adds a new weed system, where you buy seeds from supa ... then /weed plant. LALT to collect the plant
This commit is contained in:
parent
cc05a872a8
commit
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@ -40,6 +40,7 @@
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#include "irresistible\cnr\features\fires.pwn"
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#include "irresistible\cnr\features\fires.pwn"
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#include "irresistible\cnr\features\car_jacker.pwn"
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#include "irresistible\cnr\features\car_jacker.pwn"
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#include "irresistible\cnr\features\damage_feed.pwn"
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#include "irresistible\cnr\features\damage_feed.pwn"
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#include "irresistible\cnr\features\weed.pwn"
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// disabled
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// disabled
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// #include "irresistible\cnr\features\eastereggs.pwn"
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// #include "irresistible\cnr\features\eastereggs.pwn"
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@ -23,7 +23,8 @@ enum E_SHOP_ITEMS
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SHOP_ITEM_BOBBY_PIN,
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SHOP_ITEM_BOBBY_PIN,
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SHOP_ITEM_MONEY_CASE,
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SHOP_ITEM_MONEY_CASE,
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SHOP_ITEM_DRILL,
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SHOP_ITEM_DRILL,
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SHOP_ITEM_METAL_MELTER
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SHOP_ITEM_METAL_MELTER,
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SHOP_ITEM_WEED_SEED
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}
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}
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enum E_SHOP_DATA
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enum E_SHOP_DATA
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@ -40,6 +41,7 @@ new
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{ SHOP_ITEM_GAS_TANK, true , "Gas Tank", "Hydrogen Chloride", 16, 330 },
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{ SHOP_ITEM_GAS_TANK, true , "Gas Tank", "Hydrogen Chloride", 16, 330 },
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{ SHOP_ITEM_CHASITY_BELT, false, "Chastity Belt", "Protection from aids", 1, 550 },
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{ SHOP_ITEM_CHASITY_BELT, false, "Chastity Belt", "Protection from aids", 1, 550 },
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{ SHOP_ITEM_SECURE_WALLET, false, "Secure Wallet", "Protection from robberies", 1, 660 },
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{ SHOP_ITEM_SECURE_WALLET, false, "Secure Wallet", "Protection from robberies", 1, 660 },
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{ SHOP_ITEM_WEED_SEED, false, "Weed Seed", "Grow weed", 8, 750 },
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{ SHOP_ITEM_SCISSOR, true , "Scissors", "Automatically cut ties", 8, 1100 },
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{ SHOP_ITEM_SCISSOR, true , "Scissors", "Automatically cut ties", 8, 1100 },
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{ SHOP_ITEM_ROPES, true , "Rope", "/tie", 8, 1500 },
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{ SHOP_ITEM_ROPES, true , "Rope", "/tie", 8, 1500 },
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{ SHOP_ITEM_BOBBY_PIN, true , "Bobby Pin", "Automatically break cuffs", 16, 1950 }, // [1000] -makecopgreatagain
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{ SHOP_ITEM_BOBBY_PIN, true , "Bobby Pin", "Automatically break cuffs", 16, 1950 }, // [1000] -makecopgreatagain
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@ -47,10 +49,20 @@ new
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{ SHOP_ITEM_MONEY_CASE, false, "Money Case", "Increases robbing amount", 1, 4500 }, // [1250]
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{ SHOP_ITEM_MONEY_CASE, false, "Money Case", "Increases robbing amount", 1, 4500 }, // [1250]
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{ SHOP_ITEM_DRILL, true , "Thermal Drill", "Halves safe cracking time", 1, 5000 },
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{ SHOP_ITEM_DRILL, true , "Thermal Drill", "Halves safe cracking time", 1, 5000 },
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{ SHOP_ITEM_METAL_MELTER, true , "Metal Melter", "/breakout", 4, 7500 }
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{ SHOP_ITEM_METAL_MELTER, true , "Metal Melter", "/breakout", 4, 7500 }
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}
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},
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g_playerShopItems [ MAX_PLAYERS ] [ E_SHOP_ITEMS ] // gradually move to this
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;
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;
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/* ** Hooks ** */
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/* ** Hooks ** */
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hook OnPlayerDisconnect( playerid, reason )
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{
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for ( new i = 0; i < sizeof( g_shopItemData ); i ++ ) {
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g_playerShopItems[ playerid ] [ E_SHOP_ITEMS: i ] = 0;
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}
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return 1;
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}
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hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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{
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{
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if ( dialogid == DIALOG_SHOP_MENU && response )
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if ( dialogid == DIALOG_SHOP_MENU && response )
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@ -106,7 +118,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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iAmount = 1,
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iAmount = 1,
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i = GetPVarInt( playerid, "shop_item" ),
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i = GetPVarInt( playerid, "shop_item" ),
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iCurrentQuantity = GetShopItemVariable( playerid, i ),
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iCurrentQuantity = GetShopItemAmount( playerid, i ),
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iLimit = g_shopItemData[ i ] [ E_LIMIT ] + ( 2 * p_VIPLevel[ playerid ] )
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iLimit = g_shopItemData[ i ] [ E_LIMIT ] + ( 2 * p_VIPLevel[ playerid ] )
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;
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;
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@ -128,7 +140,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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if ( GetPlayerCash( playerid ) < ( g_shopItemData[ i ] [ E_PRICE ] * iAmount ) ) SendError( playerid, "You cannot afford the price of the item(s)." );
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if ( GetPlayerCash( playerid ) < ( g_shopItemData[ i ] [ E_PRICE ] * iAmount ) ) SendError( playerid, "You cannot afford the price of the item(s)." );
