tiny cleanup + update updates.txt
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@ -14,8 +14,8 @@
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#define DIALOG_ADMIN_CMDS 1167
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#define DIALOG_ADMIN_CMDS 1167
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#define DIALOG_ADMIN_CMDS_BACK 1168
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#define DIALOG_ADMIN_CMDS_BACK 1168
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/* ** Variables ** */
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/* ** Variables ** */
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enum E_COMMAND_DATA
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enum E_COMMAND_DATA
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{
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{
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E_LEVEL,
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E_LEVEL,
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@ -23,7 +23,7 @@ enum E_COMMAND_DATA
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E_DESCRIPTION[ 144 ],
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E_DESCRIPTION[ 144 ],
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}
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}
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new
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static stock
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g_CommandData [ ] [ E_COMMAND_DATA ] =
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g_CommandData [ ] [ E_COMMAND_DATA ] =
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{
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{
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/* ** Level 1 Commands ** */
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/* ** Level 1 Commands ** */
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@ -200,7 +200,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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{
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{
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szHugeString[ 0 ] = '\0';
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szHugeString[ 0 ] = '\0';
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new
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new
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level = ( listitem + 1 );
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level = ( listitem + 1 );
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if ( p_AdminLevel[ playerid ] < level )
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if ( p_AdminLevel[ playerid ] < level )
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@ -208,7 +208,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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for (new iLine = 0; iLine < sizeof( g_CommandData ); iLine ++ ) if ( g_CommandData[ iLine ][ E_LEVEL ] == level )
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for (new iLine = 0; iLine < sizeof( g_CommandData ); iLine ++ ) if ( g_CommandData[ iLine ][ E_LEVEL ] == level )
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{
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{
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format( szHugeString, sizeof( szHugeString ), "%s"COL_GREY"%s\t"COL_WHITE"%s\n",
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format( szHugeString, sizeof( szHugeString ), "%s"COL_GREY"%s\t"COL_WHITE"%s\n",
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szHugeString,
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szHugeString,
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g_CommandData[ iLine ][ E_COMMAND ],
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g_CommandData[ iLine ][ E_COMMAND ],
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g_CommandData[ iLine ][ E_DESCRIPTION ]);
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g_CommandData[ iLine ][ E_DESCRIPTION ]);
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@ -395,7 +395,7 @@ CMD:vip( playerid, params[ ] )
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if ( vip_description[ 0 ] == '\0' ) {
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if ( vip_description[ 0 ] == '\0' ) {
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vip_description = " \t"COL_WHITE"Regular VIP\t"COL_BRONZE"Bronze VIP\t"COL_GOLD"Gold V.I.P\n";
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vip_description = " \t"COL_WHITE"Regular VIP\t"COL_BRONZE"Bronze VIP\t"COL_GOLD"Gold V.I.P\n";
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strcat( vip_description, ""COL_GREEN"Price (USD)\t"COL_WHITE"$5.00 /mo\t"COL_BRONZE"$10.00 /mo\t"COL_GOLD"$20.00 /mo\n" );
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strcat( vip_description, ""COL_GREEN"Price (USD)\t"COL_WHITE"$5.00 /mo\t"COL_BRONZE"$10.00 /mo\t"COL_GOLD"$18.00 /mo\n" );
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strcat( vip_description, "Total house slots\t5\t10\tunlimited\n" );
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strcat( vip_description, "Total house slots\t5\t10\tunlimited\n" );
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strcat( vip_description, "Total garage slots*\t5\t10\tunlimited\n" );
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strcat( vip_description, "Total garage slots*\t5\t10\tunlimited\n" );
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strcat( vip_description, "Total business slots\t5\t10\tunlimited\n" );
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strcat( vip_description, "Total business slots\t5\t10\tunlimited\n" );
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@ -16,7 +16,7 @@
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#pragma option -d3
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#pragma option -d3
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#pragma dynamic 7200000
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#pragma dynamic 7200000
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#define DEBUG_MODE
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//#define DEBUG_MODE
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#if defined DEBUG_MODE
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#if defined DEBUG_MODE
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#pragma option -d3
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#pragma option -d3
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@ -2,6 +2,9 @@
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(+) Adds passive mode (togglable via /settings). Disables random death matching as an innocent player.
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(+) Adds passive mode (togglable via /settings). Disables random death matching as an innocent player.
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(+) You can now disable automatic weapon pickup through /settings.
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(+) You can now disable automatic weapon pickup through /settings.
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(+) Admins can now track the hitmarker of spectating players.
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(+) Admins can now track the hitmarker of spectating players.
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(+) /acmds is now entirely based off dialogs thanks to Stev.
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(/) Gold V.I.P costs no more than $18.00 USD a month (1,800 IC).
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(/) Shark cards have been reduced by 10% in price, and a lot of the other items have also been reduced.
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(/) If you successfully break your cuffs, you get immunity from being tazed for 10 seconds.
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(/) If you successfully break your cuffs, you get immunity from being tazed for 10 seconds.
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(/) Default 25% success rate breaking cuffs... Increases with more police in the server.
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(/) Default 20% success rate breaking cuffs... Increases with more police in the server.
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(/) Simplified "/cp" (alternatively, /settings) dialog.
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(/) Simplified "/cp" (alternatively, /settings) dialog.
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