Merged battle-royale into master
This commit is contained in:
commit
8237e7047f
@ -232,7 +232,7 @@ stock AC_SetPlayerHealth( playerid, Float:amount )
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}
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AC_SetPlayerSpawned( playerid, false );
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CallRemoteFunction( "OnPlayerDeathEx", "ddfd", playerid, p_LastDamageIssuer[ playerid ], p_LastWeaponIssuer[ playerid ], 3.3, 3 );
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SetTimerEx( "OnPlayerDeathEx", 10, false, "ddfd", playerid, p_LastDamageIssuer[ playerid ], p_LastWeaponIssuer[ playerid ], 3.3, 3 );
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}
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return SetPlayerHealth( playerid, amount );
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}
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@ -73,7 +73,7 @@ hook OnScriptInit( )
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CreateEntrance( "[GAS STATION]", -1676.1494, 432.2187, 7.1797, -27.2923, -58.0535, 1003.5469, 6, 29, false, false, 55 );
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CreateEntrance( "[REVELATION CHURCH]", -2482.0703, 2406.6750, 17.1094, 2013.3900, 1589.8300, 977.0594, 1, 1, false, false, -1 );
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CreateEntrance( "[VEHICLE DEALERSHIP]", -2521.1895, -624.9482, 132.7838, -1868.0262, -617.5386, 1002.1284, 9, 32, true , false, 55 );
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CreateEntrance( "[SOCCER STADIUM]", -2109.6680, -444.1471, 38.7344, -1807.8997, 435.8948, 1039.4382, 9, 32, true , false, 33 );
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CreateEntrance( "[SOCCER STADIUM]", -2080.1951, -407.7742, 38.7344, -1807.8997, 435.8948, 1039.4382, 9, 32, true , false, 33 );
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CreateEntrance( "[BOXING STADIUM]", -2051.5239, -407.7723, 38.7344, -281.8263, 10.5794, 2217.3096, 9, 32, true , false, 33 );
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CreateEntrance( "[FILM STUDIO]", -2591.4668, 170.4937, 4.7348, 2330.5608, 897.3838, 1054.8489, 1, 21, true , false, 38 );
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CreateEntrance( "[FREEFALL]", -1749.2736, 871.2025, 25.0859, -1753.7821, 883.8984, 295.6010, 0, 0, false, false, -1 );
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@ -20,6 +20,7 @@
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#include "irresistible\cnr\features\robbery\_robbery.pwn"
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#include "irresistible\cnr\features\player_items\_player_items.pwn"
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#include "irresistible\cnr\features\visage\_visage.pwn"
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#include "irresistible\cnr\features\battleroyale\_battleroyale.pwn"
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// special (xmas/easter/nye)
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// #include "irresistible\cnr\features\christmas.pwn"
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@ -0,0 +1,9 @@
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/*
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* Irresistible Gaming (c) 2018
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* Developed by Lorenc
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* Module: battleroyale/battleroyale.pwn
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* Purpose: encloses all battleroyale related modules (warning: order of includes is very important)
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*/
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/* ** Includes ** */
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#include "irresistible\cnr\features\battleroyale\battleroyale.pwn"
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1401
gamemodes/irresistible/cnr/features/battleroyale/battleroyale.pwn
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1401
gamemodes/irresistible/cnr/features/battleroyale/battleroyale.pwn
Normal file
File diff suppressed because it is too large
Load Diff
@ -37,11 +37,7 @@ hook OnPlayerDisconnect( playerid, reason )
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return 1;
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}
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#if defined AC_INCLUDED
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hook OnPlayerDeathEx( playerid, killerid, reason, Float: damage, bodypart )
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#else
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hook OnPlayerDeath( playerid, killerid, reason )
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#endif
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hook OnPlayerSpawn( playerid )
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{
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StopPlayerFireTracker( playerid );
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return 1;
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@ -81,11 +81,12 @@ enum E_TURF_ZONE_DATA {
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new
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g_gangTurfData [ MAX_TURFS ] [ E_TURF_ZONE_DATA ],