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else if ( iAmount <= 0 ) SendError( playerid, "You cannot buy anymore of this item." );
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else if ( iAmount <= 0 ) SendError( playerid, "You cannot buy anymore of this item." );
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else {
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else {
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SetShopItemVariable( playerid, i, iCurrentQuantity + iAmount );
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SetPlayerShopItemAmount( playerid, i, iCurrentQuantity + iAmount );
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GivePlayerCash( playerid, -( g_shopItemData[ i ] [ E_PRICE ] * iAmount ) );
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GivePlayerCash( playerid, -( g_shopItemData[ i ] [ E_PRICE ] * iAmount ) );
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SendServerMessage( playerid, "You have bought %dx "COL_GREY"%s"COL_WHITE" for "COL_GOLD"%s"COL_WHITE".", iAmount, g_shopItemData[ i ] [ E_NAME ], cash_format( g_shopItemData[ i ] [ E_PRICE ] * iAmount ) );
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SendServerMessage( playerid, "You have bought %dx "COL_GREY"%s"COL_WHITE" for "COL_GOLD"%s"COL_WHITE".", iAmount, g_shopItemData[ i ] [ E_NAME ], cash_format( g_shopItemData[ i ] [ E_PRICE ] * iAmount ) );
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}
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}
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@ -143,7 +155,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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/* ** Functions ** */
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/* ** Functions ** */
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stock ShowPlayerShopMenu( playerid )
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stock ShowPlayerShopMenu( playerid )
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{
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{
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static szString[ 800 ];
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static szString[ 1024 ];
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if ( szString[ 0 ] == '\0' )
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if ( szString[ 0 ] == '\0' )
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{
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{
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@ -155,7 +167,7 @@ stock ShowPlayerShopMenu( playerid )
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return ShowPlayerDialog( playerid, DIALOG_SHOP_MENU, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Shop Items", szString, "Select", "Cancel" );
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return ShowPlayerDialog( playerid, DIALOG_SHOP_MENU, DIALOG_STYLE_TABLIST_HEADERS, "{FFFFFF}Shop Items", szString, "Select", "Cancel" );
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}
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}
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stock GetShopItemVariable( playerid, id )
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stock GetShopItemAmount( playerid, id )
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{
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{
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switch( g_shopItemData[ id ] [ E_ID ] )
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switch( g_shopItemData[ id ] [ E_ID ] )
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{
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{
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@ -171,11 +183,12 @@ stock GetShopItemVariable( playerid, id )
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case SHOP_ITEM_FOIL: return p_AntiEMP[ playerid ];
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case SHOP_ITEM_FOIL: return p_AntiEMP[ playerid ];
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case SHOP_ITEM_DRILL: return p_drillStrength[ playerid ];
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case SHOP_ITEM_DRILL: return p_drillStrength[ playerid ];
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case SHOP_ITEM_METAL_MELTER: return p_MetalMelter[ playerid ];
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case SHOP_ITEM_METAL_MELTER: return p_MetalMelter[ playerid ];
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case SHOP_ITEM_WEED_SEED: return g_playerShopItems[ playerid ] [ SHOP_ITEM_WEED_SEED ];
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}
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}
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return 0;
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return 0;
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}
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}
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stock SetShopItemVariable( playerid, id, value )
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stock SetPlayerShopItemAmount( playerid, id, value )
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{
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{
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switch( g_shopItemData[ id ] [ E_ID ] )
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switch( g_shopItemData[ id ] [ E_ID ] )
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{
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{
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@ -191,10 +204,27 @@ stock SetShopItemVariable( playerid, id, value )
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case SHOP_ITEM_FOIL: return p_AntiEMP[ playerid ] = value;
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case SHOP_ITEM_FOIL: return p_AntiEMP[ playerid ] = value;
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case SHOP_ITEM_DRILL: return p_drillStrength[ playerid ] = value;
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case SHOP_ITEM_DRILL: return p_drillStrength[ playerid ] = value;
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case SHOP_ITEM_METAL_MELTER: return p_MetalMelter[ playerid ] = value;
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case SHOP_ITEM_METAL_MELTER: return p_MetalMelter[ playerid ] = value;
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case SHOP_ITEM_WEED_SEED: return g_playerShopItems[ playerid ] [ SHOP_ITEM_WEED_SEED ] = value;
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}
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}
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return 0;
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return 0;
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}
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}
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stock GivePlayerShopItem( playerid, E_SHOP_ITEMS: itemid, amount ) {
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g_playerShopItems[ playerid ] [ itemid ] += amount;
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}
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stock GetPlayerShopItemAmount( playerid, E_SHOP_ITEMS: itemid ) {
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return g_playerShopItems[ playerid ] [ itemid ];
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}
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stock GetShopItemCost( E_SHOP_ITEMS: item_id )
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{
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for ( new i = 0; i < sizeof( g_shopItemData ); i ++ ) if ( g_shopItemData[ i ] [ E_ID ] == item_id ) {
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return g_shopItemData[ i ] [ E_PRICE ];
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}
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return 1;
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}
