LEO's can't MMB to taze/cuff/arrest whie they have spawn protection active
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@ -1463,6 +1463,8 @@ public OnPlayerEditDynamicObject( playerid, objectid, response, Float:x, Float:y
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ShowPlayerDialog( playerid, DIALOG_FURNITURE, DIALOG_STYLE_LIST, "{FFFFFF}Furniture", "Purchase Furniture\nSelect Furniture Easily\nSelect Furniture Manually\nSelect Furniture Nearest\n"COL_RED"Remove All Furniture", "Confirm", "Back" );
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ShowPlayerDialog( playerid, DIALOG_FURNITURE, DIALOG_STYLE_LIST, "{FFFFFF}Furniture", "Purchase Furniture\nSelect Furniture Easily\nSelect Furniture Manually\nSelect Furniture Nearest\n"COL_RED"Remove All Furniture", "Confirm", "Back" );
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}
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}
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}
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}
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return 1;
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return 1;
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}
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}
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@ -11415,7 +11417,7 @@ public OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
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// taze mechanism
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// taze mechanism
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else if ( PRESSED( KEY_LOOK_BEHIND ) )
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else if ( PRESSED( KEY_LOOK_BEHIND ) )
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{
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{
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if ( p_Class[ playerid ] == CLASS_POLICE )
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if ( p_Class[ playerid ] == CLASS_POLICE && p_AntiSpawnKillEnabled{ playerid })
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{
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{
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new
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new
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closestid = GetClosestPlayer( playerid );
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closestid = GetClosestPlayer( playerid );
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