addressed mmb for arresting issue
pilot missions are added into achievements and saves in sql
This commit is contained in:
parent
7f4a463235
commit
590da61131
@ -5,6 +5,12 @@
|
|||||||
* Purpose: pilot minijob - cargo pickup and transport to another airport.
|
* Purpose: pilot minijob - cargo pickup and transport to another airport.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
|
||||||
|
sql structure: ALTER TABLE `users` ADD `PILOT` INT NULL DEFAULT NULL AFTER `TRUCKED`;
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
/* ** Includes ** */
|
/* ** Includes ** */
|
||||||
#include < YSI\y_hooks >
|
#include < YSI\y_hooks >
|
||||||
|
|
||||||
@ -173,6 +179,8 @@ hook OnPlayerEnterDynRaceCP( playerid, checkpointid )
|
|||||||
GivePlayerWantedLevel( playerid, 6 );
|
GivePlayerWantedLevel( playerid, 6 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ach_HandlePilotMissions( playerid );
|
||||||
|
|
||||||
GivePlayerScore( playerid, 1 + floatround( p_PilotDistance[ playerid ] / 1000.0 ) );
|
GivePlayerScore( playerid, 1 + floatround( p_PilotDistance[ playerid ] / 1000.0 ) );
|
||||||
GivePlayerCash( playerid, cash_earned );
|
GivePlayerCash( playerid, cash_earned );
|
||||||
|
|
||||||
|
@ -209,6 +209,7 @@ new
|
|||||||
p_WorkCooldown [ MAX_PLAYERS ],
|
p_WorkCooldown [ MAX_PLAYERS ],
|
||||||
p_AntiSpammyTS [ MAX_PLAYERS ],
|
p_AntiSpammyTS [ MAX_PLAYERS ],
|
||||||
p_TruckedCargo [ MAX_PLAYERS ],
|
p_TruckedCargo [ MAX_PLAYERS ],
|
||||||
|
p_PilotMissions [ MAX_PLAYERS ],
|
||||||
p_KidnapImmunity [ MAX_PLAYERS ],
|
p_KidnapImmunity [ MAX_PLAYERS ],
|
||||||
p_GangSplitProfits [ MAX_PLAYERS ],
|
p_GangSplitProfits [ MAX_PLAYERS ],
|
||||||
Float: p_IrresistiblePoints [ MAX_PLAYERS ],
|
Float: p_IrresistiblePoints [ MAX_PLAYERS ],
|
||||||
|
@ -2725,6 +2725,7 @@ public OnPlayerDisconnect( playerid, reason )
|
|||||||
p_IrresistiblePoints[ playerid ] = 0.0;
|
p_IrresistiblePoints[ playerid ] = 0.0;
|
||||||
p_AntiExportCarSpam[ playerid ] = 0;
|
p_AntiExportCarSpam[ playerid ] = 0;
|
||||||
p_TruckedCargo[ playerid ] = 0;
|
p_TruckedCargo[ playerid ] = 0;
|
||||||
|
p_PilotMissions[ playerid ] = 0;
|
||||||
p_HydrogenChloride{ playerid } = 0;
|
p_HydrogenChloride{ playerid } = 0;
|
||||||
p_Methamphetamine{ playerid } = 0;
|
p_Methamphetamine{ playerid } = 0;
|
||||||
p_IsCasinoHighRoller{ playerid } = false;
|
p_IsCasinoHighRoller{ playerid } = false;
|
||||||
@ -11363,7 +11364,7 @@ public OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
|
|||||||
// taze mechanism
|
// taze mechanism
|
||||||
else if ( PRESSED( KEY_LOOK_BEHIND ) )
|
else if ( PRESSED( KEY_LOOK_BEHIND ) )
|
||||||
{
|
{
|
||||||
if ( p_Class[ playerid ] == CLASS_POLICE && p_AntiSpawnKillEnabled{ playerid })
|
if ( p_Class[ playerid ] == CLASS_POLICE && p_AntiSpawnKillEnabled{ playerid } )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
closestid = GetClosestPlayer( playerid );
|
closestid = GetClosestPlayer( playerid );
|
||||||
@ -11644,6 +11645,7 @@ thread OnAttemptPlayerLogin( playerid, password[ ] )
|
|||||||
p_PingImmunity{ playerid } = cache_get_field_content_int( 0, "PING_IMMUNE", dbHandle );
|
p_PingImmunity{ playerid } = cache_get_field_content_int( 0, "PING_IMMUNE", dbHandle );
|
||||||
p_HitsComplete[ playerid ] = cache_get_field_content_int( 0, "CONTRACTS", dbHandle );
|
p_HitsComplete[ playerid ] = cache_get_field_content_int( 0, "CONTRACTS", dbHandle );
|
||||||
p_TruckedCargo[ playerid ] = cache_get_field_content_int( 0, "TRUCKED", dbHandle );
|
