eradicate pawno directory from git
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.gitignore
vendored
22
.gitignore
vendored
@ -9,27 +9,7 @@ samp.ban
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include/*
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# pawno
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pawno/pawn.ico
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pawno/new.pwn
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pawno/settings.ini
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pawno/.pwn
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pawno/pawndisasm.pdb
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pawno/pawncc.pdb
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pawno/pawnc.pdb
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pawno/include/**/*
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!pawno/pawn.cfg
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!pawno/include/a_ig.inc
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!pawno/include/sf-cnr.inc
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!pawno/include/lookupffs.inc
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!pawno/include/a_analytics.inc
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!pawno/include/a_explosion.inc
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!pawno/include/a_weapondata.inc
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!pawno/include/attachments.inc
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!pawno/include/anticheat
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!pawno/include/anticheat/**
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!pawno/include/irresistible
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!pawno/include/irresistible/**
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pawno/*
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# filterscripts
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filterscripts/*
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@ -1,60 +0,0 @@
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/*
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*
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* Author: Lorenc P.
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* Uses: Call Deaths with Explosions
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* Credits: Mauzen, I just edited lol
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*
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*/
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/* ** Stopping crap from duplicate ** */
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#if defined using_lexplode
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#endinput
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#endif
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#define using_lexplode
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/* ** Includes ** */
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#tryinclude < foreach >
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/* ** Some Functions ** */
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#define DestroyObjectTimed(%0,%1) SetTimerEx("lexplode_Destroy",%1,0,"i",%0)
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/* ** Includes ** */
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#define EXPLOSION_TYPE_FUEL_CAR ( 0 )
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#define EXPLOSION_TYPE_LARGE ( 1 )
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#define EXPLOSION_TYPE_MEDIUM ( 2 )
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#define EXPLOSION_TYPE_MOLOTOV ( 3 )
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#define EXPLOSION_TYPE_SMALL ( 4 )
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#define EXPLOSION_TYPE_TINY ( 5 )
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/* ** Forwards ** */
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forward OnPlayerExplosion( killerid, playerid, reason );
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forward lexplode_Destroy( objectid );
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/* ** Script ** */
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stock CreateExplosionEx( playerid, Float: x, Float: y, Float: z, Float: radius, type = EXPLOSION_TYPE_MEDIUM, reason )
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{
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if( type < 0 || type > 5 )
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return;
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new
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objectid = INVALID_OBJECT_ID;
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objectid = CreateObject( 18681 + type, x, y, z - 1.5, 0.0, 0.0, 0.0, 1000.0 );
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SetTimerEx( "lexplode_Destroy", 5000, 0, "i", objectid );
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if( type == 1 || type == 2 || type == 4 ) CreateExplosion( x, y, z, 13, 0.0 );
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foreach(new i : Player)
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{
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PlayerPlaySound( i, 1159, x, y, z );
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if( i == playerid ) continue;
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if( p_Team[ i ] == p_Team[ playerid ] ) continue;
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if( !p_Spawned{ i } ) continue;
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if( p_Spectating{ i } ) continue;
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if( !IsPlayerInRangeOfPoint( i, radius, x, y, z ) ) continue;
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OnPlayerExplosion( playerid, i, reason );
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}
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}
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public lexplode_Destroy( objectid )
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return DestroyObject(objectid);
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@ -1,232 +0,0 @@
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// This is a comment
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// uncomment the line below if you want to write a filterscript
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//#define FILTERSCRIPT
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#include <a_samp>
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#if defined FILTERSCRIPT
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public OnFilterScriptInit()
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{
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print("\n--------------------------------------");
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print(" Blank Filterscript by your name here");
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print("--------------------------------------\n");
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return 1;
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}
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public OnFilterScriptExit()
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{
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return 1;
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}
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#else
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main()
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{
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print("\n----------------------------------");
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print(" Blank Gamemode by your name here");
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print("----------------------------------\n");
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}
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#endif
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public OnGameModeInit()
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{
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// Don't use these lines if it's a filterscript
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SetGameModeText("Blank Script");
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AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
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return 1;
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}
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public OnGameModeExit()
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{
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return 1;
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}
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public OnPlayerRequestClass(playerid, classid)
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{
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SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
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SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
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SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
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return 1;
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}
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public OnPlayerConnect(playerid)
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{
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return 1;
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}
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public OnPlayerDisconnect(playerid, reason)
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{
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return 1;
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}
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public OnPlayerSpawn(playerid)
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{
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return 1;
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}