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stock GetShopItemLimit( E_SHOP_ITEMS: item_id )
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stock GetShopItemLimit( E_SHOP_ITEMS: item_id )
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{
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{
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for ( new i = 0; i < sizeof( g_shopItemData ); i ++ ) if ( g_shopItemData[ i ] [ E_ID ] == item_id ) {
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for ( new i = 0; i < sizeof( g_shopItemData ); i ++ ) if ( g_shopItemData[ i ] [ E_ID ] == item_id ) {
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301
gamemodes/irresistible/cnr/features/weed.pwn
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301
gamemodes/irresistible/cnr/features/weed.pwn
Normal file
@ -0,0 +1,301 @@
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/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc Pekaj
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* Module: cnr\features\weed.pwn
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* Purpose: weed growing system
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*/
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/* ** Includes ** */
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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#define MAX_WEED ( 64 )
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#define MAX_WEED_STORAGE ( 25 )
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#define WEED_REQUIRED_GROW_TIME ( 600 )
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/* ** Variables ** */
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enum E_WEED_DATA
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{
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E_OBJECT, Text3D: E_LABEL, E_GROW_TIME,
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E_USER_ID, E_MAP_ICON,
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Float: E_X, Float: E_Y, Float: E_Z
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};
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static stock
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g_weedData [ MAX_WEED ] [ E_WEED_DATA ],
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Iterator: weedplants < MAX_WEED >
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;
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/* ** Hooks ** */
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hook OnServerUpdate( )
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{
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new
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server_time = GetServerTime( );
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foreach ( new weedid : weedplants ) if ( g_weedData[ weedid ] [ E_GROW_TIME ] != 0 )
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{
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if ( g_weedData[ weedid ] [ E_GROW_TIME ] > server_time )
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{
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new
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Float: percentage = 100.0 - ( float( g_weedData[ weedid ] [ E_GROW_TIME ] - server_time ) / float( WEED_REQUIRED_GROW_TIME ) ) * 100.0;
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UpdateDynamic3DTextLabelText( g_weedData[ weedid ] [ E_LABEL ], COLOR_GREEN, sprintf( "%s's Weed Plant\n"COL_WHITE"%0.1f%% Grown", ReturnPlayerName( g_weedData[ weedid ] [ E_USER_ID ] ), percentage ) );
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}
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else
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{
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new
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growerid = g_weedData[ weedid ] [ E_USER_ID ];
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if ( IsPlayerConnected( growerid ) ) {
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SendServerMessage( growerid, "One of your weed plants have completed growing!" );
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}
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UpdateDynamic3DTextLabelText( g_weedData[ weedid ] [ E_LABEL ], COLOR_GREEN, sprintf( "%s's Weed Plant\n"COL_GREY"Press LALT To Grab", ReturnPlayerName( g_weedData[ weedid ] [ E_USER_ID ] ) ) );
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g_weedData[ weedid ] [ E_GROW_TIME ] = 0;
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}
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}
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return 1;
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}
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hook OnPlayerDisconnect( playerid, reason )
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{
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Weed_RemovePlayerPlants( playerid );
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return 1;
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}
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hook OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
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{
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if ( PRESSED( KEY_WALK ) )
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{
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new
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player_class = GetPlayerClass( playerid );
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foreach ( new weedid : weedplants ) if ( IsPlayerInRangeOfPoint( playerid, 3.0, g_weedData[ weedid ] [ E_X ], g_weedData[ weedid ] [ E_Y ], g_weedData[ weedid ] [ E_Z ] ) )
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{
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if ( ! g_weedData[ weedid ] [ E_GROW_TIME ] )
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{
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if ( player_class != CLASS_POLICE ) {
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GivePlayerWantedLevel( playerid, 6 ); // give wanted level to police
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}
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p_WeedGrams[ playerid ] ++;
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SendServerMessage( playerid, "You have collected a gram of "COL_GREEN"weed"COL_WHITE"." );
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Weed_RemovePlant( weedid );
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}
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else if ( player_class == CLASS_POLICE )
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{
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new
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weed_seed_cost = GetShopItemCost( SHOP_ITEM_WEED_SEED );
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GivePlayerCash( playerid, weed_seed_cost );
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GivePlayerExperience( playerid, E_POLICE, 0.5 );
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SendServerMessage( playerid, "You have destroyed a "COL_GREEN"weed"COL_WHITE" plant for "COL_GOLD"%s"COL_WHITE".", cash_format( weed_seed_cost ) );
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Weed_RemovePlant( weedid );
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}
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break;
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}
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return 1;
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}
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return 1;
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}
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/* ** Commands ** */
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CMD:weed( playerid, params[ ] )
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{
