adjust clerk xp credit

This commit is contained in:
Lorenc Pekaj 2018-10-08 21:02:03 +11:00
parent aa00cd6346
commit 6b3cb411cf

View File

@ -551,7 +551,6 @@ function OnPlayerHoldupStore( playerid, clerkid, step )
SendServerMessage( playerid, "You have successfully robbed "COL_GOLD"%s"COL_WHITE" from "COL_GREY"%s"COL_WHITE".", cash_format( robbedNpc ), g_robberyNpcData[ clerkid ] [ E_NPC_NAME ] ); SendServerMessage( playerid, "You have successfully robbed "COL_GOLD"%s"COL_WHITE" from "COL_GREY"%s"COL_WHITE".", cash_format( robbedNpc ), g_robberyNpcData[ clerkid ] [ E_NPC_NAME ] );
}*/ }*/
GivePlayerExperience( playerid, E_ROBBERY, 0.8 );
PlayerPlaySound( playerid, 5201, 0.0, 0.0, 0.0 ); PlayerPlaySound( playerid, 5201, 0.0, 0.0, 0.0 );
} else { } else {
PlayerPlaySound( playerid, 5205, 0.0, 0.0, 0.0 ); PlayerPlaySound( playerid, 5205, 0.0, 0.0, 0.0 );
@ -561,6 +560,7 @@ function OnPlayerHoldupStore( playerid, clerkid, step )
return SendError( playerid, "A money exploit occurred. Contact Lorenc ASAP." ); return SendError( playerid, "A money exploit occurred. Contact Lorenc ASAP." );
GivePlayerCash( playerid, amount ); GivePlayerCash( playerid, amount );
GivePlayerExperience( playerid, E_ROBBERY, 0.2 ); // give 10% of what it normally does, since it does this for like 4-5 times
SetPVarInt( playerid, sprintf( "robbedNpc_%d", clerkid ), robbedNpc ); SetPVarInt( playerid, sprintf( "robbedNpc_%d", clerkid ), robbedNpc );
PlayerTextDrawSetString( playerid, p_RobberyAmountTD[ playerid ], sprintf( "Robbed ~g~~h~%s", cash_format( robbedNpc ) ) ); PlayerTextDrawSetString( playerid, p_RobberyAmountTD[ playerid ], sprintf( "Robbed ~g~~h~%s", cash_format( robbedNpc ) ) );
} }