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public OnPlayerDeath(playerid, killerid, reason)
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{
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return 1;
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}
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public OnVehicleSpawn(vehicleid)
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{
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return 1;
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}
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public OnVehicleDeath(vehicleid, killerid)
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{
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return 1;
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}
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public OnPlayerText(playerid, text[])
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{
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return 1;
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}
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public OnPlayerCommandText(playerid, cmdtext[])
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{
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if (strcmp("/mycommand", cmdtext, true, 10) == 0)
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{
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// Do something here
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return 1;
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}
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return 0;
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}
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public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
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{
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return 1;
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}
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public OnPlayerExitVehicle(playerid, vehicleid)
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{
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return 1;
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}
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public OnPlayerStateChange(playerid, newstate, oldstate)
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{
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return 1;
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}
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public OnPlayerEnterCheckpoint(playerid)
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{
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return 1;
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}
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public OnPlayerLeaveCheckpoint(playerid)
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{
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return 1;
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}
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public OnPlayerEnterRaceCheckpoint(playerid)
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{
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return 1;
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}
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public OnPlayerLeaveRaceCheckpoint(playerid)
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{
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return 1;
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}
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public OnRconCommand(cmd[])
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{
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return 1;
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}
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public OnPlayerRequestSpawn(playerid)
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{
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return 1;
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}
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public OnObjectMoved(objectid)
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{
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return 1;
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}
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public OnPlayerObjectMoved(playerid, objectid)
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{
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return 1;
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}
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public OnPlayerPickUpPickup(playerid, pickupid)
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{
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return 1;
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}
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public OnVehicleMod(playerid, vehicleid, componentid)
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{
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return 1;
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}
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public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
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{
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return 1;
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}
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public OnVehicleRespray(playerid, vehicleid, color1, color2)
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{
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return 1;
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}
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public OnPlayerSelectedMenuRow(playerid, row)
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{
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return 1;
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}
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public OnPlayerExitedMenu(playerid)
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{
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return 1;
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}
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public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
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{
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return 1;
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}
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public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
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{
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return 1;
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}
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public OnRconLoginAttempt(ip[], password[], success)
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{
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return 1;
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}
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public OnPlayerUpdate(playerid)
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{
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return 1;
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}
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public OnPlayerStreamIn(playerid, forplayerid)
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{
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return 1;
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}
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public OnPlayerStreamOut(playerid, forplayerid)
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{
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return 1;
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}
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public OnVehicleStreamIn(vehicleid, forplayerid)
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{
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return 1;
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}
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public OnVehicleStreamOut(vehicleid, forplayerid)
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{
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return 1;
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}
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public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
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{
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return 1;
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}
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public OnPlayerClickPlayer(playerid, clickedplayerid, source)
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{
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return 1;
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}
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Binary file not shown.
Before Width: | Height: | Size: 8.3 KiB |
@ -1,17 +0,0 @@
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[General]
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FileAssoc=1
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[Display]
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WindowMax=1
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WindowX=557
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WindowY=268
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WindowW=790
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WindowH=485
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Splitter=339
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Font_Name=Courier New
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Font_Size=10
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ShowFuncList=1
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[RunOpts]
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CopyDir=\
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ExeFile=pawncc.exe
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Params=-r -w 203
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