place bail code in cop/bail.pwn
This commit is contained in:
parent
0b2feabcb8
commit
8875c7654c
@ -9,3 +9,4 @@
|
||||
#include "irresistible\cnr\features\cop\jail.pwn"
|
||||
#include "irresistible\cnr\features\cop\cop_chat.pwn"
|
||||
#include "irresistible\cnr\features\cop\arrest.pwn"
|
||||
#include "irresistible\cnr\features\cop\bail.pwn"
|
||||
|
80
gamemodes/irresistible/cnr/features/cop/bail.pwn
Normal file
80
gamemodes/irresistible/cnr/features/cop/bail.pwn
Normal file
@ -0,0 +1,80 @@
|
||||
/*
|
||||
* Irresistible Gaming (c) 2018
|
||||
* Developed by Lorenc
|
||||
* Module: cnr\features\cop\bail.pwn
|
||||
* Purpose: bail system for criminals
|
||||
*/
|
||||
|
||||
/* ** Includes ** */
|
||||
#include < YSI\y_hooks >
|
||||
|
||||
/* ** Definitions ** */
|
||||
#define BAIL_DOLLARS_PER_SECOND ( 50 )
|
||||
|
||||
/* ** Variables ** */
|
||||
static stock p_BailOfferer [ MAX_PLAYERS ] = { INVALID_PLAYER_ID, ... };
|
||||
|
||||
/* ** Commands ** */
|
||||
CMD:bail( playerid, params[ ] )
|
||||
{
|
||||
new
|
||||
pID,
|
||||
equa
|
||||
;
|
||||
|
||||
if ( p_Class[ playerid ] != CLASS_POLICE ) return SendError( playerid, "This is restricted to police only." );
|
||||
else if ( sscanf( params, "u", pID ) ) return SendUsage( playerid, "/bail [PLAYER_ID]" );
|
||||
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
|
||||
else if ( pID == playerid ) return SendError( playerid, "You cannot bail yourself." );
|
||||
else if ( !IsPlayerJailed( pID ) ) return SendError( playerid, "This player isn't jailed." );
|
||||
else if ( IsPlayerAdminJailed( pID ) ) return SendError( playerid, "This player has been admin jailed." );
|
||||
else if ( IsPlayerSettingToggled( pID, SETTING_BAILOFFERS ) ) return SendError( playerid, "This player has disabled bail notifications." );
|
||||
else if ( GetPVarInt( pID, "bail_antispam" ) > g_iTime ) return SendError( playerid, "You must wait 10 seconds before offering a bail to this player." );
|
||||
else
|
||||
{
|
||||
equa = BAIL_DOLLARS_PER_SECOND * p_JailTime[ pID ];
|
||||
if ( p_JailTime[ pID ] >= ALCATRAZ_TIME_WANTED ) equa *= 2;
|
||||
p_BailOfferer[ pID ] = playerid;
|
||||
p_BailTimestamp[ pID ] = g_iTime + 120;
|
||||
SetPVarInt( pID, "bail_antispam", g_iTime + 1 );
|
||||
SendServerMessage( playerid, "You have offered %s(%d) bail for "COL_GOLD"%s", ReturnPlayerName( pID ), pID, cash_format( equa ) );
|
||||
SendClientMessageFormatted( pID, -1, ""COL_GREY"[SERVER]"COL_WHITE" %s(%d) has offered to bail you out for "COL_GOLD"%s"COL_WHITE". "COL_ORANGE"/acceptbail"COL_WHITE" to accept the bail.", ReturnPlayerName( playerid ), playerid, cash_format( equa ) );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
CMD:acceptbail( playerid, params[ ] )
|
||||
{
|
||||
new
|
||||
equa = BAIL_DOLLARS_PER_SECOND * p_JailTime[ playerid ];
|
||||
|
||||
if ( p_JailTime[ playerid ] >= ALCATRAZ_TIME_WANTED )
|
||||
equa *= 2;
|
||||
|
||||
if ( GetPlayerCash( playerid ) < equa ) return p_BailOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "You don't have enough to be bailed." );
|
||||
