rebuilding pilot minijob, fully tested and working, attempted cleaning aswell
This commit is contained in:
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0f49d7a74b
commit
584f730db3
@ -9,132 +9,90 @@
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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#define CARGO_PAYOUT_LOW 6000
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#define CARGO_PAYOUT_HIGH 15000
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#define RISK_EASY 0
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#define RISK_HARD 1
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#define PILOT_BONUS ( 6000 )
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#define INVALID_PILOT_ROUTE ( 0xFF )
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/* ** Variables ** */
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enum E_PILOT_DATA
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{
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E_NAME[ 32 ],
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Float: E_X, Float: E_Y, Float: E_Z,
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};
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enum E_CARGO_DATA
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enum E_AIRPORT_DATA
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{
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E_VEHICLE, E_RISK, E_REWARD[ 2 ]
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E_NAME[ 32 ],
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Float: E_X, Float: E_Y, Float: E_Z,
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};
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new
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Float: g_CargoStart [ 3 ] = { 180.3708, 2502.9565, 16.4844 },
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g_CargoData [ ] [ E_CARGO_DATA ] =
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g_DropOffLocations[ ] [ E_PILOT_DATA ] =
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{
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// LOW RISK
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{ 511, RISK_EASY, { 7000, 12000 } },
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{ 593, RISK_EASY, { 7000, 12000 } },
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// SF
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{ "SF City Hall", -2706.2783, 376.4467, 4.9684 },
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{ "Whetstone Farm", -1442.2671, -1492.7599, 101.7578 },
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{ "Militia Ship", -2396.2244, 1543.2428, 31.8594 },
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// HIGH RISK
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{ 460, RISK_HARD, { 10000, 15000 } },
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{ 512, RISK_HARD, { 10000, 15000 } }
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// LV
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{ "Greenglass College", 1087.6841, 1073.0309, 10.8382 },
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{ "LV Baseball Ground", 1355.2606, 2156.7888, 11.0156 },
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{ "The Visage", 1965.2771, 1915.5419, 130.9375},
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{ "Spinybed", 2400.8699, 2777.5608, 17.3643 },
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// LS
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{ "Santa Maria Beach", 369.9119, -2022.7925, 7.6719 },
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{ "Pershing Square", 1480.7731, -1638.8020, 14.1484 },
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{ "Glen Park", 1970.1884, -1201.0854, 25.6119 },
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// Assorted
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{ "Red County", 1929.0541, 170.9540, 37.2813 },
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{ "Blueberry Acres", -76.9925, 1.9632, 3.1172 },
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{ "Bayside", -2465.4614, 2234.1575, 4.8042 }
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},
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Float: g_AirportLocations [ ][ 3 ] =
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g_AirportLocations[ ] [ E_AIRPORT_DATA ] =
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{
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{ 1818.4377, -2493.9846, 13.5547 },
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{ 1477.4904, 1474.5323, 10.8203 },
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{ -1491.7163, 0.8244, 14.1484 }
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{ "San Fierro Airport", -1233.8186, -128.0793, 14.1484 },
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{ "San Fierro Airport", -1340.1185, 152.5395, 14.1484 },
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{ "Las Venturas Airport", 1477.1909, 1532.9949, 10.8125 },
