adds back /(bc)breakcuffs

This commit is contained in:
Damen 2019-04-17 19:29:27 -04:00
parent d4ec561a8a
commit 64a089e024

View File

@ -306,6 +306,12 @@ CMD:detain( playerid, params[ ] )
return 1;
}
CMD:bc( playerid, params[ ] ) return cmd_breakcuffs(playerid, params);
CMD:breakcuffs( playerid, params[ ] )
{
return BreakPlayerCuffs( playerid );
}
/* ** Functions ** */
stock AwardArrest( victimid, playerid )
{
@ -369,6 +375,8 @@ stock BreakPlayerCuffs( playerid )
{
if ( !IsPlayerConnected( playerid ) || IsPlayerDead( playerid ) ) return false;
if ( !IsPlayerCuffed( playerid ) ) return SendError( playerid, "You are not cuffed." );
if ( p_BobbyPins[ playerid ] < 1 )
{
ShowPlayerHelpDialog( playerid, 4000, "You can buy bobby pins at Supa Save or a 24/7 store to break cuffs." );
@ -406,13 +414,11 @@ stock BreakPlayerCuffs( playerid )
}
else
{
SendServerMessage( playerid, "You have snapped your bobby pin and failed to break out of your cuffs. Re-attempting in 3 seconds." );
SendServerMessage( playerid, "You have snapped your bobby pin and failed to break out of your cuffs." );
return false;
}
}
function BreakPlayerCuffsAttempt( playerid ) return BreakPlayerCuffs( playerid ), 1;
stock AwardNearestLEO( playerid, reason )
{
if ( ! IsPlayerConnected( playerid ) || playerid == INVALID_PLAYER_ID || GetPlayerWantedLevel( playerid ) < 2 || IsPlayerDead( playerid ) )