commit
60e1a70e12
@ -503,7 +503,7 @@ stock AwardNearestLEO( playerid, reason )
|
|||||||
|
|
||||||
new closestLEO = GetClosestPlayerEx( playerid, CLASS_POLICE, radius );
|
new closestLEO = GetClosestPlayerEx( playerid, CLASS_POLICE, radius );
|
||||||
|
|
||||||
if ( IsPlayerConnected( closestLEO ) )
|
if ( IsPlayerConnected( closestLEO ) && !p_Spectating{ closestLEO } )
|
||||||
{
|
{
|
||||||
new reasonText[ 24 ];
|
new reasonText[ 24 ];
|
||||||
|
|
||||||
|
@ -79,7 +79,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
|
|||||||
if ( IsPlayerInAnyVehicle( playerid ) )
|
if ( IsPlayerInAnyVehicle( playerid ) )
|
||||||
{
|
{
|
||||||
GPS_SetPlayerWaypoint( playerid, g_houseData[ houseid ] [ E_HOUSE_NAME ], g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EY ], g_houseData[ houseid ] [ E_EZ ] );
|
GPS_SetPlayerWaypoint( playerid, g_houseData[ houseid ] [ E_HOUSE_NAME ], g_houseData[ houseid ] [ E_EX ], g_houseData[ houseid ] [ E_EY ], g_houseData[ houseid ] [ E_EZ ] );
|
||||||
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to %s. Follow the arrow to reach your destination.", g_houseData[ houseid ] [ E_HOUSE_NAME ] );
|
SendClientMessageFormatted( playerid, -1, ""COL_GREY"[GPS]"COL_WHITE" You have set your destination to %s"COL_WHITE". Follow the arrow to reach your destination.", g_houseData[ houseid ] [ E_HOUSE_NAME ] );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
|
|
||||||
/* ** Definitions ** */
|
/* ** Definitions ** */
|
||||||
#define POCKET_RADIUS ( 0.09 )
|
#define POCKET_RADIUS ( 0.09 )
|
||||||
#define POOL_TIMER_SPEED ( 500 )
|
#define POOL_TIMER_SPEED ( 25 )
|
||||||
#define DEFAULT_AIM ( 0.38 )
|
#define DEFAULT_AIM ( 0.38 )
|
||||||
#define DEFAULT_POOL_STRING "Pool Table\n{FFFFFF}Press ENTER To Play"
|
#define DEFAULT_POOL_STRING "Pool Table\n{FFFFFF}Press ENTER To Play"
|
||||||
#define POOL_FEE_RATE ( 0.02 )
|
#define POOL_FEE_RATE ( 0.02 )
|
||||||
|
@ -133,8 +133,8 @@ hook OnPlayerPickUpDynPickup( playerid, pickupid )
|
|||||||
|
|
||||||
// Health Pickups
|
// Health Pickups
|
||||||
if ( pickupid == g_HealthPickup ) {
|
if ( pickupid == g_HealthPickup ) {
|
||||||
SetPlayerHealth( playerid, 100.0 );
|
new Float: health;
|
||||||
return 1;
|
if ( GetPlayerHealth( playerid, health ) <= 100 ) return SetPlayerHealth( playerid, 100.0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ignore if theres a delay
|
// ignore if theres a delay
|
||||||
|
@ -19,7 +19,7 @@
|
|||||||
#include <foreach>
|
#include <foreach>
|
||||||
|
|
||||||
#if !defined PHY_TIMER_INTERVAL
|
#if !defined PHY_TIMER_INTERVAL
|
||||||
#define PHY_TIMER_INTERVAL (20.0)
|
#define PHY_TIMER_INTERVAL (50.0)
|
||||||
#endif
|
#endif
|
||||||
#if !defined PHY_MAX_OBJECTS
|
#if !defined PHY_MAX_OBJECTS
|
||||||
#define PHY_MAX_OBJECTS (1024)
|
#define PHY_MAX_OBJECTS (1024)
|
||||||
|
Loading…
Reference in New Issue
Block a user