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{ "Las Venturas Airport", 1620.1753, 1531.3868, 10.8011 },
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{ "Los Santos Airport", 1797.7118, -2493.8835, 13.5547 },
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{ "Los Santos Airport", 1921.8281, -2252.9990, 13.5469 },
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{ "Abandoned Airstrip", 175.2288, 2504.6611, 16.4844 },
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{ "Abandoned Airstrip", 266.3593, 2535.8496, 16.8125 }
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},
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CARGO_NAMES [ ][ 8 ] = {"Weed", "Meth", "Coke", "Weapons", "Clothes", "Drinks"},
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g_CargoName[ ][ 8 ] = { "Wheat", "Weed", "Meth", "Coke", "Weapons", "Clothes", "Drinks" },
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bool: p_hasPilotJob [ MAX_PLAYERS char ],
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p_PilotMapIcon [ MAX_PLAYERS ] = { 0xFFFF, ... },
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p_PilotCheckPoint [ MAX_PLAYERS ] = { 0xFFFF, ... },
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p_PilotPositionTimer [ MAX_PLAYERS ] = { 0xFFFF, ... },
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p_PilotCancelTimer [ MAX_PLAYERS ] = { 0xFFFF, ... },
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p_PilotPositionTimer [ MAX_PLAYERS ],
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Float: p_PilotDistance [ MAX_PLAYERS ],
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p_PilotLoadTimer [ MAX_PLAYERS ] = { 0xFFFF, ... },
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p_PilotCargo [ MAX_PLAYERS ],
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p_PilotVehicle [ MAX_PLAYERS ],
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p_PilotTimeElapsed [ MAX_PLAYERS ],
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p_PilotTaskID [ MAX_PLAYERS ],
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p_PilotAirportID [ MAX_PLAYERS ],
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p_PilotProgress [ MAX_PLAYERS ]
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Float: p_PilotDistance [ MAX_PLAYERS ],
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p_PilotRoute [ MAX_PLAYERS ] [ 2 char ]
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;
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/* ** Hooks ** */
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hook OnPlayerEnterDynRaceCP( playerid, checkpointid )
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hook OnPlayerDisconnect( playerid, reason )
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{
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if ( checkpointid == p_PilotCheckPoint[ playerid ] )
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{
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DestroyDynamicMapIcon( p_PilotMapIcon[ playerid ] );
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DestroyDynamicRaceCP ( p_PilotCheckPoint[ playerid ] );
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if ( p_PilotProgress[ playerid ] == 0)
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{
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static aPlayer[ 1 ]; aPlayer[ 0 ] = playerid;
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new
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iAirport = random( sizeof( g_AirportLocations ));
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p_PilotCheckPoint[ playerid ] = CreateDynamicRaceCP(0, g_AirportLocations[ iAirport ] [ 0 ] , g_AirportLocations[ iAirport ] [ 1 ] , g_AirportLocations[ iAirport ] [ 2 ], 0.0, 0.0, 0.0, 10.0, -1, -1, playerid );
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p_PilotMapIcon[ playerid ] = CreateDynamicMapIconEx( g_AirportLocations[ iAirport ] [ 0 ] , g_AirportLocations[ iAirport ] [ 1 ] , g_AirportLocations[ iAirport ] [ 2 ] , 51, 0, MAPICON_GLOBAL, 6000.0, { -1 }, { -1 }, aPlayer );
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p_PilotAirportID[ playerid ] = iAirport;
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ShowPlayerHelpDialog( playerid, 7500, "Alright! You have found the cargo, deliever it to the location on your radar!");
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GivePlayerWantedLevel( playerid, ( g_CargoData[ p_PilotTaskID[ playerid ] ] [ E_RISK ] == RISK_EASY ? 6 : 12 ) );
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return ( p_PilotProgress[ playerid ] = 1), 1;
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}
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else if ( p_PilotProgress[ playerid ] == 1)
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{
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//p_PilotDistance[ playerid ] = GetDistanceBetweenPoints(g_CargoStart[ 0 ], g_CargoStart[ 1 ], g_CargoStart[ 2 ], g_AirportLocations[ p_PilotAirportID[ playerid ] ] [ 0 ] , g_AirportLocations[ p_PilotAirportID[ playerid ] ] [ 1 ] , g_AirportLocations[ p_PilotAirportID[ playerid ] ] [ 2 ]);
