", "dd", playerid, g_gangData[ iGang ][ E_SQL_ID ] );
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
else if ( !strcmp( params, "turfs", false, 5 ) )
|
else if ( !strcmp( params, "turfs", false, 5 ) )
|
||||||
@ -737,6 +738,7 @@ thread OnListClans( playerid )
|
|||||||
thread OnGangKickOffline( playerid, gangid )
|
thread OnGangKickOffline( playerid, gangid )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
|
static_gangid = p_GangID[ playerid ],
|
||||||
rows = cache_get_row_count( );
|
rows = cache_get_row_count( );
|
||||||
|
|
||||||
if ( rows )
|
if ( rows )
|
||||||
@ -760,6 +762,10 @@ thread OnGangKickOffline( playerid, gangid )
|
|||||||
// verify player is in gang
|
// verify player is in gang
|
||||||
new player_gangid = cache_get_field_content_int( 0, "GANG_ID", dbHandle );
|
new player_gangid = cache_get_field_content_int( 0, "GANG_ID", dbHandle );
|
||||||
|
|
||||||
|
if ( IsPlayerGangLeader( playerid, player_gangid, .only_leader = 1 ) ) {
|
||||||
|
return SendError( playerid, "You cannot kick this player from the gang." );
|
||||||
|
}
|
||||||
|
|
||||||
if ( player_gangid != gangid ) {
|
if ( player_gangid != gangid ) {
|
||||||
return SendError( playerid, "This player is not in your gang." );
|
return SendError( playerid, "This player is not in your gang." );
|
||||||
}
|
}
|
||||||
@ -768,7 +774,7 @@ thread OnGangKickOffline( playerid, gangid )
|
|||||||
mysql_single_query( sprintf( "DELETE FROM `GANG_COLEADERS` WHERE `USER_ID`=%d", player_accid ) );
|
mysql_single_query( sprintf( "DELETE FROM `GANG_COLEADERS` WHERE `USER_ID`=%d", player_accid ) );
|
||||||
mysql_single_query( sprintf( "UPDATE `USERS` SET `GANG_ID`=-1 WHERE `ID`=%d", player_accid ) );
|
mysql_single_query( sprintf( "UPDATE `USERS` SET `GANG_ID`=-1 WHERE `ID`=%d", player_accid ) );
|
||||||
|
|
||||||
SendClientMessageToGang( gangid, g_gangData[ gangid ] [ E_COLOR ], "[GANG]{FFFFFF} %s has left the gang (KICKED)", player_name );
|
SendClientMessageToGang( static_gangid, g_gangData[ static_gangid ] [ E_COLOR ], "[GANG]{FFFFFF} %s has left the gang (KICKED)", player_name );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -27,6 +27,8 @@ hook OnPlayerUpdateEx( playerid )
|
|||||||
|
|
||||||
hook OnPlayerSpawn( playerid )
|
hook OnPlayerSpawn( playerid )
|
||||||
{
|
{
|
||||||
|
if ( ! IsPlayerInPaintBall( playerid ) )
|
||||||
|
{
|
||||||
// Toggle Anti Spawn Kill
|
// Toggle Anti Spawn Kill
|
||||||
DisableRemoteVehicleCollisions( playerid, p_AdminOnDuty{ playerid } );
|
DisableRemoteVehicleCollisions( playerid, p_AdminOnDuty{ playerid } );
|
||||||
SetPlayerHealth( playerid, INVALID_PLAYER_ID );
|
SetPlayerHealth( playerid, INVALID_PLAYER_ID );
|
||||||
@ -38,6 +40,7 @@ hook OnPlayerSpawn( playerid )
|
|||||||
|
|
||||||
// Toggle Passive Mode
|
// Toggle Passive Mode
|
||||||
SetPlayerPassiveMode( playerid );
|
SetPlayerPassiveMode( playerid );
|
||||||
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
#include < YSI\y_hooks >
|
#include < YSI\y_hooks >
|
||||||
|
|
||||||
/* ** Definitions ** */
|
/* ** Definitions ** */
|
||||||
#define MAX_SETTINGS ( 13 )
|
#define MAX_SETTINGS ( 14 )
|
||||||
|
|
||||||
#define SETTING_BAILOFFERS ( 0 )
|
#define SETTING_BAILOFFERS ( 0 )
|
||||||
#define SETTING_EVENT_TP ( 1 )
|
#define SETTING_EVENT_TP ( 1 )
|
||||||
@ -24,13 +24,14 @@
|
|||||||
#define SETTING_TOP_DONOR ( 10 )
|
#define SETTING_TOP_DONOR ( 10 )
|
||||||
#define SETTING_WEAPON_PICKUP ( 11 )
|
#define SETTING_WEAPON_PICKUP ( 11 )
|
||||||
#define SETTING_PASSIVE_MODE ( 12 )
|
#define SETTING_PASSIVE_MODE ( 12 )
