alert passive player he cannot pick up dropped weapons
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@ -138,15 +138,15 @@ hook OnPlayerPickUpDynPickup( playerid, pickupid )
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if ( p_PlayerPickupDelay[ playerid ] > GetServerTime( ) )
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if ( p_PlayerPickupDelay[ playerid ] > GetServerTime( ) )
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return 1;
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return 1;
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// if player is in passive mode cannot pickup weapons, ammo
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if ( IsPlayerPassive( playerid ) )
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return 1;
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// Player Drops
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// Player Drops
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foreach ( new dropid : weapondrop )
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foreach ( new dropid : weapondrop )
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{
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{
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if ( g_weaponDropData[ dropid ] [ E_PICKUP ] == pickupid )
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if ( g_weaponDropData[ dropid ] [ E_PICKUP ] == pickupid )
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{
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{
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// if player is in passive mode cannot pickup weapons, ammo
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if ( IsPlayerPassive( playerid ) )
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return ShowPlayerHelpDialog( playerid, 2500, "You cannot pick up dropped items in ~r~passive mode." );
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if ( g_weaponDropData[ dropid ] [ E_WEAPON_ID ] == WEAPON_HEALTH )
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if ( g_weaponDropData[ dropid ] [ E_WEAPON_ID ] == WEAPON_HEALTH )
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{
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{
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new
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new
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