Change SF vehicle dealership place to Otto Cars
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@ -72,7 +72,7 @@ hook OnScriptInit( )
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CreateEntrance( "[GAS STATION]", -2420.1538, 969.8716, 45.2969, -27.2923, -58.0535, 1003.5469, 6, 28, false, false, 55 );
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CreateEntrance( "[GAS STATION]", -1676.1494, 432.2187, 7.1797, -27.2923, -58.0535, 1003.5469, 6, 29, false, false, 55 );
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CreateEntrance( "[REVELATION CHURCH]", -2482.0703, 2406.6750, 17.1094, 2013.3900, 1589.8300, 977.0594, 1, 1, false, false, -1 );
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CreateEntrance( "[VEHICLE DEALERSHIP]", -2521.1895, -624.9482, 132.7838, -1868.0262, -617.5386, 1002.1284, 9, 32, true , false, 55 );
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// CreateEntrance( "[VEHICLE DEALERSHIP]", -2521.1895, -624.9482, 132.7838, -1868.0262, -617.5386, 1002.1284, 9, 32, true , false, 55 ); // move SF vehicle dealership
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CreateEntrance( "[SOCCER STADIUM]", -2080.1951, -407.7742, 38.7344, -1807.8997, 435.8948, 1039.4382, 9, 32, true , false, -1 );
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CreateEntrance( "[BOXING STADIUM]", -2051.5239, -407.7723, 38.7344, -281.8263, 10.5794, 2217.3096, 9, 32, true , false, -1 );
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CreateEntrance( "[FILM STUDIO]", -2591.4668, 170.4937, 4.7348, 2330.5608, 897.3838, 1054.8489, 1, 21, true , false, 38 );
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@ -50,7 +50,7 @@ hook OnScriptInit( playerid )
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CreateNavigation( "Police Station", -1609.2813, 712.9857, 13.7334, CITY_SF, "Blow up jail cells" );
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CreateNavigation( "City Hall", -2766.4087, 375.5447, 6.33470, CITY_SF, "Change your job/city" );
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CreateNavigation( "Supa Save", -2446.3350, 752.2393, 35.1719, CITY_SF, "Buy items and materials" );
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CreateNavigation( "Vehicle Dealership", -2521.1895, -624.942, 132.780, CITY_SF, "Buy personal vehicles" );
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CreateNavigation( "Vehicle Dealership", -1643.4491, 1204.1764, 7.2500, CITY_SF, "Buy personal vehicles" );
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CreateNavigation( "Trucking", -2127.8599, -228.7343, 35.323, CITY_SF, "Trucking minijob" );
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CreateNavigation( "Airport", -1422.4063, -286.5081, 14.148, CITY_SF, "Fast-travel between cities" );
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CreateNavigation( "V.I.P Lounge", -1880.7598, 822.3964, 35.1778, CITY_SF, ""COL_GOLD"V.I.P weapon locker" );
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@ -116,8 +116,8 @@ hook OnScriptInit( )
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CreateMultipleRobberies( "Hotel da Novic", ROBBERY_SAFE_PAY, -1967.766357, 1367.773925, 6.879500000, 86.700000, 0 );
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CreateRobberyNPC( "Hotel Bartender", ROBBERY_BOT_PAY, -1944.5562,1362.2947,7.3546,86.4801, 126, 0 );
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CreateMultipleRobberies( "Vehicle Dealership", ROBBERY_SAFE_PAY, -1862.799682, -652.836608, 1001.578125, -89.80000, 0 );
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CreateRobberyNPC( "Vehicle Dealer", ROBBERY_BOT_PAY, -1864.9419,-648.5046,1002.1284,357.5644, 186, 0 );
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// CreateMultipleRobberies( "Vehicle Dealership", ROBBERY_SAFE_PAY, -1862.799682, -652.836608, 1001.578125, -89.80000, 0 );
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// CreateRobberyNPC( "Vehicle Dealer", ROBBERY_BOT_PAY, -1864.9419,-648.5046,1002.1284,357.5644, 186, 0 ); // move sf vehicle dealership
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CreateMultipleRobberies( "Vehicle Dealership", ROBBERY_SAFE_PAY, -125.972930, 122.111770, 1004.083740, 0.000000, 31, 32 );
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CreateRobberyNPC( "Vehicle Dealer", ROBBERY_BOT_PAY, -125.2779,121.3010,1004.7233,345.3443, 186, 31, 32 );
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@ -247,11 +247,11 @@ new
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hook OnScriptInit( )
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{