else if ( IsPlayerAdminJailed( playerid ) ) return p_BailOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "You have been admin jailed, therefore disallowing this." );
|
||||
else if ( !IsPlayerJailed( playerid ) ) return SendError( playerid, "You're not jailed!" );
|
||||
else if ( !IsPlayerConnected( p_BailOfferer[ playerid ] ) ) return p_BailOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "The person who offered you bail is not connected." );
|
||||
else if ( p_BailTimestamp[ playerid ] < g_iTime ) return p_BailOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "This offer has expired a minute ago." );
|
||||
else
|
||||
{
|
||||
new
|
||||
cashEarned = floatround( equa * 0.70 );
|
||||
|
||||
GivePlayerCash( playerid, -equa );
|
||||
GivePlayerCash( p_BailOfferer[ playerid ], cashEarned );
|
||||
StockMarket_UpdateEarnings( E_STOCK_GOVERNMENT, cashEarned, 0.1 );
|
||||
SendClientMessageFormatted( p_BailOfferer[ playerid ], -1, ""COL_GREEN"[BAIL]"COL_WHITE" %s(%d) has paid bail. You have earned "COL_GOLD"%s"COL_WHITE" from his bail.", ReturnPlayerName( playerid ), playerid, cash_format( cashEarned ) );
|
||||
p_BailOfferer[ playerid ] = INVALID_PLAYER_ID;
|
||||
SendServerMessage( playerid, "You have paid for your bail. You are now free!" );
|
||||
CallLocalFunction( "OnPlayerUnjailed", "dd", playerid, 1 );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* ** Hooks ** */
|
||||
hook OnPlayerDisconnect( playerid, reason )
|
||||
{
|
||||
p_BailOfferer[ playerid ] = INVALID_PLAYER_ID;
|
||||
return 1;
|
||||
}
|
@ -67,7 +67,6 @@ new
|
||||
p_AntiCommandSpam [ MAX_PLAYERS ],
|
||||
p_PmResponder [ MAX_PLAYERS ] = { INVALID_PLAYER_ID, ... },
|
||||
bool: justConnected [ MAX_PLAYERS char ],
|
||||
p_BailOfferer [ MAX_PLAYERS ] = { INVALID_PLAYER_ID, ... },
|
||||
Text3D: p_InfoLabel [ MAX_PLAYERS ] = { Text3D: INVALID_3DTEXT_ID, ... },
|
||||
p_InfoLabelString [ MAX_PLAYERS ] [ 32 ],
|
||||
bool: p_inCIA [ MAX_PLAYERS char ],
|
||||
|
@ -857,7 +857,6 @@ public OnPlayerDisconnect( playerid, reason )
|
||||
p_Muted { playerid } = false;
|
||||
p_MetalMelter [ playerid ] = 0;
|
||||
p_LeftCuffed { playerid } = false;
|
||||
p_BailOfferer [ playerid ] = INVALID_PLAYER_ID;
|
||||
p_PmResponder [ playerid ] = INVALID_PLAYER_ID;
|
||||
p_ViewingStats [ playerid ] = INVALID_PLAYER_ID;
|
||||
p_Spectating { playerid } = false;
|
||||
@ -3516,63 +3515,6 @@ CMD:ejectall( playerid, params[ ] )
|
||||
return SendServerMessage( playerid, "You have ejected %d player%s from your vehicle.", iEjectCounter, iEjectCounter > 1 ? ( "s" ) : ( "" ) );
|
||||
}
|
||||
|
||||
CMD:bail( playerid, params[ ] )
|
||||
{
|
||||
new
|
||||
pID,
|
||||
equa
|
||||
;
|
||||
|
||||
if ( p_Class[ playerid ] != CLASS_POLICE ) return SendError( playerid, "This is restricted to police only." );
|
||||
else if ( sscanf( params, "u", pID ) ) return SendUsage( playerid, "/bail [PLAYER_ID]" );
|
||||
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
|
||||
else if ( pID == playerid ) return SendError( playerid, "You cannot bail yourself." );
|
||||
else if ( !IsPlayerJailed( pID ) ) return SendError( playerid, "This player isn't jailed." );
|
||||