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new
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Float: X, Float: Y, Float: Z
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;
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if ( p_Class[ playerid ] != CLASS_CIVILIAN ) return SendError( playerid, "You are not a civilian." );
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if ( IsPlayerTied( playerid ) || IsPlayerTazed( playerid ) || IsPlayerCuffed( playerid ) || IsPlayerJailed( playerid ) || IsPlayerInMinigame( playerid ) )
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return SendError( playerid, "You cannot use this command at the moment." );
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if ( strmatch( params, "plant" ) )
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{
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if ( ! IsPlayerJob( playerid, JOB_DRUG_DEALER ) ) return SendError( playerid, "You are not a drug dealer." );
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//if ( p_WeedGrams[ playerid ] >= MAX_WEED_STORAGE ) return SendError( playerid, "You can only carry %d grams of weed.", MAX_WEED_STORAGE );
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if ( IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You mustn't be inside a vehicle while collecting weed." );
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if ( GetPlayerVirtualWorld( playerid ) != 0 && GetPlayerInterior( playerid ) != 0 ) return SendError( playerid, "You cannot use this inside an interior." );
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if ( ! GetPlayerShopItemAmount( playerid, SHOP_ITEM_WEED_SEED ) ) return SendError( playerid, "You don't have any weed seeds to plant." );
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new
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planted_weed = Weed_GetPlayerWeedPlants( playerid );
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if ( planted_weed >= 5 ) {
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return SendError( playerid, "You can only plant 5 plants at a time." );
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}
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GetPlayerPos( playerid, X, Y, Z );
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MapAndreas_FindZ_For2DCoord( X, Y, Z );
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if ( Weed_CreatePlant( playerid, X, Y, Z ) != ITER_NONE ) {
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GivePlayerShopItem( playerid, SHOP_ITEM_WEED_SEED, -1 );
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return SendServerMessage( playerid, "You have planted weed. It will take %s to grow.", secondstotime( WEED_REQUIRED_GROW_TIME ) );
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} else {
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return SendError( playerid, "You cannot create a weed plant at the moment, try again later." );
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}
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}
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else if ( !strcmp( params, "sell", false, 4 ) )
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{
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new pID, iAmount;
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if ( !IsPlayerJob( playerid, JOB_DRUG_DEALER ) ) return SendError( playerid, "You are not a drug dealer." );
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else if ( p_SellingWeedTick[ playerid ] > g_iTime ) return SendError( playerid, "You must wait a minute before selling weed again." );
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else if ( !p_WeedGrams[ playerid ] ) return SendError( playerid, "You don't have any weed with you." );
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else if ( sscanf( params[ 5 ],"uD(1)", pID, iAmount ) ) return SendUsage( playerid, "/weed sell [PLAYER_ID] [GRAMS]" );
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else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
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else if ( pID == playerid ) return SendError( playerid, "You cannot sell yourself weed." );
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||||||
|
else if ( p_Class[ pID ] != CLASS_CIVILIAN ) return SendError( playerid, "This person is not a civilian." );
|
||||||
|
else if ( iAmount > p_WeedGrams[ playerid ] ) return SendError( playerid, "You only have %d grams of weed on you.", p_WeedGrams[ playerid ] );
|
||||||
|
else if ( iAmount < 1 || iAmount > 25 ) return SendError( playerid, "You can only sell between 1 to 25 grams of weed to a player." );
|
||||||
|
else if ( GetDistanceBetweenPlayers( playerid, pID ) < 5.0 )
|
||||||
|
{
|
||||||
|
new
|
||||||
|
iCost = iAmount * 5000,
|
||||||
|
iTaxed = floatround( iCost * 0.8 )
|
||||||
|
;
|
||||||
|
|
||||||
|
if ( GetPlayerCash( pID ) < iCost ) return SendError( playerid, "This person doesn't have enough money." );
|
||||||
|
|
||||||
|
p_WeedDealer[ pID ] = playerid;
|
||||||
|
p_WeedTick[ pID ] = GetServerTime( ) + 120;
|
||||||
|
p_WeedSellingGrams[ pID ] = iAmount;
|
||||||
|
p_SellingWeedTick[ playerid ] = g_iTime + 60;
|
||||||
|
SendClientMessageFormatted( pID, -1, ""COL_ORANGE"[DRUG DEAL]{FFFFFF} %s(%d) is selling you %d gram(s) of weed for %s. "COL_ORANGE"/weed buy"COL_WHITE" to buy.", ReturnPlayerName( playerid ), playerid, iAmount, cash_format( iCost ) );
|
||||||
|
SendClientMessageFormatted( playerid, -1, ""COL_ORANGE"[DRUG DEAL]{FFFFFF} You have sent an offer to %s(%d) to buy a %d gram(s) of weed for "COL_GOLD"%s.", ReturnPlayerName( pID ), pID, iAmount, cash_format( iTaxed ) );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return SendError( playerid, "This player is not nearby." );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if ( strmatch( params, "buy" ) )
|
||||||
|
{
|
||||||
|
if ( !IsPlayerConnected( p_WeedDealer[ playerid ] ) ) return SendError( playerid, "Your dealer isn't connected anymore." );
|
||||||
|
else if ( GetServerTime( ) > p_WeedTick[ playerid ] ) return p_WeedDealer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "This deal has ended, each deal goes for 2 minutes maximum. You were late." );
|
||||||
|
else
|
||||||
|
{
|
||||||
|
new
|
||||||
|
dealerid = p_WeedDealer[ playerid ],
|
||||||
|
iGrams = p_WeedSellingGrams[ playerid ],
|
||||||
|
iCost = iGrams * 5000,
|
||||||
|
iTaxed = floatround( iCost * 0.8 )
|
||||||
|
;
|
||||||
|
|
||||||
|
if ( GetPlayerCash( playerid ) < iCost ) return SendError( playerid, "You need %s to buy %d grams of weed.", cash_format( iCost ), iGrams );
|
||||||
|
else if ( IsPlayerInPaintBall( dealerid ) || IsPlayerDueling( dealerid ) ) return SendError( playerid, "Your dealer cannot deal in an arena." );
|
||||||
|
else if ( p_Class[ dealerid ] != CLASS_CIVILIAN ) return p_WeedDealer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "This deal has ended, the dealer is not a civilian." );
|
||||||
|
else if ( !IsPlayerJob( dealerid, JOB_DRUG_DEALER ) ) return SendError( playerid, "Your dealer no longer does drugs." );
|
||||||
|
else if ( !p_WeedGrams[ dealerid ] ) return p_WeedDealer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "Your dealer doesn't have any more weed." );
|
||||||
|
//else if ( ( p_WeedGrams[ playerid ] + iGrams ) > MAX_WEED_STORAGE ) return SendError( playerid, "You can only carry %d grams of weed.", MAX_WEED_STORAGE );
|
||||||
|
else
|
||||||
|
{
|
||||||
|
p_WeedGrams[ playerid ] += iGrams;
|
||||||
|
p_WeedGrams[ dealerid ] -= iGrams;
|
||||||
|
|
||||||
|
GivePlayerCash( playerid, -iCost );
|
||||||
|
GivePlayerCash( dealerid, iTaxed );
|
||||||
|
|
||||||
|
SendClientMessageFormatted( dealerid, -1, ""COL_ORANGE"[DRUG DEAL]{FFFFFF} %s(%d) has bought %d grams of weed off you for %s.", ReturnPlayerName( playerid ), playerid, iGrams, cash_format( iTaxed ) );
|
||||||
|
SendClientMessageFormatted( playerid, -1, ""COL_ORANGE"[DRUG DEAL]{FFFFFF} You have bought %d grams of weed for %s.", iGrams, cash_format( iCost ) );
