commit
81d64d22e5
@ -94,7 +94,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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p_Uptime[ playerid ] = 0;
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p_Uptime[ playerid ] = 0;
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ShowAchievement( playerid, "Registering to SF-CnR!", 1 );
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ShowAchievement( playerid, "Registering to SF-CnR!", 1 );
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p_PlayerLogged{ playerid } = true;
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p_PlayerLogged{ playerid } = true;
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SetPlayerCash( playerid, 0 );
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SetPlayerCash( playerid, 5000 );
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SetPlayerScore( playerid, 0 );
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SetPlayerScore( playerid, 0 );
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p_Kills[ playerid ] = 1;
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p_Kills[ playerid ] = 1;
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p_Deaths[ playerid ] = 1;
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p_Deaths[ playerid ] = 1;
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@ -172,7 +172,7 @@ hook OnProgressCompleted( playerid, progressid, params )
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Get2DCity( szCity, g_entranceData[ id ] [ E_EX ], g_entranceData[ id ] [ E_EY ], g_entranceData[ id ] [ E_EZ ] );
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Get2DCity( szCity, g_entranceData[ id ] [ E_EX ], g_entranceData[ id ] [ E_EY ], g_entranceData[ id ] [ E_EZ ] );
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GetZoneFromCoordinates( szLocation, g_entranceData[ id ] [ E_EX ], g_entranceData[ id ] [ E_EY ], g_entranceData[ id ] [ E_EZ ] );
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GetZoneFromCoordinates( szLocation, g_entranceData[ id ] [ E_EX ], g_entranceData[ id ] [ E_EY ], g_entranceData[ id ] [ E_EZ ] );
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if ( !strmatch( szCity, "San Fierro" ) && !strmatch( szCity, "Las Venturas" ) && !strmatch( szCity, "Los Santos" ) ) g_robberyData[ robberyid ] [ E_SAFE_LOOT ] /= 2; // Halve Profit outside SF, LV & LS
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if ( !strmatch( szCity, "San Fierro" ) && !strmatch( szCity, "Las Venturas" ) && !strmatch( szCity, "Los Santos" ) ) g_robberyData[ robberyid ] [ E_SAFE_LOOT ] /= 2; // Halve Profit outside SF, LV & LS
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//if ( strmatch( szCity, "Las Venturas" ) || strmatch( szCity, "Los Santos" ) ) g_robberyData[ robberyid ] [ E_SAFE_LOOT ] = floatround( g_robberyData[ robberyid ] [ E_SAFE_LOOT ] * 0.75 ); // Remove 25%
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if ( strmatch( szCity, "Las Venturas" ) || strmatch( szCity, "Los Santos" ) ) g_robberyData[ robberyid ] [ E_SAFE_LOOT ] = floatround( g_robberyData[ robberyid ] [ E_SAFE_LOOT ] * 0.5 ); // Remove 50%
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SendGlobalMessage( COLOR_GOLD, "[ROBBERY]"COL_WHITE" %s(%d) has robbed "COL_GOLD"%s"COL_WHITE" from %s near %s in %s!", ReturnPlayerName( playerid ), playerid, cash_format( g_robberyData[ robberyid ] [ E_SAFE_LOOT ] ), g_robberyData[ robberyid ] [ E_NAME ], szLocation, szCity );
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SendGlobalMessage( COLOR_GOLD, "[ROBBERY]"COL_WHITE" %s(%d) has robbed "COL_GOLD"%s"COL_WHITE" from %s near %s in %s!", ReturnPlayerName( playerid ), playerid, cash_format( g_robberyData[ robberyid ] [ E_SAFE_LOOT ] ), g_robberyData[ robberyid ] [ E_NAME ], szLocation, szCity );
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}
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}
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else if ( p_InBusiness[ playerid ] != -1 )
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else if ( p_InBusiness[ playerid ] != -1 )
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