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/*new
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iElapsed = g_iTime - p_PilotTimeElapsed[ playerid ],
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iTheoreticalFinish = floatround( p_PilotDistance[ playerid ] / 30.0 ) // distance / 25m/s (2000m / 25m/s)
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;
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// Check if it is really quick to finish
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if ( iElapsed < iTheoreticalFinish ) {
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SendServerMessage( playerid, "You've been kicked due to suspected teleport hacking (0xBC-%d-%d).", iTheoreticalFinish, iElapsed );
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KickPlayerTimed( playerid );
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return 1;
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}*/
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new
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iCashEarned = RandomEx(CARGO_PAYOUT_LOW, CARGO_PAYOUT_HIGH);
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GivePlayerScore( playerid, 2 );
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GivePlayerCash( playerid, iCashEarned );
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ShowPlayerHelpDialog( playerid, 5000, "You have earned ~y~%s ~w~for exporting %s!", cash_format( iCashEarned ), CARGO_NAMES[ p_PilotTaskID[ playerid ] ] );
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p_PilotDistance [ playerid ] = 0.0;
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p_PilotCancelTimer [ playerid ] = 0xFFFF;
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p_PilotCheckPoint [ playerid ] = 0xFFFF;
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p_PilotMapIcon [ playerid ] = 0xFFFF;
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p_PilotAirportID [ playerid ] = -1;
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p_hasPilotJob [ playerid ] = false;
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return ( p_PilotProgress[ playerid ] = 0), 1;
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}
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return 1;
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}
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StopPlayerPilotWork( playerid );
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return 1;
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}
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hook OnPlayerUpdateEx( playerid )
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{
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new
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iVehicle = GetPlayerVehicleID( playerid ),
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iModel = GetVehicleModel( iVehicle ),
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iState = GetPlayerState( playerid )
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;
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new player_vehicle = GetPlayerVehicleID( playerid );
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// check if the player has detached their trailer
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if ( iState == PLAYER_STATE_DRIVER && iVehicle && p_hasPilotJob{ playerid } && ! IsVehicleCargoPlane( iModel ) && p_PilotCancelTimer[ playerid ] == 0xFFFF ) {
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cancelPlayerPilotWork( playerid, iVehicle, .ticks = 60 );
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if ( GetPlayerState( playerid ) == PLAYER_STATE_DRIVER && player_vehicle && p_hasPilotJob{ playerid } && p_PilotVehicle[ playerid ] != player_vehicle && p_PilotCancelTimer[ playerid ] == 0xFFFF ) {
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cancelPlayerPilotWork( playerid, player_vehicle, .ticks = 60 );
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}
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return 1;
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@ -143,69 +101,200 @@ hook OnPlayerUpdateEx( playerid )
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hook OnPlayerStateChange( playerid, newstate, oldstate )
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{
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if ( newstate != PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_DRIVER && p_hasPilotJob{ playerid } ) {
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cancelPlayerPilotWork( playerid, GetPlayerVehicleID( playerid ), .ticks = 0 );
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cancelPlayerPilotWork( playerid, GetPlayerVehicleID( playerid ), .ticks = 60 );
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}
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else if ( newstate == PLAYER_STATE_DRIVER && IsPlayerInAnyVehicle(playerid) ) {
