fix color issue w vip

This commit is contained in:
Lorenc Pekaj 2018-10-23 00:44:57 +11:00
parent ce81b6917c
commit 5fd32db86e

View File

@ -636,32 +636,32 @@ stock SetPlayerVipLevel( playerid, level, interval = 2592000 )
case VIP_BRONZE: case VIP_BRONZE:
{ {
GivePlayerCash( playerid, 2500000 ); GivePlayerCash( playerid, 2500000 );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Bronze)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Bronze)" # COL_WHITE );
SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House. (/viewnotes)", ReturnPlayerName( playerid ), playerid ); SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
} }
case VIP_GOLD: case VIP_GOLD:
{ {
GivePlayerCash( playerid, 5000000 ); GivePlayerCash( playerid, 5000000 );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Gold)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Gold)" # COL_WHITE );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Gold)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Gold)" # COL_WHITE );
SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House and Vehicle. (/viewnotes)", ReturnPlayerName( playerid ), playerid ); SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House and Vehicle. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
} }
case VIP_PLATINUM: case VIP_PLATINUM:
{ {
GivePlayerCash( playerid, 12500000 ); GivePlayerCash( playerid, 12500000 );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Platinum)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Platinum)" # COL_WHITE );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Platinum)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Platinum)" # COL_WHITE );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Garage" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Garage" # COL_WHITE );
SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House, Vehicle and Garage. (/viewnotes)", ReturnPlayerName( playerid ), playerid ); SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House, Vehicle and Garage. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
} }
case VIP_DIAMOND: case VIP_DIAMOND:
{ {
GivePlayerCash( playerid, 25000000 ); GivePlayerCash( playerid, 25000000 );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Diamond)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Diamond)" # COL_WHITE );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Diamond)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Diamond)" # COL_WHITE );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Garage (Diamond)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Garage (Diamond)" # COL_WHITE );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Gate (Diamond)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Gate (Diamond)" # COL_WHITE );
AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Weed Business (Diamond)" ); AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Weed Business (Diamond)" # COL_WHITE );
SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House, Vehicle, Garage, Gate and Weed Biz. (/viewnotes)", ReturnPlayerName( playerid ), playerid ); SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House, Vehicle, Garage, Gate and Weed Biz. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
} }
} }