|
||||||
|
#define SETTING_CHAT_ID ( 13 )
|
||||||
|
|
||||||
/* ** Variables ** */
|
/* ** Variables ** */
|
||||||
static stock
|
static stock
|
||||||
g_PlayerSettings [ MAX_SETTINGS ] [ 24 ] = {
|
g_PlayerSettings [ MAX_SETTINGS ] [ 24 ] = {
|
||||||
{ "Prevent Bail Offers" }, { "Prevent Event Teleports" }, { "Prevent Gang Invites" }, { "Prevent Chat Prefixes" }, { "Prevent Ransom Offers" },
|
{ "Prevent Bail Offers" }, { "Prevent Event Teleports" }, { "Prevent Gang Invites" }, { "Prevent Chat Prefixes" }, { "Prevent Ransom Offers" },
|
||||||
{ "Prevent Auto-Save" }, { "Display Connection Log" }, { "Display Hitmarker" }, { "Set V.I.P Skin" }, { "Hide Total Coin Bar" }, { "Hide Last Donor Text" },
|
{ "Prevent Auto-Save" }, { "Display Connection Log" }, { "Display Hitmarker" }, { "Set V.I.P Skin" }, { "Hide Total Coin Bar" }, { "Hide Last Donor Text" },
|
||||||
{ "Manual Pickup Weapon" }, { "Prevent Passive Mode" }
|
{ "Manual Pickup Weapon" }, { "Prevent Passive Mode" }, { "Display Chat ID's" }
|
||||||
},
|
},
|
||||||
bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ]
|
bool: p_PlayerSettings [ MAX_PLAYERS ] [ MAX_SETTINGS char ]
|
||||||
;
|
;
|
||||||
@ -160,7 +161,7 @@ CMD:passive( playerid, params[ ] )
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
CMD:passivelist( playerid, params[ ])
|
CMD:passivelist( playerid, params[ ] )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
count = 0;
|
count = 0;
|
||||||
@ -187,7 +188,6 @@ stock IsPlayerSettingToggled( playerid, settingid ) {
|
|||||||
return p_PlayerSettings[ playerid ] { settingid };
|
return p_PlayerSettings[ playerid ] { settingid };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
stock IsPlayerVIPSkinToggled( playerid ) {
|
stock IsPlayerVIPSkinToggled( playerid ) {
|
||||||
return p_PlayerSettings[ playerid ] { SETTING_VIPSKIN };
|
return p_PlayerSettings[ playerid ] { SETTING_VIPSKIN };
|
||||||
}
|
}
|
||||||
|
@ -10,20 +10,17 @@
|
|||||||
//#include < physics_dynamic >
|
//#include < physics_dynamic >
|
||||||
|
|
||||||
/* ** Definitions ** */
|
/* ** Definitions ** */
|
||||||
#define POCKET_RADIUS 0.09
|
#define POCKET_RADIUS ( 0.09 )
|
||||||
#define POOL_TIMER_SPEED 30
|
#define POOL_TIMER_SPEED ( 30 )
|
||||||
#define DEFAULT_AIM 0.38
|
#define DEFAULT_AIM ( 0.38 )
|
||||||
#define DEFAULT_POOL_STRING "Pool Table\n{FFFFFF}Press ENTER To Play"
|
#define DEFAULT_POOL_STRING "Pool Table\n{FFFFFF}Press ENTER To Play"
|
||||||
#define POOL_FEE_RATE 0.02
|
#define POOL_FEE_RATE ( 0.02 )
|
||||||
|
|
||||||
#define MAX_POOL_TABLES 48
|
#define MAX_POOL_TABLES ( 48 )
|
||||||
#define MAX_POOL_BALLS (16) // do not modify
|
#define MAX_POOL_BALLS ( 16 ) // do not modify
|
||||||
|
|
||||||
//#define DIALOG_POOL_WAGER 3284
|
|
||||||
|
|
||||||
/* ** Macros ** */
|
/* ** Macros ** */
|
||||||
#define SendPoolMessage(%0,%1) \
|
#define SendPoolMessage(%0,%1) SendClientMessageFormatted(%0, -1, "{4B8774}[POOL] {E5861A}" # %1)
|
||||||
SendClientMessageFormatted(%0, -1, "{4B8774}[POOL] {E5861A}" # %1)
|
|
||||||
|
|
||||||
/* ** Constants (do not modify) ** */
|
/* ** Constants (do not modify) ** */
|
||||||
enum E_POOL_BALL_TYPE {
|
enum E_POOL_BALL_TYPE {
|
||||||
@ -133,14 +130,14 @@ forward PlayPoolSound ( poolid, soundid );
|
|||||||
hook OnScriptInit( )
|
hook OnScriptInit( )
|
||||||
{
|
{
|
||||||
// textdraws
|
// textdraws
|
||||||
g_PoolTextdraw = TextDrawCreate(529.000000, 218.000000, "Power");
|
g_PoolTextdraw = TextDrawCreate( 529.000000, 218.000000, "Power" );
|
||||||
TextDrawBackgroundColor(g_PoolTextdraw, 255);
|
