diff --git a/gamemodes/irresistible/cnr/features/race.pwn b/gamemodes/irresistible/cnr/features/race.pwn index 1b2d1e3..9cb83ec 100644 --- a/gamemodes/irresistible/cnr/features/race.pwn +++ b/gamemodes/irresistible/cnr/features/race.pwn @@ -84,7 +84,7 @@ hook OnPlayerEnterDynArea( playerid, areaid ) // see if ahead AttachDynamicObjectToVehicle( g_raceData[ raceid ] [ E_OUTRUN_OBJECT ], vehicleid, 0.0, OUTRUN_DIST, -15.0, 0.0, 0.0, 0.0 ); - AttachDynamicAreaToVehicle( g_raceData[ raceid ] [ E_OUTRUN_SPHERE ], vehicleid, 0.0, -OUTRUN_DIST - 5.0 ); + AttachDynamicAreaToVehicle( g_raceData[ raceid ] [ E_OUTRUN_SPHERE ], vehicleid, 0.0, OUTRUN_DIST * 2 ); } return 1; } @@ -571,6 +571,7 @@ CMD:race( playerid, params[ ] ) // stream to players foreach (new i : Player) if ( p_raceLobbyId[ i ] == raceid ) { Streamer_AppendArrayData( STREAMER_TYPE_RACE_CP, g_raceData[ raceid ] [ E_START_CHECKPOINT ], E_STREAMER_PLAYER_ID, i ); + Streamer_Update( i ); } // see if racers is 2 @@ -689,42 +690,37 @@ function OnRaceCountdown( raceid, time ) if ( time <= 0 ) { - foreach (new playerid : Player) if ( p_raceLobbyId[ playerid ] == raceid ) - { - if ( g_raceData[ raceid ] [ E_MODE ] == RACE_OUTRUN ) - { - // create sphere ahead of leader - if ( g_raceData[ raceid ] [ E_LOBBY_HOST ] == playerid ) - { - new - vehicleid = GetPlayerVehicleID( playerid ), Float: A; + // destroy starting checkpoint + DestroyDynamicRaceCP( g_raceData[ raceid ] [ E_START_CHECKPOINT ] ); + g_raceData[ raceid ] [ E_CD_TIMER ] = -1; - GetVehicleZAngle( vehicleid, A ); + if ( g_raceData[ raceid ] [ E_MODE ] == RACE_OUTRUN ) + { + new hostid = g_raceData[ raceid ] [ E_LOBBY_HOST ]; + new vehicleid = GetPlayerVehicleID( hostid ); - // create sphere obj - g_raceData[ raceid ] [ E_OUTRUN_LEAD ] = playerid; - g_raceData[ raceid ] [ E_OUTRUN_SPHERE ] = CreateDynamicCircle( 0.0, 0.0, 10.0 ); - g_raceData[ raceid ] [ E_OUTRUN_OBJECT ] = CreateDynamicObject( 11752, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -1, -1, 0 ); - g_raceData[ raceid ] [ E_OUTRUN_TIMER ] = SetTimerEx( "OnRaceOutrun", 250, true, "d", raceid ); + // create sphere obj + g_raceData[ raceid ] [ E_OUTRUN_LEAD ] = hostid; + g_raceData[ raceid ] [ E_OUTRUN_SPHERE ] = CreateDynamicCircle( 0.0, 0.0, 10.0 ); + g_raceData[ raceid ] [ E_OUTRUN_OBJECT ] = CreateDynamicObject( 11752, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -1, -1, .playerid = 0 ); + g_raceData[ raceid ] [ E_OUTRUN_TIMER ] = SetTimerEx( "OnRaceOutrun", 250, true, "d", raceid ); - // attach objects - Streamer_RemoveArrayData( STREAMER_TYPE_OBJECT, g_raceData[ raceid ] [ E_OUTRUN_OBJECT ], E_STREAMER_PLAYER_ID, 0 ); - AttachDynamicObjectToVehicle( g_raceData[ raceid ] [ E_OUTRUN_OBJECT ], vehicleid, 0.0, OUTRUN_DIST, -15.0, 0.0, 0.0, 0.0 ); - AttachDynamicAreaToVehicle( g_raceData[ raceid ] [ E_OUTRUN_SPHERE ], vehicleid, 0.0, -OUTRUN_DIST - 4.0 ); - } + // attach objects + Streamer_RemoveArrayData( STREAMER_TYPE_OBJECT, g_raceData[ raceid ] [ E_OUTRUN_OBJECT ], E_STREAMER_PLAYER_ID, 0 ); + AttachDynamicObjectToVehicle( g_raceData[ raceid ] [ E_OUTRUN_OBJECT ], vehicleid, 0.0, OUTRUN_DIST, -15.0, 0.0, 0.0, 0.0 ); + AttachDynamicAreaToVehicle( g_raceData[ raceid ] [ E_OUTRUN_SPHERE ], vehicleid, 0.0, OUTRUN_DIST * 2 ); + foreach ( new playerid : Player ) if ( p_raceLobbyId[ playerid ] == raceid ) + { // show checkpoint for player Streamer_AppendArrayData( STREAMER_TYPE_OBJECT, g_raceData[ raceid ] [ E_OUTRUN_OBJECT ], E_STREAMER_PLAYER_ID, playerid ); - } + Streamer_Update( playerid ); - // destroy starting checkpoint - DestroyDynamicRaceCP( g_raceData[ raceid ] [ E_START_CHECKPOINT ] ); - - // show gametext - GameTextForPlayer( playerid, "~g~GO!", 2000, 3 ); - PlayerPlaySound( playerid, 1057, 0.0, 0.0, 0.0 ); - } - g_raceData[ raceid ] [ E_CD_TIMER ] = -1; + // show gametext + GameTextForPlayer( playerid, "~g~GO!", 2000, 3 ); + PlayerPlaySound( playerid, 1057, 0.0, 0.0, 0.0 ); + } + } } else { @@ -833,7 +829,7 @@ function OnRaceOutrun( raceid ) // see if ahead AttachDynamicObjectToVehicle( g_raceData[ raceid ] [ E_OUTRUN_OBJECT ], iVehicle, 0.0, OUTRUN_DIST, -15.0, 0.0, 0.0, 0.0 ); - AttachDynamicAreaToVehicle( g_raceData[ raceid ] [ E_OUTRUN_SPHERE ], iVehicle, 0.0, -OUTRUN_DIST - 4.0 ); + AttachDynamicAreaToVehicle( g_raceData[ raceid ] [ E_OUTRUN_SPHERE ], iVehicle, 0.0, OUTRUN_DIST * 2 ); } } } @@ -959,7 +955,7 @@ stock RemovePlayerFromRace( playerid ) // see if ahead AttachDynamicObjectToVehicle( g_raceData[ raceid ] [ E_OUTRUN_OBJECT ], iVehicle, 0.0, OUTRUN_DIST, -15.0, 0.0, 0.0, 0.0 ); - AttachDynamicAreaToVehicle( g_raceData[ raceid ] [ E_OUTRUN_SPHERE ], iVehicle, 0.0, -OUTRUN_DIST - 4.0 ); + AttachDynamicAreaToVehicle( g_raceData[ raceid ] [ E_OUTRUN_SPHERE ], iVehicle, 0.0, OUTRUN_DIST * 2 ); } else {