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Iterator: turfs < MAX_TURFS >,
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Iterator: gangzoneturfs < MAX_TURFS >,
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Float: g_weekAveragePlayers = 0.0,
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Float: g_weekSecondsElapsed = 0.0,
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g_gangHardpointRotation = -1, // it will begin at 0 this way
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g_gangHardpointRotation = -1,
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g_gangHardpointTurf = INVALID_GANG_TURF,
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g_gangHardpointPreviousTurf = INVALID_GANG_TURF,
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g_gangHardpointAttacker = INVALID_GANG_ID,
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@ -109,10 +110,14 @@ stock Float: Turf_GetHardpointPrizePool( Float: max_payout = 500000.0 )
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/* ** Hooks ** */
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hook OnGameModeInit( )
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{
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/* ** Gangzone Allocation ** */
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// Gangzone Allocation
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for ( new i = 0; i < sizeof( g_gangzoneData ); i ++ ) {
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Turf_Create( g_gangzoneData[ i ] [ E_MIN_X ], g_gangzoneData[ i ] [ E_MIN_Y ], g_gangzoneData[ i ] [ E_MAX_X ], g_gangzoneData[ i ] [ E_MAX_Y ], INVALID_GANG_ID, COLOR_GANGZONE, .bordersize = GANGZONE_DEFAULT_BORDER_SIZE, .numbersize = GANGZONE_DEFAULT_NUMBER_SIZE );
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new turfid = Turf_Create( g_gangzoneData[ i ] [ E_MIN_X ], g_gangzoneData[ i ] [ E_MIN_Y ], g_gangzoneData[ i ] [ E_MAX_X ], g_gangzoneData[ i ] [ E_MAX_Y ], INVALID_GANG_ID, COLOR_GANGZONE, .bordersize = GANGZONE_DEFAULT_BORDER_SIZE, .numbersize = GANGZONE_DEFAULT_NUMBER_SIZE );
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Iter_Add( gangzoneturfs, turfid );
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}
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// Reset Iterator
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g_gangHardpointRotation = Iter_Last( gangzoneturfs );
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return 1;
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}
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@ -227,8 +232,15 @@ stock Turf_CreateHardpoint( )
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}
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// fixed zone rotation
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if ( ! ( 0 <= g_gangHardpointRotation ++ < sizeof( g_gangzoneData ) - 1 ) ) {
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g_gangHardpointRotation = 0;
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new current_rotation = g_gangHardpointRotation;
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// reset rotation
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if ( current_rotation >= Iter_Last( gangzoneturfs ) ) {
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g_gangHardpointRotation = Iter_First( gangzoneturfs );
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}
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// get next in rotation
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else {
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g_gangHardpointRotation = Iter_Next( gangzoneturfs, current_rotation );
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}
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// allocate new hardpoint
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@ -253,7 +265,7 @@ stock Turf_CreateHardpoint( )
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Turf_GetMiddlePos( g_gangHardpointTurf, middle_x, middle_y );
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g_gangHardpointMapIcon = CreateDynamicMapIcon( middle_x, middle_y, 0.0, 19, -1, -1, -1, 0, 3000.0, MAPICON_GLOBAL );
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g_gangHardpointMapIcon = CreateDynamicMapIcon( middle_x, middle_y, 0.0, 19, -1, .worldid = 0, .interiorid = 0, .playerid = 0, .streamdistance = 3000.0, .style = MAPICON_GLOBAL );
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Streamer_RemoveArrayData( STREAMER_TYPE_MAP_ICON, g_gangHardpointMapIcon, E_STREAMER_PLAYER_ID, 0 );
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// redraw gangzones
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@ -309,8 +321,15 @@ hook OnServerGameDayEnd( )
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}
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}
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// get previous turf
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new previous_turf = Iter_Prev( gangzoneturfs, g_gangHardpointTurf );
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if ( previous_turf >= Iter_Last( gangzoneturfs ) ) {
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previous_turf = INVALID_GANG_TURF;