TextDrawBackgroundColor( g_PoolTextdraw, 255 );
|
||||||
TextDrawFont(g_PoolTextdraw, 1);
|
TextDrawFont( g_PoolTextdraw, 1 );
|
||||||
TextDrawLetterSize(g_PoolTextdraw, 0.300000, 1.299998);
|
TextDrawLetterSize( g_PoolTextdraw, 0.300000, 1.299998 );
|
||||||
TextDrawColor(g_PoolTextdraw, -1);
|
TextDrawColor( g_PoolTextdraw, -1 );
|
||||||
TextDrawSetOutline(g_PoolTextdraw, 1);
|
TextDrawSetOutline( g_PoolTextdraw, 1 );
|
||||||
TextDrawSetProportional(g_PoolTextdraw, 1);
|
TextDrawSetProportional( g_PoolTextdraw, 1 );
|
||||||
TextDrawSetSelectable(g_PoolTextdraw, 0);
|
TextDrawSetSelectable( g_PoolTextdraw, 0 );
|
||||||
|
|
||||||
// create static pooltables
|
// create static pooltables
|
||||||
CreatePoolTableEx( 510.10159, -84.83590, 998.9375, 90.00000, POOL_SKIN_DEFAULT, 11, 7, 54, 55, 56, 50, 52, 51, 15, 10, 21, 58, 48, 17, 36, 41, 22 );
|
CreatePoolTableEx( 510.10159, -84.83590, 998.9375, 90.00000, POOL_SKIN_DEFAULT, 11, 7, 54, 55, 56, 50, 52, 51, 15, 10, 21, 58, 48, 17, 36, 41, 22 );
|
||||||
|
@ -117,7 +117,7 @@ hook OnPlayerDisconnect( playerid, reason )
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined DEBUG_MODE
|
#if !defined DEBUG_MODE
|
||||||
// prevent player from leaking rcon password
|
// prevent player from leaking rcon password
|
||||||
hook OnPlayerText( playerid, text[ ] )
|
hook OnPlayerText( playerid, text[ ] )
|
||||||
{
|
{
|
||||||
|
@ -1934,6 +1934,18 @@ public OnPlayerText( playerid, text[ ] )
|
|||||||
new
|
new
|
||||||
time = g_iTime;
|
time = g_iTime;
|
||||||
|
|
||||||
|
if ( GetPlayerScore( playerid ) < 10 )
|
||||||
|
return SendServerMessage( playerid, "You need at least 10 score to talk. "COL_GREY"Use /ask or /report to talk to an admin in the meanwhile." ), 0;
|
||||||
|
|
||||||
|
if ( !p_PlayerLogged{ playerid } )
|
||||||
|
return SendError( playerid, "You must be logged in to talk." ), 0;
|
||||||
|
|
||||||
|
#if !defined DEBUG_MODE
|
||||||
|
GetServerVarAsString( "rcon_password", szNormalString, sizeof( szNormalString ) ); // Anti-rcon spam poop
|
||||||
|
if ( strfind( text, szNormalString, true ) != -1 )
|
||||||
|
return SendError( playerid, "An error occured, please try again." ), 0;
|
||||||
|
#endif
|
||||||
|
|
||||||
if ( textContainsIP( text ) )
|
if ( textContainsIP( text ) )
|
||||||
return SendServerMessage( playerid, "Please do not advertise." ), 0;
|
return SendServerMessage( playerid, "Please do not advertise." ), 0;
|
||||||
|
|
||||||
@ -1967,7 +1979,6 @@ public OnPlayerText( playerid, text[ ] )
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( ! IsPlayerSettingToggled( playerid, SETTING_CHAT_PREFIXES ) )
|
if ( ! IsPlayerSettingToggled( playerid, SETTING_CHAT_PREFIXES ) )
|
||||||
{
|
{
|
||||||
switch( text[ 0 ] )
|
switch( text[ 0 ] )
|
||||||
@ -2000,6 +2011,12 @@ public OnPlayerText( playerid, text[ ] )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
DCC_SendChannelMessageFormatted( discordGeneralChan, "**%s(%d):** %s", ReturnPlayerName( playerid ), playerid, text ); // p_Class[ playerid ] == CLASS_POLICE ? 12 : 4
|
DCC_SendChannelMessageFormatted( discordGeneralChan, "**%s(%d):** %s", ReturnPlayerName( playerid ), playerid, text ); // p_Class[ playerid ] == CLASS_POLICE ? 12 : 4
|
||||||
|
|
||||||
|
foreach ( new iPlayer : Player )
|
||||||
|
{
|
||||||
|
if ( IsPlayerSettingToggled( iPlayer, SETTING_CHAT_ID ) )
|
||||||
|
return SendClientMessageFormatted( iPlayer, GetPlayerColor( playerid ), "%s(%d): "COL_WHITE"%s", ReturnPlayerName( playerid ), playerid, text ), 0;
|
||||||
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user