Adds givearmour for level 5
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@ -6,6 +6,24 @@
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*/
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*/
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/* ** Commands ** */
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/* ** Commands ** */
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CMD:givearmour( playerid, params[ ] )
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{
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new pID;
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if ( p_AdminLevel[ playerid] < 5 ) return SendError( playerid, ADMIN_COMMAND_REJECT);
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else if (sscanf (params, "u", pID ) ) SendUsage(playerid, "/givearmour [PLAYER_ID]");
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else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
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else if ( IsPlayerJailed( pID ) ) return SendError( playerid, "This player is jailed, you cannot do this." );
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else if ( IsPlayerAdminOnDuty( pID ) ) return SendError( playerid, "This player is an admin on duty, you cannot do this." );
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else
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{
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SendClientMessageFormatted( pID, -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d) gave you armour.", ReturnPlayerName( playerid ), playerid );
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" You have given armour to %s(%d).", ReturnPlayerName( pID ), pID );
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AddAdminLogLineFormatted( "%s(%d) has given armour to %s(%d)", ReturnPlayerName( playerid ), playerid, ReturnPlayerName( pID ), pID );
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SetPlayerArmour( pID, 100.0 );
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}
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return 1;
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}
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CMD:armorall( playerid, params[ ] )
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CMD:armorall( playerid, params[ ] )
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{
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{
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if ( p_AdminLevel[ playerid ] < 5 )
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if ( p_AdminLevel[ playerid ] < 5 )
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