From 5ac0d50d1c118c7d808f07eb2f7c027f589c9d90 Mon Sep 17 00:00:00 2001 From: Lorenc Pekaj Date: Mon, 24 Sep 2018 18:26:38 +1000 Subject: [PATCH] make the help dialogs look nicer --- gamemodes/sf-cnr.pwn | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index f30f329..0b9b249 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -4623,18 +4623,18 @@ public OnPlayerTakePlayerDamage( playerid, issuerid, &Float: amount, weaponid, b // Passive mode enabled for damaged id? if ( IsPlayerPassiveModeEnabled( playerid ) ) { - return ShowPlayerHelpDialog( issuerid, 2000, "~r~~h~This player has passive mode enabled." ), 0; + return ShowPlayerHelpDialog( issuerid, 2000, "This player has passive mode ~g~enabled." ), 0; } // Passive mode enabled for player? if ( IsPlayerPassiveModeEnabled( issuerid ) ) { p_PassiveModeDisabled{ issuerid } = true; - return ShowPlayerHelpDialog( issuerid, 2000, "~r~~h~Passive mode disabled!" ), 0; + return ShowPlayerHelpDialog( issuerid, 2000, "Passive mode ~r~disabled." ), 0; } // Anti Random Deathmatch if ( IsRandomDeathmatch( issuerid, playerid ) ) { - return ShowPlayerHelpDialog( issuerid, 2000, "~r~~h~This player cannot be random deathmatched." ), 0; + return ShowPlayerHelpDialog( issuerid, 2000, "This player cannot be ~r~random deathmatched." ), 0; } }