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}
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// reset hardpoint
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g_gangHardpointPreviousTurf = g_gangHardpointTurf;
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g_gangHardpointPreviousTurf = previous_turf;
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g_gangHardpointTurf = INVALID_GANG_TURF;
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g_weekAveragePlayers = 0.0;
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g_weekSecondsElapsed = 0.0;
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@ -529,6 +548,15 @@ stock Turf_IsAbleToTakeover( i ) {
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return p_Class[ i ] == CLASS_CIVILIAN && ! IsPlayerSpawnProtected( i ) && ! IsPlayerPassive( i ) && ! IsPlayerAdminOnDuty( i ) && GetPlayerState( i ) != PLAYER_STATE_SPECTATING && ! IsPlayerAFK( i ) && Z <= 250.0;
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}
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stock Turf_HideAllGangZones( playerid )
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{
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foreach ( new x : turfs )
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{
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GangZoneHideForPlayer( playerid, g_gangTurfData[ x ] [ E_ID ] );
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}
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return 1;
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}
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stock Turf_RedrawPlayerGangZones( playerid )
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{
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foreach ( new x : turfs )
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@ -9,7 +9,7 @@
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#include < YSI\y_hooks >
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/* ** Definitions ** */
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#define MAX_GPS_WAYPOINTS ( 80 )
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#define MAX_GPS_WAYPOINTS ( 81 )
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/* ** Variables ** */
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enum E_GPS_DATA
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@ -62,6 +62,7 @@ hook OnScriptInit( playerid )
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CreateNavigation( "Train Station", -1979.9883, 138.0498, 27.6875, CITY_SF, "Traindriver Minijob" );
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CreateNavigation( "Mining Field", -2232.9792, 251.5285, 34.8770, CITY_SF, "Mining Minijob" );
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CreateNavigation( "Duel Arena", -2232.9792, 251.5285, 34.8770, CITY_SF, "Waged Duels" );
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CreateNavigation( "Battle Royale Arena", -2109.6680, -444.147, 38.7344, CITY_SF, "Battle royale minigame" );
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#if ENABLE_CITY_LV == true
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// Las Venturas
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@ -105,7 +105,7 @@ stock GivePassivePassengersWanted( playerid, vehicleid )
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{
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SetPlayerWantedLevel( pID, 6 );
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ShowPlayerHelpDialog( pID, 3000, "You are now considered wanted for associating yourself with a wanted player." );
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}
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}
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}
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return true;
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}
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@ -123,11 +123,11 @@ stock IsPassivePlayerInVehicle( vehicleid )
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return false;
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}
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stock DisablePlayerSpawnProtection( playerid )
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stock DisablePlayerSpawnProtection( playerid, Float: default_health = 100.0 )
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{
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if ( p_AntiSpawnKillEnabled{ playerid } )
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{
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SetPlayerHealth( playerid, p_AdminOnDuty{ playerid } ? float( INVALID_PLAYER_ID ) : 100.0 );
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SetPlayerHealth( playerid, p_AdminOnDuty{ playerid } ? float( INVALID_PLAYER_ID ) : default_health );
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DisableRemoteVehicleCollisions( playerid, p_AdminOnDuty{ playerid } );
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Delete3DTextLabel( p_SpawnKillLabel[ playerid ] );
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p_SpawnKillLabel[ playerid ] = Text3D: INVALID_3DTEXT_ID;
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@ -63,7 +63,8 @@ enum
