passive players will not be able to pick up weapon, ammo and money drops.
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@ -133,6 +133,10 @@ hook OnPlayerPickUpDynPickup( playerid, pickupid )
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if ( p_PlayerPickupDelay[ playerid ] > GetServerTime( ) )
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return 1;
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// if player is in passive mode cannot pickup weapons, ammo
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if ( IsPlayerPassive( playerid ) )
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return 1;
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// Player Drops
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foreach ( new dropid : weapondrop )
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{
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