From 83cf6a37ba1b27f4491c1f9ed68c655a30943b8c Mon Sep 17 00:00:00 2001 From: Lorenc Pekaj Date: Sat, 9 Feb 2019 13:27:00 +1100 Subject: [PATCH] fix edit lobby --- .../features/battleroyale/battleroyale.pwn | 129 ++++++++++++------ 1 file changed, 90 insertions(+), 39 deletions(-) diff --git a/gamemodes/irresistible/cnr/features/battleroyale/battleroyale.pwn b/gamemodes/irresistible/cnr/features/battleroyale/battleroyale.pwn index c0c70da..a2ab680 100644 --- a/gamemodes/irresistible/cnr/features/battleroyale/battleroyale.pwn +++ b/gamemodes/irresistible/cnr/features/battleroyale/battleroyale.pwn @@ -41,7 +41,10 @@ /* ** Constants ** */ static const Float: BR_CHECKPOINT_POS[ 3 ] = { - 0.0, 0.0, 0.0 + -2080.1951, -407.7742, 38.7344 + }, + Float: BR_ISLAND_POS[ 3 ] = { + -1504.9567, 1373.8749, 3.8165 }, BR_RUNNING_WEAPONS[ ] = { 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34 @@ -80,7 +83,7 @@ static stock // where all the area data is stored br_areaData [ 1 ] [ E_BR_AREA_DATA ] = { - { "San Fierro", 0.0, 0.0, 0.0, 0.0 } + { "Fort Carson", -394.0, 956.0, 164.0, 1254.0 } }, // lobby data & info @@ -160,16 +163,20 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) lobbyid = BattleRoyale_CreateLobby( playerid ); // otherwise assume they are creating a new lobby - if ( lobbyid != ITER_NONE ) { + if ( lobbyid == ITER_NONE ) { return SendError( playerid, "You cannot create a battle royale lobby at the moment" ); } GivePlayerCash( playerid, -10000 ); - p_battleRoyaleLobby[ playerid ] = lobbyid; + BattleRoyale_JoinLobby( playerid, lobbyid ); return BattleRoyale_EditLobby( playerid, lobbyid ); } else if ( dialogid == DIALOG_BR_LOBBY_EDIT ) { + if ( ! response ) { + return SendServerMessage( playerid, "You can edit your battle royale lobby settings with "COL_GREY"/br edit"COL_WHITE"." ); + } + new lobbyid = p_battleRoyaleLobby[ playerid ]; if ( ! BR_IsHost( playerid, lobbyid ) ) { @@ -341,6 +348,24 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) return 1; } +/* ** Comands ** */ +CMD:br( playerid, params[ ] ) return cmd_battleroyale( playerid, params ); +CMD:battleroyale( playerid, params[ ] ) +{ + new + lobbyid = p_battleRoyaleLobby[ playerid ]; + + if ( ! BR_IsValidLobby( lobbyid ) ) { + return SendError( playerid, "You are not in any lobby." ); + } + + if ( strmatch( params, "edit" ) ) + { + return BattleRoyale_EditLobby( playerid, lobbyid ), 1; + } + return SendUsage( playerid, "/battleroyale [EDIT]" ); +} + /* ** Functions ** */ static stock BattleRoyale_CreateLobby( playerid ) { @@ -358,11 +383,13 @@ static stock BattleRoyale_CreateLobby( playerid ) br_lobbyData[ lobbyid ] [ E_HOST ] = playerid; br_lobbyData[ lobbyid ] [ E_STATUS ] = E_STATUS_SETUP; - br_lobbyData[ lobbyid ] [ E_ARMOUR ] = 100.0; - br_lobbyData[ lobbyid ] [ E_HEALTH ] = 0.0; + br_lobbyData[ lobbyid ] [ E_HEALTH ] = 100.0; + br_lobbyData[ lobbyid ] [ E_ARMOUR ] = 0.0; br_lobbyData[ lobbyid ] [ E_WALK_WEP ] = false; br_lobbyData[ lobbyid ] [ E_CAC_ONLY ] = false; + + Iter_Add( battleroyale, lobbyid ); } return lobbyid; // create lobby dialog } @@ -373,35 +400,28 @@ static stock BattleRoyale_EditLobby( playerid, lobbyid ) return 0; } - // header - szLargeString = ""COL_WHITE"Lobby Setting\t"COL_WHITE"Value\n"; - - for ( new i = 0; i < sizeof( br_lobbyData ); i ++ ) - { - format( - szLargeString, sizeof( szLargeString ), - "%sLobby Name\n"COL_GREY"%s\n" \ - "Password\n"COL_GREY"%s\n" \ - "Player Limit\n"COL_GREY"%d\n" \ - "Area\n"COL_GREY"%s\n" \ - "Entry Fee\n"COL_GREEN"%s\n" \ - "Health\t"COL_GREY"%0.2f%%\n" \ - "Armour\t"COL_GREY"%0.2f%%\n" \ - "Running Weapons Only\t%s\n", - "CAC Only\t%s\n", - szLargeString, - br_lobbyData[ lobbyid ] [ E_NAME ], - br_lobbyData[ lobbyid ] [ E_PASSWORD ], - br_lobbyData[ lobbyid ] [ E_LIMIT ], - br_areaData[ br_lobbyData[ lobbyid ] [ E_AREA_ID ] ] [ E_NAME ], - cash_format( br_lobbyData[ lobbyid ] [ E_ENTRY_FEE ] ), - br_lobbyData[ lobbyid ] [ E_HEALTH ], - br_lobbyData[ lobbyid ] [ E_ARMOUR ], - br_lobbyData[ lobbyid ] [ E_WALK_WEP ] ? ( COL_GREEN # "YES" ) : ( COL_RED # "NO" ), - br_lobbyData[ lobbyid ] [ E_CAC_ONLY ] ? ( COL_GREEN # "YES" ) : ( COL_RED # "NO" ) - ); - } - return ShowPlayerDialog( playerid, DIALOG_BR_LOBBY_EDIT, DIALOG_STYLE_TABLIST_HEADERS, ""COL_WHITE"Battle Royale", szLargeString, "Select", "Close" ); + format( + szLargeString, sizeof( szLargeString ), + "Lobby Name\t"COL_GREY"%s\n" \ + "Password\t"COL_GREY"%s\n" \ + "Player Limit\t"COL_GREY"%d\n" \ + "Area\t"COL_GREY"%s\n" \ + "Entry Fee\t"COL_GREEN"%s\n" \ + "Health\t"COL_GREY"%0.2f%%\n" \ + "Armour\t"COL_GREY"%0.2f%%\n" \ + "Running Weapons Only\t%s\n" \ + "CAC Only\t%s\n", + br_lobbyData[ lobbyid ] [ E_NAME ], + br_lobbyData[ lobbyid ] [ E_PASSWORD ], + br_lobbyData[ lobbyid ] [ E_LIMIT ], + br_areaData[ br_lobbyData[ lobbyid ] [ E_AREA_ID ] ] [ E_NAME ], + cash_format( br_lobbyData[ lobbyid ] [ E_ENTRY_FEE ] ), + br_lobbyData[ lobbyid ] [ E_HEALTH ], + br_lobbyData[ lobbyid ] [ E_ARMOUR ], + br_lobbyData[ lobbyid ] [ E_WALK_WEP ] ? ( COL_GREEN # "YES" ) : ( COL_RED # "NO" ), + br_lobbyData[ lobbyid ] [ E_CAC_ONLY ] ? ( COL_GREEN # "YES" ) : ( COL_RED # "NO" ) + ); + return ShowPlayerDialog( playerid, DIALOG_BR_LOBBY_EDIT, DIALOG_STYLE_TABLIST, ""COL_WHITE"Battle Royale", szLargeString, "Edit", "Close" ); } static stock BattleRoyale_EditArea( playerid ) @@ -419,7 +439,17 @@ static stock BattleRoyale_EditArea( playerid ) static stock BattleRoyale_JoinLobby( playerid, lobbyid ) { - // TODO: + // set lobby id + p_battleRoyaleLobby[ playerid ] = lobbyid; + Iter_Add( battleroyaleplayers[ lobbyid ], playerid ); + + // set player position in an island + SendServerMessage( playerid, "You have joined %s "COL_ORANGE"[%d/%d]", br_lobbyData[ lobbyid ] [ E_NAME ], Iter_Count( battleroyaleplayers[ lobbyid ] ), br_lobbyData[ lobbyid ] [ E_LIMIT ] ); + SetPlayerPos( playerid, BR_ISLAND_POS[ 0 ], BR_ISLAND_POS[ 1 ], BR_ISLAND_POS[ 2 ] ); + SetPlayerVirtualWorld( playerid, 100 + lobbyid ); + + // check if lobby is full + BattleRoyale_CheckPlayers( lobbyid ); return 1; } @@ -444,7 +474,7 @@ static stock BattleRoyale_ShowLobbies( playerid ) } // make final option to create lobby - format( szLargeString, sizeof( szLargeString ), COL_PURPLE # "Create Lobby\t \t"COL_PURPLE"$10,000\t"COL_PURPLE">>>" ); + format( szLargeString, sizeof( szLargeString ), "%s"COL_PURPLE"Create Lobby\t \t"COL_PURPLE"$10,000\t"COL_PURPLE">>>", szLargeString ); return ShowPlayerDialog( playerid, DIALOG_BR_LOBBY, DIALOG_STYLE_TABLIST_HEADERS, ""COL_WHITE"Battle Royale", szLargeString, "Select", "Close" ); } @@ -467,11 +497,32 @@ stock BattleRoyale_RemovePlayer( playerid ) static stock BattleRoyale_CheckPlayers( lobbyid ) { - if ( BR_IsValidLobby( lobbyid ) && Iter_Count( battleroyaleplayers[ lobbyid ] ) <= 0 ) + if ( ! BR_IsValidLobby( lobbyid ) ) { + return 0; + } + + new + total_players = Iter_Count( battleroyaleplayers[ lobbyid ] ); + + // check if player limit surpassed + if ( total_players >= br_lobbyData[ lobbyid ] [ E_LIMIT ] && br_lobbyData[ lobbyid ] [ E_STATUS ] == E_STATUS_WAITING_FOR_PLAYERS ) + { + return BattleRoyale_StartGame( lobbyid ); + } + + // if no players, get rid of the lobby + else if ( total_players <= 0 ) { return BattleRoyale_DestroyLobby( lobbyid ); } - return 0; + return 1; +} + +static stock BattleRoyale_StartGame( lobbyid ) +{ + br_lobbyData[ lobbyid ] [ E_STATUS ] = E_STATUS_STARTED; + print("Started game"); + return 1; } static stock BattleRoyale_DestroyLobby( lobbyid )