call CHEAT_TYPE_CARWARP instead of RAPID_FIRE
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@ -26,7 +26,7 @@ hook OnPlayerStateChange( playerid, newstate, oldstate )
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if ( p_ac_CarWarpTime[ playerid ] > server_time )
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if ( p_ac_CarWarpTime[ playerid ] > server_time )
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{
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{
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CallLocalFunction( "OnPlayerCheatDetected", "ddd", playerid, CHEAT_TYPE_RAPIDFIRE, 0 );
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CallLocalFunction( "OnPlayerCheatDetected", "ddd", playerid, CHEAT_TYPE_CARWARP, 0 );
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return Y_HOOKS_BREAK_RETURN_1;
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return Y_HOOKS_BREAK_RETURN_1;
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}
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}
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