From 80b252e9fbc2dfa7919c2d6e40fe15f5d5fc89a4 Mon Sep 17 00:00:00 2001 From: Cloudy <36423427+meCloudy@users.noreply.github.com> Date: Sun, 2 Jun 2019 14:50:15 +0300 Subject: [PATCH] Fixes player quit to avoid No longer awards nearest cop is criminal is in event --- gamemodes/irresistible/cnr/features/cop/arrest.pwn | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/gamemodes/irresistible/cnr/features/cop/arrest.pwn b/gamemodes/irresistible/cnr/features/cop/arrest.pwn index 794754a..309c2bb 100644 --- a/gamemodes/irresistible/cnr/features/cop/arrest.pwn +++ b/gamemodes/irresistible/cnr/features/cop/arrest.pwn @@ -437,7 +437,11 @@ stock BreakPlayerCuffs( playerid ) stock AwardNearestLEO( playerid, reason ) { - if ( ! IsPlayerConnected( playerid ) || playerid == INVALID_PLAYER_ID || GetPlayerWantedLevel( playerid ) < 2 || IsPlayerDead( playerid ) ) + #if defined __cloudy_event_system + if ( ! IsPlayerConnected( playerid ) || playerid == INVALID_PLAYER_ID || GetPlayerWantedLevel( playerid ) < 2 || ReturnPlayerHealth( playerid ) <= 0 || IsPlayerInEvent( playerid ) ) + #else + if ( ! IsPlayerConnected( playerid ) || playerid == INVALID_PLAYER_ID || GetPlayerWantedLevel( playerid ) < 2 || ReturnPlayerHealth( playerid ) <= 0 ) + #endif return false; new Float: radius = ( IsPlayerInAnyVehicle( playerid ) ? 150.0 : 75.0 ); // If player is in a vehicle, increase radius due to ability to get farther quicker. @@ -500,4 +504,4 @@ hook OnPlayerUpdateEx( playerid ) } } return 1; -} \ No newline at end of file +}