wanted level when killing in duel change
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@ -71,7 +71,7 @@ stock CNR_SetPlayerWantedLevel( playerid, level )
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/* ** Functions ** */
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stock GivePlayerWantedLevel( playerid, level )
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{
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if ( ! IsPlayerConnected( playerid ) || IsPlayerNPC( playerid ) || IsPlayerJailed( playerid ) || level == 0 )
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if ( ! IsPlayerConnected( playerid ) || IsPlayerNPC( playerid ) || IsPlayerJailed( playerid ) || IsPlayerDueling( playerid ) || level == 0 )
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return 0;
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new
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