diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index d5be56d..78464bc 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -25683,7 +25683,7 @@ stock SetPlayerPassiveMode( playerid ) ResetPlayerPassiveMode( playerid ); // place label - if ( p_Class[ playerid ] != CLASS_POLICE ) { + if ( ! IsPlayerInPaintBall( playerid ) && GetPlayerClass( playerid ) != CLASS_POLICE ) { p_PassiveModeLabel[ playerid ] = CreateDynamic3DTextLabel( "Passive Mode", COLOR_GREEN, 0.0, 0.0, -0.6, 15.0, .attachedplayer = playerid ); } return 1;