|
||||||
|
|
||||||
|
GivePlayerWantedLevel( dealerid, 6 );
|
||||||
|
GivePlayerWantedLevel( playerid, 6 );
|
||||||
|
|
||||||
|
Beep( dealerid );
|
||||||
|
p_WeedDealer[ playerid ] = INVALID_PLAYER_ID;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
else if ( strmatch( params, "use" ) )
|
||||||
|
{
|
||||||
|
if ( GetPVarInt( playerid, "weed_timestamp" ) > g_iTime ) return SendError( playerid, "You must wait at least %d seconds before using this command.", GetPVarInt( playerid, "weed_timestamp" ) - g_iTime );
|
||||||
|
if ( p_WeedGrams[ playerid ] < 1 ) return SendError( playerid, "You don't have any weed with you." );
|
||||||
|
if ( p_Jailed{ playerid } == true ) return SendError( playerid, "You cannot use this in jail." );
|
||||||
|
if ( IsPlayerLoadingObjects( playerid ) ) return SendError( playerid, "You're in a object-loading state, please wait." );
|
||||||
|
if ( IsPlayerAttachedObjectSlotUsed( playerid, 0 ) ) return SendError( playerid, "You cannot use this command since you're robbing." );
|
||||||
|
// if ( IsPlayerJob( playerid, JOB_DRUG_DEALER ) ) return SendError( playerid, "You cannot use your own products, they are for resale only!" );
|
||||||
|
if ( IsPlayerInEvent( playerid ) ) return SendError( playerid, "You cannot use this command since you're in an event." );
|
||||||
|
//if ( IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You cannot use this command in a vehicle." );
|
||||||
|
//if ( GetPlayerState( playerid ) == PLAYER_STATE_ENTER_VEHICLE_DRIVER || GetPlayerState( playerid ) == PLAYER_STATE_ENTER_VEHICLE_PASSENGER ) return SendError( playerid, "You cannot use this command if you're entering a vehicle." );
|
||||||
|
//if ( GetPlayerState( playerid ) == PLAYER_STATE_EXIT_VEHICLE ) return SendError( playerid, "You cannot use this command if you're exiting a vehicle." );
|
||||||
|
//if ( p_InAnimation{ playerid } || GetPlayerSpecialAction( playerid ) != SPECIAL_ACTION_NONE ) return SendError( playerid, "You cannot use this command since you're in animation." );
|
||||||
|
SetPVarInt( playerid, "weed_timestamp", g_iTime + 120 );
|
||||||
|
p_WeedGrams[ playerid ] --;
|
||||||
|
SetPlayerHealth( playerid, 150 );
|
||||||
|
SetPlayerDrunkLevel( playerid, 5000 );
|
||||||
|
SendServerMessage( playerid, "You have smoked a gram of weed." );
|
||||||
|
DestroyDynamic3DTextLabel( p_WeedLabel[ playerid ] );
|
||||||
|
p_WeedLabel[ playerid ] = CreateDynamic3DTextLabel( "Blazed W33D Recently!", COLOR_GREEN, X, Y, Z + 1.0, 15, playerid );
|
||||||
|
//ApplyAnimation( playerid, "GANGS", "smkcig_prtl", 4.1, 0, 1, 1, 0, 0, 1 );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return SendUsage( playerid, "/weed [PLANT/SELL/BUY/USE]" ), 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ** Functions ** */
|
||||||
|
stock Weed_CreatePlant( playerid, Float: X, Float: Y, Float: Z, required_time = WEED_REQUIRED_GROW_TIME )
|
||||||
|
{
|
||||||
|
new
|
||||||
|
weedid = Iter_Free( weedplants );
|
||||||
|
|
||||||
|
if ( weedid != ITER_NONE )
|
||||||
|
{
|
||||||
|
g_weedData[ weedid ] [ E_LABEL ] = CreateDynamic3DTextLabel( sprintf( "%s's Weed Plant\n"COL_WHITE"0.0%% Grown", ReturnPlayerName( playerid ) ), COLOR_GREEN, X, Y, Z + 0.5, 15.0 );
|
||||||
|
g_weedData[ weedid ] [ E_OBJECT ] = CreateDynamicObject( 19473, X, Y, Z - 1.5, 0.0, 0.0, 0.0 );
|
||||||
|
g_weedData[ weedid ] [ E_MAP_ICON ] = CreateDynamicMapIcon( X, Y, Z, 0, COLOR_GREEN, -1, -1, -1, 250.0 );
|
||||||
|
g_weedData[ weedid ] [ E_GROW_TIME ] = GetServerTime( ) + required_time;
|
||||||
|
g_weedData[ weedid ] [ E_USER_ID ] = playerid;
|
||||||
|
g_weedData[ weedid ] [ E_X ] = X;
|
||||||
|
g_weedData[ weedid ] [ E_Y ] = Y;
|
||||||
|
g_weedData[ weedid ] [ E_Z ] = Z;
|
||||||
|
|
||||||
|
Streamer_Update( playerid );
|
||||||
|
MoveDynamicObject( g_weedData[ weedid ] [ E_OBJECT ], X, Y, Z + 0.9, ( 0.9 / float( required_time ) ) * 2.8 ); // takes about 9 minutes to appear
|
||||||
|
|
||||||
|
Iter_Add( weedplants, weedid );
|
||||||
|
}
|
||||||
|
return weedid;
|
||||||
|
}
|
||||||
|
|
||||||
|
stock Weed_RemovePlant( weedid )
|
||||||
|
{
|
||||||
|
DestroyDynamicObject( g_weedData[ weedid ] [ E_OBJECT ] );
|
||||||
|
g_weedData[ weedid ] [ E_OBJECT ] = INVALID_OBJECT_ID;
|
||||||
|
|
||||||
|
DestroyDynamic3DTextLabel( g_weedData[ weedid ] [ E_LABEL ] );
|
||||||
|
g_weedData[ weedid ] [ E_LABEL ] = Text3D: INVALID_3DTEXT_ID;
|
||||||
|
|
||||||
|
DestroyDynamicMapIcon( g_weedData[ weedid ] [ E_MAP_ICON ] );
|
||||||
|
g_weedData[ weedid ] [ E_MAP_ICON ] = -1;
|
||||||
|
|
||||||
|
Iter_Remove( weedplants, weedid );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
stock Weed_RemovePlayerPlants( playerid ) {
|
||||||
|
for ( new weedid = 0; weedid < sizeof( g_weedData ); weedid ++ ) if ( g_weedData[ weedid ] [ E_USER_ID ] == playerid ) {
|
||||||
|
Weed_RemovePlant( weedid );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
stock Weed_GetPlayerWeedPlants( playerid )
|
||||||
|
{
|
||||||
|
new
|
||||||
|
count = 0;
|
||||||
|
|
||||||
|
foreach ( new weedid : weedplants ) if ( g_weedData[ weedid ] [ E_USER_ID ] == playerid ) {
|
||||||
|
count ++;
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
@ -151,19 +151,6 @@ new
|
|||||||
Iterator:gates<MAX_GATES>
|
Iterator:gates<MAX_GATES>
|
||||||
;
|
;
|
||||||
|
|
||||||
/* ** Weed System ** */
|
|
||||||
#define MAX_WEED_STORAGE ( 10 )
|
|
||||||
#define MAX_WEED ( 42 )
|
|
||||||
enum E_WEED_DATA
|
|
||||||
{
|
|
||||||
bool: E_CREATED, E_OBJECT, bool: E_CUT,
|
|
||||||
Float: E_X, Float: E_Y, Float: E_Z
|
|
||||||
};
|
|
||||||
|
|
||||||
new
|
|
||||||
g_weedData [ MAX_WEED ] [ E_WEED_DATA ]
|
|
||||||
;
|
|
||||||
|
|
||||||
/* ** Copten Codes ** */
|
/* ** Copten Codes ** */
|
||||||
enum E_TEN_CODES
|
enum E_TEN_CODES
|
||||||
{
|
{
|
||||||
@ -549,7 +536,7 @@ public OnGameModeInit()
|
|||||||
CreateDynamicMapIcon( -2172.2017, 252.1113, 35.3388, 19, 0, -1, -1, -1, 750.0 ); // Paintball
|
CreateDynamicMapIcon( -2172.2017, 252.1113, 35.3388, 19, 0, -1, -1, -1, 750.0 ); // Paintball
|
||||||
CreateDynamicMapIcon( -2455.4487, 503.9236, 30.0781, 30, 0, -1, -1, -1, 750.0 ); // CIA-FBI
|
CreateDynamicMapIcon( -2455.4487, 503.9236, 30.0781, 30, 0, -1, -1, -1, 750.0 ); // CIA-FBI
|
||||||
CreateDynamicMapIcon( -2489.8660, -16.8687, 25.6172, 58, 0, -1, -1, -1, 750.0 ); // Pawn Store
|
CreateDynamicMapIcon( -2489.8660, -16.8687, 25.6172, 58, 0, -1, -1, -1, 750.0 ); // Pawn Store
|
||||||
CreateDynamicMapIcon( -1840.3867, 1015.350, 45.6626, 46, 0, -1, -1, -1, 750.0 ); // Weed Farm
|
// CreateDynamicMapIcon( -1840.3867, 1015.350, 45.6626, 46, 0, -1, -1, -1, 750.0 ); // Weed Farm
|
||||||
CreateDynamicMapIcon( -1935.8773, 243.1236, 36.2211, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
CreateDynamicMapIcon( -1935.8773, 243.1236, 36.2211, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
||||||
CreateDynamicMapIcon( -2720.6104, 217.7127, 4.31920, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
CreateDynamicMapIcon( -2720.6104, 217.7127, 4.31920, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
||||||
CreateDynamicMapIcon( -2426.3296, 1021.7617, 50.8859, 63, 0, -1, -1, -1, 750.0 ); // Paint n Spray
|
CreateDynamicMapIcon( -2426.3296, 1021.7617, 50.8859, 63, 0, -1, -1, -1, 750.0 ); // Paint n Spray
|
||||||
@ -557,7 +544,7 @@ public OnGameModeInit()
|
|||||||
CreateDynamicMapIcon( -1903.7902, 283.97430, 41.7187, 63, 0, -1, -1, -1, 750.0 ); // Paint n Spray
|
CreateDynamicMapIcon( -1903.7902, 283.97430, 41.7187, 63, 0, -1, -1, -1, 750.0 ); // Paint n Spray
|
||||||
|
|
||||||
// Las Venturas
|
// Las Venturas
|
||||||
CreateDynamicMapIcon( 2597.58000, 2464.270, 10.8200, 46, 0, -1, -1, -1, 750.0 ); // Weed Farm
|
// CreateDynamicMapIcon( 2597.58000, 2464.270, 10.8200, 46, 0, -1, -1, -1, 750.0 ); // Weed Farm
|
||||||
CreateDynamicMapIcon( 1973.2057, 2162.2651, 10.6314, 63, 0, -1, -1, -1, 750.0 ); // Paint n Spray - Las Venturas
|
