Merge pull request #38 from dusan01/features/casino-jackpots-command
Features/casino jackpots command
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commit
4b7c413ebb
@ -248,6 +248,21 @@ hook OnPlayerDeath( playerid, killerid, reason )
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return 1;
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}
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/* ** Commands ** */
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CMD:jackpots( playerid, params[ ] )
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{
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format( szBigString, sizeof( szBigString ), "The Visage Casino\t"COL_GREEN"%s\n\
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4 Dragons Casino\t"COL_GREEN"%s\n\
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Caligulas Casino\t"COL_GREEN"%s",
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cash_format( g_casinoPoolData[ 2 ] [ E_POOL ] ),
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cash_format( g_casinoPoolData[ 1 ] [ E_POOL ] ),
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cash_format( g_casinoPoolData[ 0 ] [ E_POOL ] )
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);
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ShowPlayerDialog( playerid, DIALOG_NULL, DIALOG_STYLE_TABLIST, ""COL_GOLD"Jackpots", szBigString, "Okay", "" );
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return 1;
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}
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/* ** Callbacks ** */
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public OnPlayerUseSlotMachine( playerid, slotid, first_combo, second_combo, third_combo )
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{
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@ -5198,7 +5198,8 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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""COL_GREY"/robstore{FFFFFF} - Displays the key to press in-order to rob a store.\n"\
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""COL_GREY"/pdjail{FFFFFF} - Displays the time until jail cells are available for raiding.\n"\
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""COL_GREY"/banks{FFFFFF} - Displays the time until certain banks are available for robbing.\n" );
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strcat( szCMDS, ""COL_GREY"/stoprob{FFFFFF} - Stops your current robbery.\n"\
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strcat( szCMDS, ""COL_GREY"/jackpots{FFFFFF} - Displays current jackpots in all casinos.\n"\
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""COL_GREY"/stoprob{FFFFFF} - Stops your current robbery.\n"\
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""COL_GREY"/job{FFFFFF} - Shows your job.\n"\
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""COL_GREY"/911{FFFFFF} - Calls the emergency services.\n"\
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""COL_GREY"/placehit{FFFFFF} - Places a hit on a specified player.\n"\
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