increase trucking pay
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@ -173,7 +173,7 @@ hook OnPlayerEnterDynRaceCP( playerid, checkpointid )
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new
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iCashEarned = floatround( p_TruckingDistance[ playerid ] * 3.0 + g_aTrailerData[ p_TruckingTrailerModel{ playerid } ] [ p_TruckingTrailer{ playerid } ] [ E_BONUS ] );
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iCashEarned = floatround( p_TruckingDistance[ playerid ] * 5.0 + g_aTrailerData[ p_TruckingTrailerModel{ playerid } ] [ p_TruckingTrailer{ playerid } ] [ E_BONUS ] );
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ach_HandleTruckingCouriers( playerid );
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PlayerTextDrawHide( playerid, p_TruckingTD[ playerid ] );
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