erase huge string for use
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@ -265,7 +265,7 @@ public OnServerUpdateTimer( )
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{
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// AFK Jail
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if ( p_WantedLevel[ playerid ] >= 6 && p_InHouse[ playerid ] == -1 && !IsPlayerAdminOnDuty( playerid ) && !IsPlayerInEntrance( playerid, g_VIPLounge[ CITY_SF ] ) && !IsPlayerInEntrance( playerid, g_VIPLounge[ CITY_LV ] ) && !IsPlayerInEntrance( playerid, g_VIPLounge[ CITY_LS ] ) && !IsPlayerTied( playerid ) && !IsPlayerKidnapped( playerid ) && !IsPlayerCuffed( playerid ) && !IsPlayerTazed( playerid ) && IsPlayerSpawned( playerid ) ) { // && !IsPlayerDetained( playerid )
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if ( !AwardNearestLEO( playerid, 1 ) )
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{
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JailPlayer( playerid, 60, 1 );
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@ -5705,6 +5705,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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new bool: has = false;
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// erase large string for ease
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erase( szHugeString );
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erase( szLargeString );
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// show items
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