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if ( IsVehicleCargoPlane( GetVehicleModel( GetPlayerVehicleID( playerid ) ) ) ) {
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ShowPlayerHelpDialog( playerid, 3000, "You can begin a pilot job by typing ~g~~h~/pilot~n~~n~Mission Risk: %s", ( g_CargoData[ p_PilotTaskID[ playerid ] ] [ E_RISK ] == RISK_EASY ? ( "~y~Low Risk" ) : ( "~r~High Risk" ) ) );
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else if ( newstate == PLAYER_STATE_DRIVER && oldstate != PLAYER_STATE_DRIVER && p_hasPilotJob{ playerid } ) {
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KillTimer( p_PilotCancelTimer[ playerid ] );
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p_PilotCancelTimer[ playerid ] = 0xFFFF;
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}
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else if ( newstate == PLAYER_STATE_DRIVER && IsPlayerInAnyVehicle(playerid) && !p_hasPilotJob{ playerid }) {
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if ( IsVehiclePlane( GetPlayerVehicleID( playerid ) ) ) {
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ShowPlayerHelpDialog( playerid, 3000, "You can begin a pilot job by typing ~g~~h~/pilot" );
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}
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}
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return 1;
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}
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hook OnPlayerDisconnect(playerid, reason)
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hook OnPlayerEnterDynRaceCP( playerid, checkpointid )
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{
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StopPlayerPilotWork( playerid );
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return 1;
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}
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/* ** Functions ** */
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stock StopPlayerPilotWork( playerid )
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if ( checkpointid == p_PilotCheckPoint[ playerid ] )
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{
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DestroyDynamicMapIcon( p_PilotMapIcon[ playerid ] );
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DestroyDynamicRaceCP ( p_PilotCheckPoint[ playerid ] );
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KillTimer ( p_PilotPositionTimer[ playerid ] );
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KillTimer ( p_PilotCancelTimer[ playerid ] );
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GivePlayerWantedLevel( playerid, 6 );
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if ( p_PilotRoute[ playerid ] { 0 } != INVALID_PILOT_ROUTE )
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{
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static aPlayer[ 1 ]; aPlayer[ 0 ] = playerid;
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p_PilotPositionTimer[ playerid ] = SetTimerEx( "OnPilotPositionUpdate", 750, false, "dd", playerid, p_PilotRoute[ playerid ] { 1 } );
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TextDrawShowForPlayer( playerid, p_TruckingTD[ playerid ] );
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KillTimer( p_PilotLoadTimer[ playerid ] );
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p_PilotLoadTimer [ playerid ] = 0xFFFF;
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p_PilotLoadTimer [ playerid ] = SetTimerEx( "OnPilotLoadCargo", 5000, false, "d", playerid );
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TogglePlayerControllable(playerid, false);
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ShowPlayerHelpDialog( playerid, 5000, "Please wait while your cargo is getting loaded into your vehicle!" );
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p_PilotMapIcon [ playerid ] = CreateDynamicMapIconEx( g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_X ], g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_Y ], g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_Z ], 51, 0, MAPICON_GLOBAL, 6000.0, { -1 }, { -1 }, aPlayer );
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p_PilotCheckPoint [ playerid ] = CreateDynamicRaceCP( 4, g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_X ], g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_Y ], g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_Z ] + 50.0, 10.0, 0.0, 0.0, 10.0, -1, -1, playerid );
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return ( p_PilotRoute[ playerid ] { 0 } = INVALID_PILOT_ROUTE ), 1;
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}
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else if ( p_PilotRoute[ playerid ] { 1 } != INVALID_PILOT_ROUTE )
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{
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new
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iCashEarned = floatround( p_PilotDistance[ playerid ] * 2.0 + PILOT_BONUS );
