Merge pull request #7 from ItsStev/damage-feed

moving variable, to ensure objects (above head) will show correctly
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Lorenc Pekaj 2019-05-31 09:11:25 +10:00 committed by GitHub
commit 8843a3854d
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@ -221,9 +221,10 @@ public OnPlayerTakenDamage( playerid, issuerid, Float: amount, weaponid, bodypar
SetTimerEx( "HideDamageObject", 1000, false, "d", playerid ); SetTimerEx( "HideDamageObject", 1000, false, "d", playerid );
} }
// mark player as hit
p_GotHit{ playerid } = true;
} }
// mark player as hit
p_GotHit{ playerid } = true;
} }
/* ** Hitmarker ** */ /* ** Hitmarker ** */