CreateDynamicMapIcon( 1973.2057, 2162.2651, 10.6314, 63, 0, -1, -1, -1, 750.0 ); // Paint n Spray - Las Venturas
|
||||||
CreateDynamicMapIcon( 1607.2659, 1815.2485, 10.8203, 22, 0, -1, -1, -1, 750.0 ); // Hospital - Las Venturas
|
CreateDynamicMapIcon( 1607.2659, 1815.2485, 10.8203, 22, 0, -1, -1, -1, 750.0 ); // Hospital - Las Venturas
|
||||||
CreateDynamicMapIcon( -320.1947, 1048.2355, 20.3403, 22, 0, -1, -1, -1, 750.0 ); // Hospital - Fort Carson
|
CreateDynamicMapIcon( -320.1947, 1048.2355, 20.3403, 22, 0, -1, -1, -1, 750.0 ); // Hospital - Fort Carson
|
||||||
@ -570,7 +557,7 @@ public OnGameModeInit()
|
|||||||
CreateDynamicMapIcon( 2386.8342, 1048.7100, 10.1765, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
CreateDynamicMapIcon( 2386.8342, 1048.7100, 10.1765, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
||||||
|
|
||||||
// Los Santos
|
// Los Santos
|
||||||
CreateDynamicMapIcon( 2597.5800, 2464.2700, 10.8200, 46, 0, -1, -1, -1, 750.0 ); // Weed Farm
|
//CreateDynamicMapIcon( 2597.5800, 2464.2700, 10.8200, 46, 0, -1, -1, -1, 750.0 ); // Weed Farm
|
||||||
CreateDynamicMapIcon( 626.96450, -571.74460, 17.9207, 30, 0, -1, -1, -1, 750.0 ); // Police Department - Dillimore
|
CreateDynamicMapIcon( 626.96450, -571.74460, 17.9207, 30, 0, -1, -1, -1, 750.0 ); // Police Department - Dillimore
|
||||||
CreateDynamicMapIcon( 2031.3892, -1417.7322, 16.9922, 22, 0, -1, -1, -1, 750.0 ); // Hospital - Los Santos
|
CreateDynamicMapIcon( 2031.3892, -1417.7322, 16.9922, 22, 0, -1, -1, -1, 750.0 ); // Hospital - Los Santos
|
||||||
CreateDynamicMapIcon( 1167.1241, -1335.4282, 28.9784, 22, 0, -1, -1, -1, 750.0 ); // Hospital - Los Santos
|
CreateDynamicMapIcon( 1167.1241, -1335.4282, 28.9784, 22, 0, -1, -1, -1, 750.0 ); // Hospital - Los Santos
|
||||||
@ -580,68 +567,13 @@ public OnGameModeInit()
|
|||||||
CreateDynamicMapIcon( 2644.8589, -2038.8060, 13.5500, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
CreateDynamicMapIcon( 2644.8589, -2038.8060, 13.5500, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
||||||
CreateDynamicMapIcon( 1041.5466, -1023.0604, 31.7067, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
CreateDynamicMapIcon( 1041.5466, -1023.0604, 31.7067, 27, 0, -1, -1, -1, 750.0 ); // Modshop
|
||||||
CreateDynamicMapIcon( 2635.2529, -2227.0149, 16.2969, 9, 0, -1, -1, -1, 750.0 ); // ShipYard
|
CreateDynamicMapIcon( 2635.2529, -2227.0149, 16.2969, 9, 0, -1, -1, -1, 750.0 ); // ShipYard
|
||||||
CreateDynamicMapIcon( 2456.1423, -1714.9557, 13.1630, 46, 0, -1, -1, -1, 750.0 ); // Weed Farm
|
//CreateDynamicMapIcon( 2456.1423, -1714.9557, 13.1630, 46, 0, -1, -1, -1, 750.0 ); // Weed Farm
|
||||||
CreateDynamicMapIcon( 1642.1968, -2335.4983, 13.5469, 5, 0, -1, -1, -1, 750.0 ); // Airport
|
CreateDynamicMapIcon( 1642.1968, -2335.4983, 13.5469, 5, 0, -1, -1, -1, 750.0 ); // Airport
|
||||||
CreateDynamicMapIcon( 1519.1024, -1451.9186, 13.6816, 30, 0, -1, -1, -1, 750.0 ); // CIA-FBI
|
CreateDynamicMapIcon( 1519.1024, -1451.9186, 13.6816, 30, 0, -1, -1, -1, 750.0 ); // CIA-FBI
|
||||||
CreateDynamicMapIcon( 1749.2073, -1948.8389, 13.4137, 42, 0, -1, -1, -1, 750.0 ); // TrainStation
|
CreateDynamicMapIcon( 1749.2073, -1948.8389, 13.4137, 42, 0, -1, -1, -1, 750.0 ); // TrainStation
|
||||||
CreateDynamicMapIcon( 815.69880, -1347.7256, 13.1043, 42, 0, -1, -1, -1, 750.0 ); // TrainStation
|
CreateDynamicMapIcon( 815.69880, -1347.7256, 13.1043, 42, 0, -1, -1, -1, 750.0 ); // TrainStation
|
||||||
CreateDynamicMapIcon( 1911.2578, -1775.8676, 12.9470, 8, 0, -1, -1, -1, 750.0 ); // BombShop
|
CreateDynamicMapIcon( 1911.2578, -1775.8676, 12.9470, 8, 0, -1, -1, -1, 750.0 ); // BombShop
|
||||||
|
|
||||||
/* ** Drug Dealer ** */
|
|
||||||
|
|
||||||
// San Fierro
|
|
||||||
CreateWeedPlant( -1840.90, 1034.53, 45.70, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( -1846.17, 1027.93, 45.70, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( -1835.89, 1030.38, 45.70, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( -1846.73, 1016.40, 45.72, 11.5, 1.86, 0.00 );
|
|
||||||
CreateWeedPlant( -1840.48, 1022.97, 46.12, 11.5, 1.86, 0.00 );
|
|
||||||
CreateWeedPlant( -1835.85, 1017.52, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
CreateWeedPlant( -1842.32, 1011.92, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
CreateWeedPlant( -1836.99, 1008.02, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
CreateWeedPlant( -1838.05, 997.580, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
CreateWeedPlant( -1847.71, 1005.00, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
CreateWeedPlant( -1842.39, 1001.95, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
CreateWeedPlant( -1838.40, 990.090, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
CreateWeedPlant( -1832.22, 1012.22, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
CreateWeedPlant( -1831.87, 1025.52, 45.82, 6.72, 0.84, 0.00 );
|
|
||||||
|
|
||||||
#if ENABLE_CITY_LV == true
|
|
||||||
// Las Venturas
|
|
||||||
CreateWeedPlant( 2567.580, 2463.27, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2572.580, 2462.69, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2577.580, 2464.02, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2582.580, 2465.27, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2587.580, 2462.27, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2592.580, 2464.77, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2597.580, 2464.27, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2568.991, 2468.19, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2573.991, 2469.39, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2578.991, 2470.19, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2583.991, 2469.19, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2588.991, 2467.19, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2593.991, 2468.19, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2598.991, 2470.19, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
CreateWeedPlant( 2603.093, 2466.90, 10.82, 0.00, 0.00, 0.00 );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if ENABLE_CITY_LS == true
|
|
||||||
CreateWeedPlant( 2447.354, -1711.075, 13.5094, 0.0, 0.0, 0.0000 );
|
|
||||||
CreateWeedPlant( 2450.854, -1711.075, 13.5094, 0.0, 0.0, -13.59 );
|
|
||||||
CreateWeedPlant( 2446.565, -1715.559, 13.5094, 0.0, 0.0, 39.599 );
|
|
||||||
CreateWeedPlant( 2451.853, -1716.996, 13.5094, 0.0, 0.0, 0.0000 );
|
|
||||||
CreateWeedPlant( 2455.603, -1711.075, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2455.434, -1714.954, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2460.162, -1713.718, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2462.092, -1710.387, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2465.872, -1712.579, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2463.214, -1717.164, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2468.758, -1715.719, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2470.875, -1712.068, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2467.420, -1718.029, 13.5094, 0.0, 0.0, 59.900 );
|
|
||||||
CreateWeedPlant( 2459.837, -1717.633, 13.5094, 0.0, 0.0, 9.0000 );
|
|
||||||
CreateWeedPlant( 2454.947, -1718.407, 13.5094, 0.0, 0.0, -21.49 );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* ** Custom Vehicles ** */
|
/* ** Custom Vehicles ** */
|
||||||
g_TrolleyVehicles[ 0 ] = AddStaticVehicle( 457, -2511.7935, 760.5610, 34.8990, 90.6223, 123, 1 ); // trolley
|
g_TrolleyVehicles[ 0 ] = AddStaticVehicle( 457, -2511.7935, 760.5610, 34.8990, 90.6223, 123, 1 ); // trolley
|
||||||
g_TrolleyVehicles[ 1 ] = AddStaticVehicle( 457, -2511.5742, 766.5329, 34.8990, 91.5108, 112, 1 ); // trolley
|
g_TrolleyVehicles[ 1 ] = AddStaticVehicle( 457, -2511.5742, 766.5329, 34.8990, 91.5108, 112, 1 ); // trolley
|
||||||
@ -1413,7 +1345,6 @@ public ZoneTimer( )
|
|||||||
g_WorldDayCount = ( g_WorldDayCount == 6 ? 0 : g_WorldDayCount + 1 );
|
g_WorldDayCount = ( g_WorldDayCount == 6 ? 0 : g_WorldDayCount + 1 );
|
||||||