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E_STOCK_PAWN_STORE,
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E_STOCK_CASINO,
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E_STOCK_GOVERNMENT,
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E_STOCK_AVIATION
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E_STOCK_AVIATION,
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E_STOCK_BATTLE_ROYAL_CENTER
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};
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static stock
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@ -93,6 +94,7 @@ hook OnScriptInit( )
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CreateStockMarket( E_STOCK_CASINO, "Casino", "CAS", 100000.0, 990.0, 7500.0, 100000.0, 150.0, "Money lost by players gambling" );
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CreateStockMarket( E_STOCK_GOVERNMENT, "Government", "GOV", 100000.0, 750.0, 7500.0, 100000.0, 150.0, "Fireman and LEO activities" );
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CreateStockMarket( E_STOCK_AVIATION, "Elitas Travel", "ET", 100000.0, 50.0, 500.0, 100000.0, 20.0, "Completed pilot missions and intercity travel" );
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CreateStockMarket( E_STOCK_BATTLE_ROYAL_CENTER, "Battle Royale Center", "BRC", 100000.0, 50.0, 500.0, 100000.0, 20.0, "Battle Royale minigame fees" );
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// force inactive share holders to sell their shares on startup
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mysql_tquery( dbHandle, sprintf( "SELECT so.* FROM `STOCK_OWNERS` so JOIN `USERS` u ON so.`USER_ID`=u.`ID` WHERE UNIX_TIMESTAMP()-u.`LASTLOGGED` > 604800 AND so.`USER_ID` != %d", STOCK_MM_USER_ID ), "StockMarket_ForceShareSale", "" );
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@ -29,6 +29,7 @@
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#define SetPlayerPosEx(%0,%1,%2,%3,%4) SetPlayerPos(%0,%1,%2,%3),SetPlayerInterior(%0,%4)
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#define mysql_single_query(%0) mysql_tquery(dbHandle,(%0),"","")
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#define points_format(%0) (number_format(%0, .prefix = '\0', .decimals = 2))
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#define bool_to_string(%0) (%0 == true ? (COL_GREEN # "YES" # COL_WHITE) : (COL_RED # "NO" # COL_WHITE))
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// Defines
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#define KEY_AIM (128)
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@ -157,7 +157,7 @@ hook OnPlayerFloodControl( playerid, iCount, iTimeSpan ) {
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}
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return 1;
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}
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#else
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// aims to clear the banned from the server bug
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hook OnIncomingConnection( playerid, ip_address[ ], port ) {
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SendRconCommand( "reloadbans" );
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@ -1065,7 +1065,7 @@ public OnPlayerTakePlayerDamage( playerid, issuerid, &Float: amount, weaponid, b
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return 0;
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// Anti RDM and gang member damage
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if ( ! IsPlayerInEvent( playerid ) && ! IsPlayerInPaintBall( playerid ) && ! IsPlayerBoxing( playerid ) && ! IsPlayerDueling( playerid ) )
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if ( ! IsPlayerInEvent( playerid ) && ! IsPlayerInPaintBall( playerid ) && ! IsPlayerBoxing( playerid ) && ! IsPlayerDueling( playerid ) && ! IsPlayerInBattleRoyale( playerid ) )
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{
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if ( IsPlayerInPlayerGang( issuerid, playerid ) ) {
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return ShowPlayerHelpDialog( issuerid, 2000, "You cannot damage your homies!" ), 0;
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@ -7115,7 +7115,7 @@ stock CanPlayerExitEntrance( playerid ) return g_iTime > p_EntranceTimestamp[ pl
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stock IsBuyableVehicle( vehicleid ) return g_buyableVehicle{ vehicleid };
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stock IsPlayerInMinigame( playerid ) {
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return IsPlayerInPaintBall( playerid ) || IsPlayerDueling( playerid ) || IsPlayerPlayingPool( playerid ) || IsPlayerPlayingPoker( playerid );
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return IsPlayerInPaintBall( playerid ) || IsPlayerDueling( playerid ) || IsPlayerPlayingPool( playerid ) || IsPlayerPlayingPoker( playerid ) || IsPlayerInBattleRoyale( playerid );
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}
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stock SendClientMessageToCops( colour, const format[ ], va_args<> )
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