Merge pull request #61 from omcho420/master

README 'fix'
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Lorenc Pekaj 2019-06-28 11:37:23 +10:00 committed by GitHub
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@ -19,7 +19,7 @@
- `OnPlayerTickSecond( playerid )`
- Called every second (specifically a second) for a player, indefinitely
- `OnServerGameDayEnd( )`
- Called every 24 minutes in-game (basically when a new day starts)
- Called every 24 hours in-game (basically when a new day starts)
- `OnNpcConnect( npcid )`
- Called specifically when an NPC connects, as OnPlayerConnect will not
- `OnNpcDisconnect( npcid, reason )`