TextDrawSetString( g_WorldDayTD, GetDayToString( g_WorldDayCount ) );
|
TextDrawSetString( g_WorldDayTD, GetDayToString( g_WorldDayCount ) );
|
||||||
|
|
||||||
RenewWeed( );
|
|
||||||
PlayerPlaceRandomHits( );
|
PlayerPlaceRandomHits( );
|
||||||
|
|
||||||
foreach(new p : Player) {
|
foreach(new p : Player) {
|
||||||
@ -5695,137 +5626,6 @@ CMD:ask( playerid, params[ ] )
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
CMD:weed( playerid, params[ ] )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
Float: X, Float: Y, Float: Z
|
|
||||||
;
|
|
||||||
|
|
||||||
if ( p_Class[ playerid ] != CLASS_CIVILIAN ) return SendError( playerid, "You are not a civilian." );
|
|
||||||
|
|
||||||
if ( IsPlayerTied( playerid ) || IsPlayerTazed( playerid ) || IsPlayerCuffed( playerid ) || IsPlayerJailed( playerid ) || IsPlayerInMinigame( playerid ) )
|
|
||||||
return SendError( playerid, "You cannot use this command at the moment." );
|
|
||||||
|
|
||||||
if ( isnull( params ) ) return SendUsage( playerid, "/weed [COLLECT/SELL/BUY/USE]" );
|
|
||||||
else if ( strmatch( params, "collect" ) )
|
|
||||||
{
|
|
||||||
if ( !IsPlayerJob( playerid, JOB_DRUG_DEALER ) ) return SendError( playerid, "You are not a drug dealer." );
|
|
||||||
if ( p_WeedGrams[ playerid ] >= MAX_WEED_STORAGE ) return SendError( playerid, "You can only carry %d grams of weed.", MAX_WEED_STORAGE );
|
|
||||||
if ( IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You mustn't be inside a vehicle while collecting weed." );
|
|
||||||
|
|
||||||
new count = 0;
|
|
||||||
for( new i; i < MAX_WEED; i++ )
|
|
||||||
{
|
|
||||||
if ( g_weedData[ i ] [ E_CREATED ] == false || g_weedData[ i ] [ E_CUT ] == true ) continue;
|
|
||||||
GetDynamicObjectPos( g_weedData[ i ] [ E_OBJECT ], X, Y, Z );
|
|
||||||
|
|
||||||
if ( IsPlayerInRangeOfPoint( playerid, 4.0, X, Y, Z ) && g_weedData[ i ] [ E_CUT ] == false )
|
|
||||||
{
|
|
||||||
count++;
|
|
||||||
p_WeedGrams[ playerid ]++;
|
|
||||||
g_weedData[ i ] [ E_CUT ] = true;
|
|
||||||
MoveDynamicObject( g_weedData[ i ] [ E_OBJECT ], X, Y, Z - 5.0, 0.50 );
|
|
||||||
SendServerMessage( playerid, "You have collected a gram of "COL_GREEN"weed{FFFFFF}." );
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ( !count ) SendError( playerid, "You are not next to any weed plant." );
|
|
||||||
}
|
|
||||||
else if ( !strcmp( params, "sell", false, 4 ) )
|
|
||||||
{
|
|
||||||
new pID, iAmount;
|
|
||||||
|
|
||||||
if ( !IsPlayerJob( playerid, JOB_DRUG_DEALER ) ) return SendError( playerid, "You are not a drug dealer." );
|
|
||||||
else if ( p_SellingWeedTick[ playerid ] > g_iTime ) return SendError( playerid, "You must wait a minute before selling weed again." );
|
|
||||||
else if ( !p_WeedGrams[ playerid ] ) return SendError( playerid, "You don't have any weed with you." );
|
|
||||||
else if ( sscanf( params[ 5 ],"uD(1)", pID, iAmount ) ) return SendUsage( playerid, "/weed sell [PLAYER_ID] [GRAMS]" );
|
|
||||||
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
|
|
||||||
else if ( pID == playerid ) return SendError( playerid, "You cannot sell yourself weed." );
|
|
||||||
else if ( p_Class[ pID ] != CLASS_CIVILIAN ) return SendError( playerid, "This person is not a civilian." );
|
|
||||||
else if ( iAmount > p_WeedGrams[ playerid ] ) return SendError( playerid, "You only have %d grams of weed on you.", p_WeedGrams[ playerid ] );
|
|
||||||
else if ( iAmount < 1 || iAmount > MAX_WEED_STORAGE ) return SendError( playerid, "You can only sell between 1 to %d grams of weed to a player.", MAX_WEED_STORAGE );
|
|
||||||
else if ( GetDistanceBetweenPlayers( playerid, pID ) < 5.0 )
|
|
||||||
{
|
|
||||||
new
|
|
||||||
iCost = iAmount * 5000,
|
|
||||||
iTaxed = floatround( iCost * 0.8 )
|
|
||||||
;
|
|
||||||
|
|
||||||
if ( GetPlayerCash( pID ) < iCost ) return SendError( playerid, "This person doesn't have enough money." );
|
|
||||||
|
|
||||||
p_WeedDealer[ pID ] = playerid;
|
|
||||||
p_WeedTick[ pID ] = GetTickCount( );
|
|
||||||
p_WeedSellingGrams[ pID ] = iAmount;
|
|
||||||
p_SellingWeedTick[ playerid ] = g_iTime + 60;
|
|
||||||
SendClientMessageFormatted( pID, -1, ""COL_ORANGE"[DRUG DEAL]{FFFFFF} %s(%d) is selling you %d gram(s) of weed for %s. "COL_ORANGE"/weed buy"COL_WHITE" to buy.", ReturnPlayerName( playerid ), playerid, iAmount, cash_format( iCost ) );
|
|
||||||
SendClientMessageFormatted( playerid, -1, ""COL_ORANGE"[DRUG DEAL]{FFFFFF} You have sent an offer to %s(%d) to buy a %d gram(s) of weed for "COL_GOLD"%s.", ReturnPlayerName( pID ), pID, iAmount, cash_format( iTaxed ) );
|
|
||||||
}
|
|
||||||
else SendError( playerid, "This player is not nearby." );
|
|
||||||
}
|
|
||||||
else if ( strmatch( params, "buy" ) )
|
|
||||||
{
|
|
||||||
if ( !IsPlayerConnected( p_WeedDealer[ playerid ] ) ) return SendError( playerid, "Your dealer isn't connected anymore." );
|
|
||||||
else if ( hasTickcountPassed( p_WeedTick[ playerid ], 120000 ) ) return p_WeedDealer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "This deal has ended, each deal goes for 2 minutes maximum. You were late." );
|
|
||||||
else
|
|
||||||
{
|
|
||||||
new
|
|
||||||
dealerid = p_WeedDealer[ playerid ],
|
|
||||||
iGrams = p_WeedSellingGrams[ playerid ],
|
|
||||||
iCost = iGrams * 5000,
|
|
||||||
iTaxed = floatround( iCost * 0.8 )
|
|
||||||
;
|
|
||||||
|
|
||||||
if ( GetPlayerCash( playerid ) < iCost ) return SendError( playerid, "You need %s to buy %d grams of weed.", cash_format( iCost ), iGrams );
|
|
||||||
else if ( IsPlayerInPaintBall( dealerid ) || IsPlayerDueling( dealerid ) ) return SendError( playerid, "Your dealer cannot deal in an arena." );
|
|
||||||
else if ( p_Class[ dealerid ] != CLASS_CIVILIAN ) return p_WeedDealer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "This deal has ended, the dealer is not a civilian." );
|
|
||||||
else if ( !IsPlayerJob( dealerid, JOB_DRUG_DEALER ) ) return SendError( playerid, "Your dealer no longer does drugs." );
|
|
||||||
else if ( !p_WeedGrams[ dealerid ] ) return p_WeedDealer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "Your dealer doesn't have any more weed." );
|
|
||||||
else if ( ( p_WeedGrams[ playerid ] + iGrams ) > MAX_WEED_STORAGE ) return SendError( playerid, "You can only carry %d grams of weed.", MAX_WEED_STORAGE );
|
|
||||||
else
|
|
||||||
{
|
|
||||||
p_WeedGrams[ playerid ] += iGrams;
|
|
||||||
p_WeedGrams[ dealerid ] -= iGrams;
|
|
||||||
|
|
||||||
GivePlayerCash( playerid, -iCost );
|
|
||||||
GivePlayerCash( dealerid, iTaxed );
|
|
||||||
|
|
||||||
SendClientMessageFormatted( dealerid, -1, ""COL_ORANGE"[DRUG DEAL]{FFFFFF} %s(%d) has bought %d grams of weed off you for %s.", ReturnPlayerName( playerid ), playerid, iGrams, cash_format( iTaxed ) );
|
|
||||||
SendClientMessageFormatted( playerid, -1, ""COL_ORANGE"[DRUG DEAL]{FFFFFF} You have bought %d grams of weed for %s.", iGrams, cash_format( iCost ) );
|
|
||||||
|
|
||||||
GivePlayerWantedLevel( dealerid, 6 );
|
|
||||||
GivePlayerWantedLevel( playerid, 6 );
|
|
||||||
|
|
||||||
Beep( dealerid );
|
|
||||||
p_WeedDealer[ playerid ] = INVALID_PLAYER_ID;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if ( strmatch( params, "use" ) )
|
|
||||||
{
|
|
||||||
if ( GetPVarInt( playerid, "weed_timestamp" ) > g_iTime ) return SendError( playerid, "You must wait at least %d seconds before using this command.", GetPVarInt( playerid, "weed_timestamp" ) - g_iTime );
|
|
||||||
if ( p_WeedGrams[ playerid ] < 1 ) return SendError( playerid, "You don't have any weed with you." );
|
|
||||||
if ( p_Jailed{ playerid } == true ) return SendError( playerid, "You cannot use this in jail." );
|
|
||||||
if ( IsPlayerLoadingObjects( playerid ) ) return SendError( playerid, "You're in a object-loading state, please wait." );
|
|
||||||
if ( IsPlayerAttachedObjectSlotUsed( playerid, 0 ) ) return SendError( playerid, "You cannot use this command since you're robbing." );
|
|
||||||
// if ( IsPlayerJob( playerid, JOB_DRUG_DEALER ) ) return SendError( playerid, "You cannot use your own products, they are for resale only!" );
