moving MAX_WANTED_LVL into the correct place

This commit is contained in:
Steven Howard 2018-12-01 23:20:56 +00:00
parent a5ebc11274
commit 77a152d929
2 changed files with 4 additions and 2 deletions

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@ -1,6 +1,6 @@
/*
* Irresistible Gaming (c) 2018
* Developed by Lorenc Pekaj
* Developed by Lorenc Pekaj, Steven Howard
* Module: cnr\wanted_level.pwn
* Purpose: server-sided wanted level system (hooks the natives)
*/
@ -8,6 +8,9 @@
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Definitions ** */
#define MAX_WANTED_LVL 2048
/* ** Variables ** */
new stock
p_WantedLevel [ MAX_PLAYERS ];

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@ -78,7 +78,6 @@ new bool: False = false;
#define CreateBillboard(%0,%1,%2,%3,%4) SetDynamicObjectMaterialText(CreateDynamicObject(7246,%1,%2,%3,0,0,%4),0,(%0),120,"Arial",24,0,-1,-16777216,1)
#define MAX_BURGLARY_SLOTS 8
#define MAX_WANTED_LVL 2048
#define MAX_TIME_TIED 180
#define MAX_VEH_ATTACHED_OBJECTS 2