p_TruckedCargo[ playerid ] = cache_get_field_content_int( 0, "TRUCKED", dbHandle );
|
||||||
|
p_PilotMissions[ playerid ] = cache_get_field_content_int( 0, "PILOT", dbHandle );
|
||||||
//p_CopTutorial{ playerid } = cache_get_field_content_int( 0, "COP_TUTORIAL", dbHandle );
|
//p_CopTutorial{ playerid } = cache_get_field_content_int( 0, "COP_TUTORIAL", dbHandle );
|
||||||
p_Job{ playerid } = cache_get_field_content_int( 0, "JOB", dbHandle );
|
p_Job{ playerid } = cache_get_field_content_int( 0, "JOB", dbHandle );
|
||||||
p_VIPJob{ playerid } = cache_get_field_content_int( 0, "VIP_JOB", dbHandle );
|
p_VIPJob{ playerid } = cache_get_field_content_int( 0, "VIP_JOB", dbHandle );
|
||||||
@ -13037,8 +13039,9 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
""COL_GREY"Total Bank Raids:{FFFFFF} %d\n"\
|
""COL_GREY"Total Bank Raids:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"Total Cars Jacked:{FFFFFF} %d\n"\
|
""COL_GREY"Total Cars Jacked:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"Total Trucked Cargo:{FFFFFF} %d\n"\
|
""COL_GREY"Total Trucked Cargo:{FFFFFF} %d\n"\
|
||||||
""COL_GREY"Total Meth Yielded:{FFFFFF} %d",
|
""COL_GREY"Total Meth Yielded:{FFFFFF} %d\n"\
|
||||||
szLargeString, p_JailsBlown[ pID ], p_BankBlown[ pID ], p_CarsJacked[ pID ], p_TruckedCargo[ pID ], p_MethYielded[ pID ] );
|
""COL_GREY"Total Pilot Missions:{FFFFFF} %d",
|
||||||
|
szLargeString, p_JailsBlown[ pID ], p_BankBlown[ pID ], p_CarsJacked[ pID ], p_TruckedCargo[ pID ], p_MethYielded[ pID ], p_PilotMissions[ pID ] );
|
||||||
|
|
||||||
ShowPlayerDialog( playerid, DIALOG_STATS_REDIRECT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Main Statistics", szLargeString, "Okay", "Back" );
|
ShowPlayerDialog( playerid, DIALOG_STATS_REDIRECT, DIALOG_STYLE_MSGBOX, "{FFFFFF}Main Statistics", szLargeString, "Okay", "Back" );
|
||||||
}
|
}
|
||||||
@ -14792,13 +14795,14 @@ stock SavePlayerData( playerid, bool: logout = false )
|
|||||||
p_ContractedAmount[ playerid ], p_WeedGrams[ playerid ], logout ? ( bQuitToAvoid ? 1 : 0 ) : 0,
|
p_ContractedAmount[ playerid ], p_WeedGrams[ playerid ], logout ? ( bQuitToAvoid ? 1 : 0 ) : 0,
|
||||||
p_drillStrength[ playerid ] );
|
p_drillStrength[ playerid ] );
|
||||||
|
|
||||||
format( Query, sizeof( Query ), "%s`BLEW_JAILS`=%d,`BLEW_VAULT`=%d,`VEHICLES_JACKED`=%d,`METH_YIELDED`=%d,`LAST_IP`='%s',`VIP_JOB`=%d,`TRUCKED`=%d,`COINS`=%f,`EXPLOSIVE_BULLETS`=%d,`RANK`=%f,`ONLINE`=%d,`HIT_SOUND`=%d,`EXTRA_SLOTS`=%d WHERE `ID`=%d",
|
format( Query, sizeof( Query ), "%s`BLEW_JAILS`=%d,`BLEW_VAULT`=%d,`VEHICLES_JACKED`=%d,`METH_YIELDED`=%d,`LAST_IP`='%s',`VIP_JOB`=%d,`TRUCKED`=%d,`COINS`=%f,`EXPLOSIVE_BULLETS`=%d,`RANK`=%f,`ONLINE`=%d,`HIT_SOUND`=%d,`EXTRA_SLOTS`=%d,`PILOT`=%d WHERE `ID`=%d",
|
||||||
Query,
|
Query,
|
||||||
p_JailsBlown[ playerid ], p_BankBlown[ playerid ], p_CarsJacked[ playerid ],
|
p_JailsBlown[ playerid ], p_BankBlown[ playerid ], p_CarsJacked[ playerid ],
|
||||||
p_MethYielded[ playerid ], mysql_escape( ReturnPlayerIP( playerid ) ),
|
p_MethYielded[ playerid ], mysql_escape( ReturnPlayerIP( playerid ) ),
|
||||||
p_VIPJob{ playerid }, p_TruckedCargo[ playerid ], p_IrresistibleCoins[ playerid ],
|
p_VIPJob{ playerid }, p_TruckedCargo[ playerid ], p_IrresistibleCoins[ playerid ],
|
||||||
p_ExplosiveBullets[ playerid ], p_IrresistiblePoints[ playerid ],
|
p_ExplosiveBullets[ playerid ], p_IrresistiblePoints[ playerid ],
|
||||||
!logout, p_HitmarkerSound{ playerid }, p_ExtraAssetSlots{ playerid },
|
!logout, p_HitmarkerSound{ playerid }, p_ExtraAssetSlots{ playerid },