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TextDrawHideForPlayer( playerid, p_TruckingTD[ playerid ] );
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GivePlayerScore( playerid, 1 + floatround( p_PilotDistance[ playerid ] / 1000.0 ) );
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GivePlayerCash( playerid, iCashEarned );
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ShowPlayerHelpDialog( playerid, 5000, "You have earned ~y~%s ~w~for exporting %s!", cash_format( iCashEarned ), g_CargoName[ p_PilotCargo[ playerid ] ] );
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p_PilotDistance [ playerid ] = 0.0;
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p_hasPilotJob [ playerid ] = false;
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p_PilotCancelTimer [ playerid ] = 0xFFFF;
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p_PilotCheckPoint [ playerid ] = 0xFFFF;
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p_PilotMapIcon [ playerid ] = 0xFFFF;
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p_PilotAirportID [ playerid ] = -1;
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p_PilotCancelTimer [ playerid ] = 0xFFFF;
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p_PilotLoadTimer [ playerid ] = 0xFFFF;
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p_PilotVehicle [ playerid ] = INVALID_VEHICLE_ID;
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p_PilotRoute [ playerid ] { 0 } = INVALID_PILOT_ROUTE;
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p_PilotRoute [ playerid ] { 1 } = INVALID_PILOT_ROUTE;
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return ( p_PilotRoute[ playerid ] { 1 } = INVALID_PILOT_ROUTE ), 1;
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}
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stock IsVehicleCargoPlane( modelid )
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{
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for ( new i = 0; i < sizeof ( g_CargoData ); i ++ )
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{
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if ( g_CargoData[ i ] [ E_VEHICLE ] == modelid ) {
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return 1;
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}
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return 1;
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}
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/* ** Functions ** */
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stock getClosestPilotRoute( playerid, &Float: distance = FLOAT_INFINITY )
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{
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new
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iCurrent = INVALID_PLAYER_ID, Float:fTmp;
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for( new i = 0; i < sizeof( g_AirportLocations ); i++ )
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if ( 0.0 < ( fTmp = GetDistanceFromPlayerSquared( playerid, g_AirportLocations[ i ] [ E_X ], g_AirportLocations[ i ] [ E_Y ], g_AirportLocations[ i ] [ E_Z ] ) ) < distance )
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distance = fTmp, iCurrent = i;
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return iCurrent;
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}
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stock StopPlayerPilotWork( playerid )
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{
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if ( !p_hasPilotJob { playerid } )
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return SendError( playerid, "You cannot cancel a pilot job that hasn't started.");
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DestroyDynamicRaceCP ( p_PilotCheckPoint[ playerid ] );
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DestroyDynamicMapIcon ( p_PilotMapIcon[ playerid ] );
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KillTimer ( p_PilotCancelTimer[ playerid ] );
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KillTimer ( p_PilotPositionTimer[ playerid ] );
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p_PilotDistance [ playerid ] = 0.0;
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p_hasPilotJob { playerid } = false;
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p_PilotCheckPoint [ playerid ] = 0xFFFF;
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p_PilotMapIcon [ playerid ] = 0xFFFF;
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p_PilotCancelTimer [ playerid ] = 0xFFFF;
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p_PilotPositionTimer [ playerid ] = 0xFFFF;
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p_PilotRoute [ playerid ] { 0 } = INVALID_PILOT_ROUTE;
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p_PilotRoute [ playerid ] { 1 } = INVALID_PILOT_ROUTE;
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p_PilotCargo [ playerid ] = -1;