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// create checkpoints and labels for the dealerships
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g_VehicleDealerCP[ 0 ] = CreateDynamicCP( -1867.9092, -646.3469, 1002.1284, 1.0, -1, -1, -1, 25.0 );
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g_VehicleDealerCP[ 0 ] = CreateDynamicCP( -1656.8959, 1210.0518, 7.2500, 1.0, -1, -1, -1, 25.0 );
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g_VehicleDealerCP[ 1 ] = CreateDynamicCP( -126.2794, 117.3427, 1004.7233, 1.0, -1, -1, -1, 25.0 );
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g_VehicleDealerCP[ 2 ] = CreateDynamicCP( 540.7507, -1299.1378, 17.2859, 1.0, -1, -1, -1, 25.0 );
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CreateDynamic3DTextLabel( "[PURCHASE VEHICLE]", COLOR_GOLD, -1867.9092, -646.3469, 1002.1284, 20.0 );
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CreateDynamic3DTextLabel( "[PURCHASE VEHICLE]", COLOR_GOLD, -1656.8959, 1210.0518, 7.2500, 20.0 );
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CreateDynamic3DTextLabel( "[PURCHASE VEHICLE]", COLOR_GOLD, -126.2794, 117.3427, 1004.7233, 20.0 );
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CreateDynamic3DTextLabel( "[PURCHASE VEHICLE]", COLOR_GOLD, 540.7507, -1299.1378, 17.2859, 20.0 );
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return 1;
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@ -408,16 +408,16 @@ static stock InitializeServerVehicles( )
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AddStaticVehicle( 482, -2584.8413, 73.6874, 4.8535, 90.9373, 131, 131 ); // The Lost
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// Vehicle Dealership
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tmpVariable = AddStaticVehicle( 494, -1867.3900, -621.3196, 1007.0273, 130.5349, -1, -1 ); // DL1
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SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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tmpVariable = AddStaticVehicle( 411, -1884.5225, -649.6725, 1002.1954, 318.3886, 135, 135 ); // DL2 (Make blue)
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SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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tmpVariable = AddStaticVehicle( 522, -1880.0536, -620.1569, 1002.0333, 298.1258, 222, 222 ); // orange
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SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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tmpVariable = AddStaticVehicle( 463, -1880.0132, -622.3101, 1002.0271, 268.1333, 222, 222 ); // orange
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SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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tmpVariable = AddStaticVehicle( 451, -1879.5490, -630.3375, 1002.1699, 318.5035, 1, 1 ); // white
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SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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// tmpVariable = AddStaticVehicle( 494, -1867.3900, -621.3196, 1007.0273, 130.5349, -1, -1 ); // DL1
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// SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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// tmpVariable = AddStaticVehicle( 411, -1884.5225, -649.6725, 1002.1954, 318.3886, 135, 135 ); // DL2 (Make blue)
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// SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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// tmpVariable = AddStaticVehicle( 522, -1880.0536, -620.1569, 1002.0333, 298.1258, 222, 222 ); // orange
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// SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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// tmpVariable = AddStaticVehicle( 463, -1880.0132, -622.3101, 1002.0271, 268.1333, 222, 222 ); // orange
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// SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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// tmpVariable = AddStaticVehicle( 451, -1879.5490, -630.3375, 1002.1699, 318.5035, 1, 1 ); // white
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// SetVehicleVirtualWorld( tmpVariable, 31 ), LinkVehicleToInterior( tmpVariable, 9 ), SetVehicleParamsEx( tmpVariable, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF );
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#if defined __cloudy_fishing_system
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// SF Fishing Boats
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