|
||||||
|
p_PilotMissions[ playerid ],
|
||||||
p_AccountID[ playerid ] );
|
p_AccountID[ playerid ] );
|
||||||
|
|
||||||
mysql_single_query( Query );
|
mysql_single_query( Query );
|
||||||
@ -18109,6 +18113,20 @@ stock Achievement::HandleTruckingCouriers( playerid )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
stock Achievement::HandlePilotMissions( playerid )
|
||||||
|
{
|
||||||
|
switch( ++p_PilotMissions[ playerid ])
|
||||||
|
{
|
||||||
|
case 5: ShowAchievement( playerid, "Completed ~r~5~w~~h~~h~ pilot missions!", 3 );
|
||||||
|
case 20: ShowAchievement( playerid, "Completed ~r~20~w~~h~~h~ pilot missions!", 6 );
|
||||||
|
case 50: ShowAchievement( playerid, "Completed ~r~50~w~~h~~h~ pilot missions!", 9 );
|
||||||
|
case 100: ShowAchievement( playerid, "Completed ~r~100~w~~h~~h~ pilot missions!", 12 );
|
||||||
|
case 200: ShowAchievement( playerid, "Completed ~r~200~w~~h~~h~ pilot missions!", 15 );
|
||||||
|
case 500: ShowAchievement( playerid, "Completed ~r~500~w~~h~~h~ pilot missions!", 18 );
|
||||||
|
case 1000: ShowAchievement( playerid, "Completed ~r~1000~w~~h~~h~ pilot missions!", 25 );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
thread readplayernotes( playerid )
|
thread readplayernotes( playerid )
|
||||||
{
|
{
|
||||||
new
|
new
|
||||||
@ -18338,7 +18356,7 @@ thread OnShowWeaponStats( playerid, dialogid, back_option, forid )
|
|||||||
stock displayAchievements( playerid, dialogid = DIALOG_NULL, szSecondButton[ ] = "", forid = INVALID_PLAYER_ID )
|
stock displayAchievements( playerid, dialogid = DIALOG_NULL, szSecondButton[ ] = "", forid = INVALID_PLAYER_ID )
|
||||||
{
|
{
|
||||||
static
|
static
|
||||||
szAchievements[ 1300 ];
|
szAchievements[ 1500 ];
|
||||||
|
|
||||||
format( szAchievements, sizeof( szAchievements ),
|
format( szAchievements, sizeof( szAchievements ),
|
||||||
""COL_GREY"Played For\t\t\t%s10m\t%s1h\t%s5h\t%s10h\t%s15h\t%s20h\t%s1d\n",
|
""COL_GREY"Played For\t\t\t%s10m\t%s1h\t%s5h\t%s10h\t%s15h\t%s20h\t%s1d\n",
|
||||||
@ -18414,6 +18432,12 @@ stock displayAchievements( playerid, dialogid = DIALOG_NULL, szSecondButton[ ] =
|
|||||||
Ach_Unlock( p_TruckedCargo[ playerid ], 100 ), Ach_Unlock( p_TruckedCargo[ playerid ], 200 ), Ach_Unlock( p_TruckedCargo[ playerid ], 500 ),
|
Ach_Unlock( p_TruckedCargo[ playerid ], 100 ), Ach_Unlock( p_TruckedCargo[ playerid ], 200 ), Ach_Unlock( p_TruckedCargo[ playerid ], 500 ),
|
||||||
Ach_Unlock( p_TruckedCargo[ playerid ], 1000 )
|
Ach_Unlock( p_TruckedCargo[ playerid ], 1000 )
|
||||||
);
|
);
|
||||||
|
format( szAchievements, sizeof( szAchievements ),
|
||||||
|
"%s"COL_GREY"Total Pilot Missions\t\t%s5\t%s20\t%s50\t%s100\t%s200\t%s500\t%s1000\n", szAchievements,
|
||||||
|
Ach_Unlock( p_PilotMissions[ playerid ], 5 ), Ach_Unlock( p_PilotMissions[ playerid ], 20 ), Ach_Unlock( p_PilotMissions[ playerid ], 50 ),
|
||||||
|
Ach_Unlock( p_PilotMissions[ playerid ], 100 ), Ach_Unlock( p_PilotMissions[ playerid ], 200 ), Ach_Unlock( p_PilotMissions[ playerid ], 500 ),
|
||||||
|
Ach_Unlock( p_PilotMissions[ playerid ], 1000 )
|
||||||
|
);
|
||||||
|
|
||||||
if ( !IsPlayerConnected( forid ) ) forid = playerid;
|
if ( !IsPlayerConnected( forid ) ) forid = playerid;
|
||||||
ShowPlayerDialog( forid, dialogid, DIALOG_STYLE_MSGBOX, "{FFFFFF}Achievements", szAchievements, "Okay", szSecondButton );
|
ShowPlayerDialog( forid, dialogid, DIALOG_STYLE_MSGBOX, "{FFFFFF}Achievements", szAchievements, "Okay", szSecondButton );
|
||||||
|
Loading…
Reference in New Issue
Block a user