else if ( IsPlayerAdminJailed( pID ) ) return SendError( playerid, "This player has been admin jailed." );
|
||||
else if ( IsPlayerSettingToggled( pID, SETTING_BAILOFFERS ) ) return SendError( playerid, "This player has disabled bail notifications." );
|
||||
else if ( GetPVarInt( pID, "bail_antispam" ) > g_iTime ) return SendError( playerid, "You must wait 10 seconds before offering a bail to this player." );
|
||||
else
|
||||
{
|
||||
equa = 50 * p_JailTime[ pID ];
|
||||
if ( p_JailTime[ pID ] >= ALCATRAZ_TIME_WANTED ) equa *= 2;
|
||||
p_BailOfferer[ pID ] = playerid;
|
||||
p_BailTimestamp[ pID ] = g_iTime + 120;
|
||||
SetPVarInt( pID, "bail_antispam", g_iTime + 1 );
|
||||
SendServerMessage( playerid, "You have offered %s(%d) bail for "COL_GOLD"%s", ReturnPlayerName( pID ), pID, cash_format( equa ) );
|
||||
SendClientMessageFormatted( pID, -1, ""COL_GREY"[SERVER]"COL_WHITE" %s(%d) has offered to bail you out for "COL_GOLD"%s"COL_WHITE". "COL_ORANGE"/acceptbail"COL_WHITE" to accept the bail.", ReturnPlayerName( playerid ), playerid, cash_format( equa ) );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
CMD:acceptbail( playerid, params[ ] )
|
||||
{
|
||||
new
|
||||
equa = 50 * p_JailTime[ playerid ];
|
||||
|
||||
if ( p_JailTime[ playerid ] >= ALCATRAZ_TIME_WANTED )
|
||||
equa *= 2;
|
||||
|
||||
if ( GetPlayerCash( playerid ) < equa ) return p_BailOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "You don't have enough to be bailed." );
|
||||
else if ( IsPlayerAdminJailed( playerid ) ) return p_BailOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "You have been admin jailed, therefore disallowing this." );
|
||||
else if ( !IsPlayerJailed( playerid ) ) return SendError( playerid, "You're not jailed!" );
|
||||
else if ( !IsPlayerConnected( p_BailOfferer[ playerid ] ) ) return p_BailOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "The person who offered you bail is not connected." );
|
||||
else if ( p_BailTimestamp[ playerid ] < g_iTime ) return p_BailOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "This offer has expired a minute ago." );
|
||||
else
|
||||
{
|
||||
new
|
||||
cashEarned = floatround( equa * 0.70 );
|
||||
|
||||
GivePlayerCash( playerid, -equa );
|
||||
GivePlayerCash( p_BailOfferer[ playerid ], cashEarned );
|
||||
StockMarket_UpdateEarnings( E_STOCK_GOVERNMENT, cashEarned, 0.1 );
|
||||
SendClientMessageFormatted( p_BailOfferer[ playerid ], -1, ""COL_GREEN"[BAIL]"COL_WHITE" %s(%d) has paid bail. You have earned "COL_GOLD"%s"COL_WHITE" from his bail.", ReturnPlayerName( playerid ), playerid, cash_format( cashEarned ) );
|
||||
p_BailOfferer[ playerid ] = INVALID_PLAYER_ID;
|
||||
SendServerMessage( playerid, "You have paid for your bail. You are now free!" );
|
||||
CallLocalFunction( "OnPlayerUnjailed", "dd", playerid, 1 );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
CMD:acceptbj( playerid, params[ ] )
|
||||
{
|
||||
if ( !IsPlayerConnected( p_BlowjobOfferer[ playerid ] ) ) return p_BlowjobOfferer[ playerid ] = INVALID_PLAYER_ID, SendError( playerid, "Your blowjob offerer isn't available." );
|
||||
|
Loading…
Reference in New Issue
Block a user