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p_PilotVehicle [ playerid ] = INVALID_VEHICLE_ID;
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TextDrawHideForPlayer( playerid, p_TruckingTD[ playerid ] );
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return SendServerMessage( playerid, "Your pilot mission has been stopped." );
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}
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stock IsVehiclePlane ( vehicleid )
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{
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if ( GetVehicleModel( vehicleid ) == 553 || GetVehicleModel( vehicleid ) == 519 || GetVehicleModel( vehicleid ) == 593 )
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return 1;
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return 0;
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}
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/* ** Commands ** */
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function OnPilotPositionUpdate( playerid, routeid )
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{
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if ( !IsPlayerInAnyVehicle( playerid ) && !p_hasPilotJob{ playerid } && ( p_PilotRoute[ playerid ] { 0 } == 0 && p_PilotRoute[ playerid ] { 1 } == 0 ) ) {
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TextDrawHideForPlayer( playerid, p_TruckingTD[ playerid ] );
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return ( p_PilotPositionTimer[ playerid ] = 0xFFFF );
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}
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new
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Float: fDistance = 0.0;
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if ( routeid == p_PilotRoute[ playerid ] { 0 }) {
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fDistance = GetPlayerDistanceFromPoint( playerid, g_AirportLocations[ routeid ] [ E_X ], g_AirportLocations[ routeid ] [ E_Y ], g_AirportLocations[ routeid ] [ E_Z ] );
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TextDrawSetString( p_TruckingTD[ playerid ], sprintf( "~b~Location:~w~ %s~n~~b~Distance:~w~ %0.2fm", g_AirportLocations[ routeid ] [ E_NAME ], fDistance ) );
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}
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else if ( routeid == p_PilotRoute[ playerid ] { 1 }) {
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fDistance = GetPlayerDistanceFromPoint( playerid, g_DropOffLocations[ routeid ] [ E_X ], g_DropOffLocations[ routeid ] [ E_Y ], g_DropOffLocations[ routeid ] [ E_Z ] );
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TextDrawSetString( p_TruckingTD[ playerid ], sprintf( "~b~Location:~w~ %s~n~~b~Distance:~w~ %0.2fm", g_DropOffLocations[ routeid ] [ E_NAME ], fDistance ) );
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}
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return ( p_PilotPositionTimer[ playerid ] = SetTimerEx( "OnPilotPositionUpdate", 750, false, "dd", playerid, routeid ) );
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}
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function cancelPlayerPilotWork( playerid, vehicleid, ticks )
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{
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if ( p_PilotVehicle[ playerid ] == vehicleid && ticks )
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return KillTimer( p_PilotCancelTimer[ playerid ] ), p_PilotCancelTimer[ playerid ] = 0xFFFF;
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if ( ticks < 1 || !IsPlayerConnected( playerid ) || !IsPlayerSpawned( playerid ) )
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{
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StopPlayerPilotWork( playerid );
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}
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else
|
||||
{
|
||||
ShowPlayerHelpDialog( playerid, 1000, "You have %d seconds to get back inside the plane you were using.", ticks - 1 );
|
||||
p_PilotCancelTimer[ playerid ] = SetTimerEx( "cancelPlayerPilotWork", 980, false, "ddd", playerid, vehicleid, ticks - 1 );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
function OnPilotLoadCargo( playerid )
|
||||
{
|
||||
if (!IsPlayerConnected(playerid))
|
||||
return 0;
|
||||
|
||||
if ( !IsPlayerInAnyVehicle( playerid ) )
|
||||
return 0;
|
||||
|
||||
TogglePlayerControllable(playerid, true);
|
||||
|
||||
ShowPlayerHelpDialog( playerid, 7500, "Great! The cargo full of %s has been loaded, deliver it to the drop off location on your radar!", g_CargoName[ p_PilotCargo[ playerid ] ]);
|
||||
|
||||
return KillTimer( p_PilotLoadTimer[ playerid ] ), p_PilotLoadTimer[ playerid ] = 0xFFFF, 1;
|
||||
}
|
||||
|
||||
/* ** Commands ** */
|
||||
CMD:pilot( playerid, params[ ] )
|
||||
{
|
||||
new
|
||||
iVehicle = GetPlayerVehicleID( playerid ),
|
||||
iModel = GetVehicleModel( iVehicle );
|
||||
iVehicle = GetPlayerVehicleID( playerid );
