reduce turf profitability by 10 percent
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@ -498,7 +498,7 @@ stock Turf_GetFirstTurf( playerid )
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return -1;
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return -1;
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}
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}
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stock Turf_GetProfitability( zoneid, gang_members, Float: default_pay = 5000.0 )
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stock Turf_GetProfitability( zoneid, gang_members, Float: default_pay = 4500.0 )
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{
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{
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// size adjustments
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// size adjustments
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//if ( g_gangzoneData[ zoneid ] [ E_SIZE ] < TURF_SIZE_SMALL ) // lower than 1st quartile, decrease pay
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//if ( g_gangzoneData[ zoneid ] [ E_SIZE ] < TURF_SIZE_SMALL ) // lower than 1st quartile, decrease pay
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