|
|
||||||
if ( IsPlayerInEvent( playerid ) ) return SendError( playerid, "You cannot use this command since you're in an event." );
|
|
||||||
//if ( IsPlayerInAnyVehicle( playerid ) ) return SendError( playerid, "You cannot use this command in a vehicle." );
|
|
||||||
//if ( GetPlayerState( playerid ) == PLAYER_STATE_ENTER_VEHICLE_DRIVER || GetPlayerState( playerid ) == PLAYER_STATE_ENTER_VEHICLE_PASSENGER ) return SendError( playerid, "You cannot use this command if you're entering a vehicle." );
|
|
||||||
//if ( GetPlayerState( playerid ) == PLAYER_STATE_EXIT_VEHICLE ) return SendError( playerid, "You cannot use this command if you're exiting a vehicle." );
|
|
||||||
//if ( p_InAnimation{ playerid } || GetPlayerSpecialAction( playerid ) != SPECIAL_ACTION_NONE ) return SendError( playerid, "You cannot use this command since you're in animation." );
|
|
||||||
SetPVarInt( playerid, "weed_timestamp", g_iTime + 120 );
|
|
||||||
p_WeedGrams[ playerid ]--;
|
|
||||||
SetPlayerHealth( playerid, 150 );
|
|
||||||
SetPlayerDrunkLevel( playerid, 5000 );
|
|
||||||
SendServerMessage( playerid, "You have smoked a gram of weed." );
|
|
||||||
DestroyDynamic3DTextLabel( p_WeedLabel[ playerid ] );
|
|
||||||
p_WeedLabel[ playerid ] = CreateDynamic3DTextLabel( "Blazed W33D Recently!", COLOR_GREEN, X, Y, Z + 1.0, 15, playerid );
|
|
||||||
//ApplyAnimation( playerid, "GANGS", "smkcig_prtl", 4.1, 0, 1, 1, 0, 0, 1 );
|
|
||||||
}
|
|
||||||
else return SendUsage( playerid, "/weed [COLLECT/SELL/BUY/USE]" );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
CMD:ach( playerid, params[ ] ) return cmd_achievements( playerid, params );
|
CMD:ach( playerid, params[ ] ) return cmd_achievements( playerid, params );
|
||||||
CMD:achievements( playerid, params[ ] )
|
CMD:achievements( playerid, params[ ] )
|
||||||
{
|
{
|
||||||
@ -11184,13 +10984,13 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
new iCurrentQuantity = GetShopItemVariable( playerid, i );
|
new iCurrentQuantity = GetShopItemAmount( playerid, i );
|
||||||
new iLimit = g_shopItemData[ i ] [ E_LIMIT ] + ( 2 * p_VIPLevel[ playerid ] );
|
new iLimit = g_shopItemData[ i ] [ E_LIMIT ] + ( 2 * p_VIPLevel[ playerid ] );
|
||||||
|
|
||||||
if ( iCurrentQuantity >= iLimit )
|
if ( iCurrentQuantity >= iLimit )
|
||||||
return SendError( playerid, "You cannot buy more of this item with your rewards points." );
|
return SendError( playerid, "You cannot buy more of this item with your rewards points." );
|
||||||
|
|
||||||
SetShopItemVariable( playerid, i, iCurrentQuantity + 1 );
|
SetPlayerShopItemAmount( playerid, i, iCurrentQuantity + 1 );
|
||||||
}
|
}
|
||||||
|
|
||||||
// deduct points
|
// deduct points
|
||||||
@ -11606,7 +11406,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
new
|
new
|
||||||
Float: fDrill = float( p_drillStrength[ playerid ] ) / float( MAX_DRILL_STRENGTH ) * 100.0;
|
Float: fDrill = float( p_drillStrength[ playerid ] ) / float( MAX_DRILL_STRENGTH ) * 100.0;
|
||||||
|
|
||||||
format( szLargeString, 700, ""COL_GREY"Thermal Drill:{FFFFFF} %0.0f%%\n"\
|
format( szLargeString, 750, ""COL_GREY"Thermal Drill:{FFFFFF} %0.0f%%\n"\
|
||||||
""COL_GREY"Ropes:{FFFFFF} %d\n"\
|
""COL_GREY"Ropes:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"Metal Melters:{FFFFFF} %d\n"\
|
""COL_GREY"Metal Melters:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"Scissors:{FFFFFF} %d\n"\
|
""COL_GREY"Scissors:{FFFFFF} %d\n"\
|
||||||
@ -11615,7 +11415,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
""COL_GREY"Money Case:{FFFFFF} %s\n",
|
""COL_GREY"Money Case:{FFFFFF} %s\n",
|
||||||
fDrill, p_Ropes[ pID ], p_MetalMelter[ pID ], p_Scissors[ pID ], p_WeedGrams[ pID ], p_Methamphetamine{ pID }, p_MoneyBag{ pID } == true ? ( "Yes" ) : ( "No" ) );
|
fDrill, p_Ropes[ pID ], p_MetalMelter[ pID ], p_Scissors[ pID ], p_WeedGrams[ pID ], p_Methamphetamine{ pID }, p_MoneyBag{ pID } == true ? ( "Yes" ) : ( "No" ) );
|
||||||
|
|
||||||
format( szLargeString, 700, "%s"COL_GREY"Aluminium Foil:{FFFFFF} %d\n"\
|
format( szLargeString, 750, "%s"COL_GREY"Aluminium Foil:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"Secure Wallet:{FFFFFF} %s\n"\
|
""COL_GREY"Secure Wallet:{FFFFFF} %s\n"\
|
||||||
""COL_GREY"Bobby Pins:{FFFFFF} %d\n"\
|
""COL_GREY"Bobby Pins:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"C4:{FFFFFF} %d\n"\
|
""COL_GREY"C4:{FFFFFF} %d\n"\
|
||||||
@ -11626,7 +11426,11 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
szLargeString, p_AntiEMP[ pID ], p_SecureWallet{ pID } == true ? ( "Yes" ) : ( "No" ), p_BobbyPins[ pID ], p_C4Amount[ pID ], p_AidsVaccine{ pID } == true ? ("Yes") : ("No"),
|
szLargeString, p_AntiEMP[ pID ], p_SecureWallet{ pID } == true ? ( "Yes" ) : ( "No" ), p_BobbyPins[ pID ], p_C4Amount[ pID ], p_AidsVaccine{ pID } == true ? ("Yes") : ("No"),
|
||||||
p_CausticSoda{ pID }, p_MuriaticAcid{ pID }, p_HydrogenChloride{ pID } );
|
p_CausticSoda{ pID }, p_MuriaticAcid{ pID }, p_HydrogenChloride{ pID } );
|
||||||
|
|
||||||
format( szLargeString, 700, "%s"COL_GREY"Fireworks:{FFFFFF} %d\n"COL_GREY"Explosive Bullets:{FFFFFF} %d\n", szLargeString, p_Fireworks[ pID ], p_ExplosiveBullets[ pID ] );
|
format( szLargeString, 750, "%s"COL_GREY"Weed Seeds:"COL_WHITE" %d\n"\
|
||||||
|
""COL_GREY"Fireworks:{FFFFFF} %d\n"\
|
||||||
|
""COL_GREY"Explosive Bullets:{FFFFFF} %d\n",
|
||||||
|
szLargeString, GetPlayerShopItemAmount( playerid, SHOP_ITEM_WEED_SEED ), p_Fireworks[ pID ], p_ExplosiveBullets[ pID ] );
|
||||||
|
|
||||||
ShowPlayerDialog( playerid, DIALOG_STATS_REDIRECT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Item Statistics", szLargeString, "Okay", "Back" );
|
ShowPlayerDialog( playerid, DIALOG_STATS_REDIRECT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Item Statistics", szLargeString, "Okay", "Back" );
|
||||||
}
|
}
|
||||||
case 3: Streak_ShowPlayer( pID, DIALOG_STATS_REDIRECT, "Back", playerid );
|
case 3: Streak_ShowPlayer( pID, DIALOG_STATS_REDIRECT, "Back", playerid );
|
||||||
@ -14823,44 +14627,6 @@ stock SyncObject( playerid, Float: offsetX = 0.005, Float: offsetY = 0.005, Floa
|
|||||||
SetPlayerPos( playerid, X + offsetX, Y + offsetY, Z + offsetZ );
|
SetPlayerPos( playerid, X + offsetX, Y + offsetY, Z + offsetZ );
|
||||||
}
|
}
|
||||||
|
|
||||||
CreateWeedPlant( Float: X, Float: Y, Float: Z, Float: rX, Float: rY, Float: rZ )
|
|
||||||
{
|
|
||||||
new ID = -1;
|
|
||||||
for( new i; i < MAX_WEED; i++ )
|
|
||||||
{
|
|
||||||
if ( !g_weedData[ i ] [ E_CREATED ] ) {
|
|
||||||
ID = i;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ( ID != -1 )
|
|
||||||
{
|
|
||||||
g_weedData[ ID ] [ E_CREATED ] = true;
|
|
||||||
g_weedData[ ID ] [ E_OBJECT ] = CreateDynamicObject( 822, X, Y, Z, rX, rY, rZ );
|
|
||||||
g_weedData[ ID ] [ E_CUT ] = false;
|
|
||||||
g_weedData[ ID ] [ E_X ] = X;
|
|
||||||
g_weedData[ ID ] [ E_Y ] = Y;
|
|
||||||
g_weedData[ ID ] [ E_Z ] = Z;
|
|
||||||
}
|
|
||||||
return ID;
|
|
||||||
}
|
|
||||||
|
|
||||||
stock RenewWeed( )
|
|
||||||
{
|
|
||||||
for( new i; i < MAX_WEED; i++ )
|
|
||||||
{
|
|
||||||
if ( g_weedData[ i ] [ E_CREATED ] == true && g_weedData[ i ] [ E_CUT ] == true )
|
|
||||||
{
|
|
||||||
StopDynamicObject( g_weedData[ i ] [ E_OBJECT ] );
|
|
||||||
MoveDynamicObject( g_weedData[ i ] [ E_OBJECT ], g_weedData[ i ] [ E_X ], g_weedData[ i ] [ E_Y ], g_weedData[ i ] [ E_Z ], 0.75 );
|
|
||||||
g_weedData[ i ] [ E_CREATED ] = true;
|
|
||||||
g_weedData[ i ] [ E_CUT ] = false;
|
|
||||||
//DestroyDynamicObject( g_weedData[ i ] [ E_OBJECT ] );
|
|
||||||
//g_treeData[ i ] [ E_OBJECT ] = CreateDynamicObject( 822, g_weedData[ i ] [ E_X ], g_weedData[ i ] [ E_Y ], g_weedData[ i ] [ E_Z ], g_weedData[ i ] [ E_RX ], g_weedData[ i ] [ E_RY ], 0.0 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
stock AddAdminLogLineFormatted( format[ ], va_args<> )
|
stock AddAdminLogLineFormatted( format[ ], va_args<> )
|
||||||
{
|
{
|
||||||
static
|
static
|
||||||
|
Loading…
Reference in New Issue
Block a user