|
||||
|
||||
if ( p_Class[ playerid ] != CLASS_CIVILIAN ) return SendError( playerid, "You must be an ordinary civilian to use this command." );
|
||||
else if ( strmatch( params, "STOP" ))
|
||||
{
|
||||
StopPlayerPilotWork( playerid );
|
||||
return SendServerMessage( playerid, "Your pilot mission has been stopped." );
|
||||
return StopPlayerPilotWork( playerid ), 1;
|
||||
}
|
||||
else if ( !strmatch( params, "WORK" )) return SendUsage( playerid, "/pilot [WORK/STOP]" );
|
||||
else if ( GetPlayerState( playerid ) != PLAYER_STATE_DRIVER ) return SendError( playerid, "You must be a driver of a vehicle to work." );
|
||||
else if ( !iModel ) return SendError( playerid, "You are not in any vehicle." );
|
||||
else if ( !iVehicle ) return SendError( playerid, "You are not in any vehicle." );
|
||||
else
|
||||
{
|
||||
if ( IsVehicleCargoPlane( iModel ))
|
||||
if ( IsVehiclePlane( iVehicle ))
|
||||
{
|
||||
if ( !p_hasPilotJob{ playerid } )
|
||||
{
|
||||
@ -213,19 +302,25 @@ CMD:pilot( playerid, params[ ] )
|
||||
return SendError( playerid, "You must wait %d seconds before working again.", p_WorkCooldown[ playerid ] - g_iTime );
|
||||
|
||||
static aPlayer[ 1 ]; aPlayer[ 0 ] = playerid;
|
||||
DestroyDynamicMapIcon( p_PilotMapIcon[ playerid ] );
|
||||
|
||||
new
|
||||
iItem = RandomEx(0, sizeof( g_CargoData ));
|
||||
|
||||
p_WorkCooldown [ playerid ] = g_iTime + 60;
|
||||
p_hasPilotJob { playerid } = true;
|
||||
p_PilotTaskID [ playerid ] = iItem;
|
||||
p_PilotProgress [ playerid ] = 0;
|
||||
p_PilotTimeElapsed [ playerid ] = g_iTime;
|
||||
p_PilotCheckPoint [ playerid ] = CreateDynamicRaceCP( 0, g_CargoStart[ 0 ], g_CargoStart[ 1 ], g_CargoStart[ 2 ], 0.0, 0.0, 0.0, 10.0, -1, -1, playerid );
|
||||
p_PilotMapIcon [ playerid ] = CreateDynamicMapIconEx( g_CargoStart[ 0 ], g_CargoStart[ 1 ], g_CargoStart[ 2 ], 51, 0, MAPICON_GLOBAL, 6000.0, { -1 }, { -1 }, aPlayer );
|
||||
p_WorkCooldown [ playerid ] = g_iTime + 60;
|
||||
p_PilotVehicle [ playerid ] = GetPlayerVehicleID( playerid );
|
||||
|
||||
ShowPlayerHelpDialog( playerid, 7500, "A ~g~~h~truck blip~w~~h~ has been shown on your radar. Go to where the truck blip is to pickup your cargo full of %s.", CARGO_NAMES[ iItem ] );
|
||||
p_PilotCargo [ playerid ] = random( sizeof( g_CargoName ) );
|
||||
p_PilotRoute [ playerid ] { 0 } = random ( sizeof ( g_AirportLocations ) );
|
||||
p_PilotRoute [ playerid ] { 1 } = random ( sizeof( g_DropOffLocations ) );
|
||||
|
||||
p_PilotTimeElapsed [ playerid ] = g_iTime;
|
||||
p_PilotDistance [ playerid ] = GetDistanceBetweenPoints( g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_X ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Y ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Z ], g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_X ], g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_Y ], g_DropOffLocations[ p_PilotRoute[ playerid ] { 1 } ] [ E_Z ] );
|
||||
p_PilotMapIcon [ playerid ] = CreateDynamicMapIconEx( g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_X ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Y ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Z ], 51, 0, MAPICON_GLOBAL, 6000.0, { -1 }, { -1 }, aPlayer );
|
||||
p_PilotCheckPoint [ playerid ] = CreateDynamicRaceCP( 0, g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_X ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Y ], g_AirportLocations[ p_PilotRoute[ playerid ] { 0 } ] [ E_Z ], 0.0, 0.0, 0.0, 10.0, -1, -1, playerid );
|
||||
|
||||
p_PilotPositionTimer[ playerid ] = SetTimerEx( "OnPilotPositionUpdate", 750, false, "dd", playerid, p_PilotRoute[ playerid ] { 0 } );
|
||||
TextDrawShowForPlayer( playerid, p_TruckingTD[ playerid ] );
|
||||
|
||||
ShowPlayerHelpDialog( playerid, 7500, "A ~g~~h~truck blip~w~~h~ has been shown on your radar. Go to where the truck blip is to pickup your cargo full of %s.", g_CargoName[ p_PilotCargo[ playerid ] ] );
|
||||
}
|
||||
else SendError( playerid, "You already have a pilot job started! Cancel it with "COL_GREY"/pilot stop"COL_WHITE"." );
|
||||
}
|
||||
@ -233,23 +328,3 @@ CMD:pilot( playerid, params[ ] )
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
function cancelPlayerPilotWork( playerid, vehicleid, ticks )
|
||||
{
|
||||
if (GetPlayerVehicleID( playerid ) == vehicleid && ticks )
|
||||
return KillTimer( p_PilotCancelTimer[ playerid ] ), p_PilotCancelTimer[ playerid ] = 0xFFFF;
|
||||
|
||||
if ( ticks < 1 || !IsPlayerConnected( playerid ) || !IsPlayerSpawned( playerid ) )
|
||||
{
|
||||
StopPlayerPilotWork( playerid );
|
||||
SendServerMessage( playerid, "Your pilot mission has been stopped." );
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowPlayerHelpDialog( playerid, 1000, "You have %d seconds to get back inside your plane you were using.", ticks - 1 );
|
||||
p_PilotCancelTimer[ playerid ] = SetTimerEx( "cancelPlayerPilotWork", 980, false, "ddd", playerid, vehicleid, ticks - 1 );
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
Loading…
Reference in New Issue
Block a user