fix color issue w vip
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parent
ce81b6917c
commit
5fd32db86e
@ -636,32 +636,32 @@ stock SetPlayerVipLevel( playerid, level, interval = 2592000 )
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case VIP_BRONZE:
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case VIP_BRONZE:
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{
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{
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GivePlayerCash( playerid, 2500000 );
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GivePlayerCash( playerid, 2500000 );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Bronze)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Bronze)" # COL_WHITE );
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SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
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SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
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}
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}
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case VIP_GOLD:
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case VIP_GOLD:
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{
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{
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GivePlayerCash( playerid, 5000000 );
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GivePlayerCash( playerid, 5000000 );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Gold)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Gold)" # COL_WHITE );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Gold)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Gold)" # COL_WHITE );
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SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House and Vehicle. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
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SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House and Vehicle. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
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}
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}
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case VIP_PLATINUM:
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case VIP_PLATINUM:
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{
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{
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GivePlayerCash( playerid, 12500000 );
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GivePlayerCash( playerid, 12500000 );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Platinum)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Platinum)" # COL_WHITE );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Platinum)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Platinum)" # COL_WHITE );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Garage" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Garage" # COL_WHITE );
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SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House, Vehicle and Garage. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
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SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House, Vehicle and Garage. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
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}
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}
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case VIP_DIAMOND:
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case VIP_DIAMOND:
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{
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{
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GivePlayerCash( playerid, 25000000 );
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GivePlayerCash( playerid, 25000000 );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Diamond)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P House (Diamond)" # COL_WHITE );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Diamond)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Vehicle (Diamond)" # COL_WHITE );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Garage (Diamond)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Garage (Diamond)" # COL_WHITE );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Gate (Diamond)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Gate (Diamond)" # COL_WHITE );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Weed Business (Diamond)" );
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AddPlayerNote( playerid, 1, COL_GOLD # "V.I.P Weed Business (Diamond)" # COL_WHITE );
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SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House, Vehicle, Garage, Gate and Weed Biz. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
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SendClientMessageToAdmins( -1, ""COL_PINK"[VIP NOTE]"COL_GREY" %s(%d) needs a House, Vehicle, Garage, Gate and Weed Biz. (/viewnotes)", ReturnPlayerName( playerid ), playerid );
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}
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}
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}
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}
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