fix website td
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6fd767dd74
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4cbda67a30
@ -395,7 +395,7 @@ public OnPlayerRequestClass( playerid, classid )
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p_Spawned{ playerid } = false;
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p_Spawned{ playerid } = false;
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p_InfectedHIV{ playerid } = false;
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p_InfectedHIV{ playerid } = false;
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TextDrawHideForPlayer( playerid, g_AdminLogTD );
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TextDrawHideForPlayer( playerid, g_AdminLogTD );
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TextDrawHideForPlayer( playerid, g_WebsiteTD );
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// TextDrawHideForPlayer( playerid, g_WebsiteTD );
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PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] );
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TextDrawHideForPlayer( playerid, g_MotdTD );
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TextDrawHideForPlayer( playerid, g_MotdTD );
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PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] );
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PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] );
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@ -659,7 +659,7 @@ public OnPlayerSpawn( playerid )
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TextDrawShowForPlayer( playerid, g_currentXPTD );
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TextDrawShowForPlayer( playerid, g_currentXPTD );
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PlayerTextDrawShow( playerid, p_LocationTD[ playerid ] );
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PlayerTextDrawShow( playerid, p_LocationTD[ playerid ] );
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PlayerTextDrawShow( playerid, p_ExperienceTD[ playerid ] );
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PlayerTextDrawShow( playerid, p_ExperienceTD[ playerid ] );
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TextDrawShowForPlayer( playerid, g_WebsiteTD );
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// TextDrawShowForPlayer( playerid, g_WebsiteTD );
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TextDrawShowForPlayer( playerid, g_MotdTD );
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TextDrawShowForPlayer( playerid, g_MotdTD );
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PlayerTextDrawShow( playerid, g_ZoneOwnerTD[ playerid ] );
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PlayerTextDrawShow( playerid, g_ZoneOwnerTD[ playerid ] );
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if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD );
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if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD );
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@ -1265,7 +1265,7 @@ public OnPlayerDeath( playerid, killerid, reason )
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DeletePVar( playerid, "ShotCopWantedCD" );
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DeletePVar( playerid, "ShotCopWantedCD" );
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PlayerTextDrawHide( playerid, p_TrackPlayerTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_TrackPlayerTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_ExperienceTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_ExperienceTD[ playerid ] );
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TextDrawHideForPlayer( playerid, g_WebsiteTD );
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// TextDrawHideForPlayer( playerid, g_WebsiteTD );
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PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] );
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TextDrawHideForPlayer( playerid, g_MotdTD );
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TextDrawHideForPlayer( playerid, g_MotdTD );
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PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] );
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PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] );
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@ -2704,7 +2704,7 @@ public OnPlayerLoadTextdraws( playerid )
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{
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{
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PlayerTextDrawShow( playerid, p_LocationTD[ playerid ] );
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PlayerTextDrawShow( playerid, p_LocationTD[ playerid ] );
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if ( IsDoubleXP( ) ) TextDrawShowForPlayer( playerid, g_DoubleXPTD );
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if ( IsDoubleXP( ) ) TextDrawShowForPlayer( playerid, g_DoubleXPTD );
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TextDrawShowForPlayer( playerid, g_WebsiteTD );
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// TextDrawShowForPlayer( playerid, g_WebsiteTD );
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if ( p_WantedLevel[ playerid ] ) PlayerTextDrawShow( playerid, p_WantedLevelTD[ playerid ] );
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if ( p_WantedLevel[ playerid ] ) PlayerTextDrawShow( playerid, p_WantedLevelTD[ playerid ] );
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TextDrawShowForPlayer( playerid, g_MotdTD );
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TextDrawShowForPlayer( playerid, g_MotdTD );
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if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD );
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if ( p_AdminOnDuty{ playerid } ) TextDrawShowForPlayer( playerid, g_AdminOnDutyTD );
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@ -2717,7 +2717,7 @@ public OnPlayerUnloadTextdraws( playerid )
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PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] );
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PlayerTextDrawHide( playerid, g_ZoneOwnerTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_LocationTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_LocationTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] );
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PlayerTextDrawHide( playerid, p_WantedLevelTD[ playerid ] );
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TextDrawHideForPlayer( playerid, g_WebsiteTD );
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// TextDrawHideForPlayer( playerid, g_WebsiteTD );
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TextDrawHideForPlayer( playerid, g_AdminOnDutyTD );
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TextDrawHideForPlayer( playerid, g_AdminOnDutyTD );
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TextDrawHideForPlayer( playerid, g_DoubleXPTD );
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TextDrawHideForPlayer( playerid, g_DoubleXPTD );
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TextDrawHideForPlayer( playerid, g_MotdTD );
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TextDrawHideForPlayer( playerid, g_MotdTD );
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