useless to have IsPlayerLorenc ... added a IsPlayerMaintainer function which can be edited in config/server.pwn
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@ -423,7 +423,7 @@ CMD:givexp( playerid, params [ ] )
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level,
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xp
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;
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if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
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if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
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else if ( sscanf( params, "udd", pID, level, xp ) ) SendUsage( playerid, "/givexp [PLAYER_ID] [LEVEL_ID] [XP_AMOUNT]" );
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else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
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else
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@ -444,7 +444,7 @@ CMD:giveip( playerid, params [ ] )
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pID,
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ip
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;
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if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
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if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
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else if ( sscanf( params, "ud", pID, ip ) ) SendUsage( playerid, "/giveip [PLAYER_ID] [IP_AMOUNT]" );
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else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
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else
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@ -463,7 +463,7 @@ CMD:givecoins( playerid, params [ ] )
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sendtoid,
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Float: coins
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;
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if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
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if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
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else if ( sscanf( params, "uf", sendtoid, coins ) ) SendUsage( playerid, "/givecoins [PLAYER_ID] [COINS]" );
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else if ( !IsPlayerConnected( sendtoid ) ) SendError( playerid, "Invalid Player ID." );
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else
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@ -482,7 +482,7 @@ CMD:givecash( playerid, params [ ] )
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pID,
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cash
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;
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if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
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if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
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else if ( sscanf( params, "ud", pID, cash ) ) SendUsage( playerid, "/givecash [PLAYER_ID] [CASH]" );
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else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
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else
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@ -502,7 +502,7 @@ CMD:setviplevel( playerid, params[ ] )
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level
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;
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if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0;
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if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
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else if ( sscanf( params, "ud", pID, level ) ) return SendUsage( playerid, "/setviplevel [PLAYER_ID] [VIP_LEVEL]" );
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else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
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else if ( p_PlayerLogged{ pID } == false ) return SendError( playerid, "This player is not logged in." );
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@ -265,7 +265,7 @@ CMD:setlevel( playerid, params[ ] )
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else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
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else
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{
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if ( !IsPlayerLorenc( playerid ) && p_AdminLevel[ playerid ] >= 6 && iLevel > 5 )
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if ( ! IsPlayerServerMaintainer( playerid ) && p_AdminLevel[ playerid ] >= 6 && iLevel > 5 )
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return SendError( playerid, "You maximum level you are able to promote a person to is 5." );
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// Log level
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@ -290,7 +290,7 @@ CMD:setleveloffline( playerid, params[ ] )
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else if ( iLevel < 0 || iLevel > 6 ) return SendError( playerid, "Please specify an administration level between 0 and 6." );
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else
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{
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if ( !IsPlayerLorenc( playerid ) && p_AdminLevel[ playerid ] >= 6 && iLevel > 4 )
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if ( ! IsPlayerServerMaintainer( playerid ) && p_AdminLevel[ playerid ] >= 6 && iLevel > 4 )
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return SendError( playerid, "You maximum level you are able to promote a person to is 4." );
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mysql_function_query( dbHandle, sprintf( "UPDATE `USERS` SET `ADMINLEVEL`=%d WHERE `NAME`='%s'", iLevel, mysql_escape( szName ) ), true, "OnPlayerUpdateAdminLevel", "iis", playerid, iLevel, szName );
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@ -66,7 +66,7 @@ CMD:getip( playerid, params[ ] )
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if ( p_AdminLevel[ playerid ] < 3 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
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else if ( sscanf( params, """u""", pID ) ) return SendUsage( playerid, "/getip [PLAYER_ID]" );
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else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
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else if ( p_AdminLevel[ pID ] >= 5 || IsPlayerLorenc( pID ) ) return SendError( playerid, "I love this person so much that I wont give you his IP :)");
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else if ( p_AdminLevel[ pID ] >= 5 || IsPlayerServerMaintainer( pID ) ) return SendError( playerid, "I love this person so much that I wont give you his IP :)");
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else
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{
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SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d): "COL_GREY"%s", ReturnPlayerName( pID ), pID, ReturnPlayerIP( pID ) );
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@ -81,7 +81,7 @@ CMD:geolocate( playerid, params[ ] )
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else if ( sscanf( params, """u""", pID ) ) return SendUsage( playerid, "/geolocate [PLAYER_ID]" );
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else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
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else if ( !IsProxyEnabledForPlayer( pID ) ) return SendError( playerid, "The server has failed to fetch geographical data. Please use a 3rd party." );
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else if ( p_AdminLevel[ pID ] >= 5 || IsPlayerLorenc( pID ) ) return SendError( playerid, "I love this person so much that I wont give you his geographical data! :)");
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else if ( p_AdminLevel[ pID ] >= 5 || IsPlayerServerMaintainer( pID ) ) return SendError( playerid, "I love this person so much that I wont give you his geographical data! :)");
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else
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{
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SendClientMessageFormatted( playerid, COLOR_PINK, "[ADMIN]"COL_WHITE" %s(%d) is from %s (%s) [%s]", ReturnPlayerName( pID ), pID, GetPlayerCountryName( pID ), GetPlayerCountryCode( pID ), ReturnPlayerIP( pID ) );
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@ -14,7 +14,6 @@
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#define IsPlayerGettingBlowed(%0) (p_GettingBlowjob{%0})
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#define IsPlayerLoadingObjects(%0) (p_pausedToLoad{%0})
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#define IsPlayerAdminJailed(%0) (p_AdminJailed{%0} && p_JailTime[%0])
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#define IsPlayerLorenc(%0) (p_AccountID[%0] == 1)
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/* ** Variables ** */
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new
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@ -13,3 +13,16 @@
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#define SERVER_NAME "San Fierro Cops And Robbers (0.3.7)"
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#define SERVER_WEBSITE "www.sfcnr.com"
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#define SERVER_IP "54.36.127.43:7777"
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/* ** Functions ** */
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stock IsPlayerLeadMaintainer( playerid ) {
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return GetPlayerAccountID( playerid ) == 1; // limits money, coin, xp spawning to this user
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}
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stock IsPlayerServerMaintainer( playerid )
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{
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new
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account_id = GetPlayerAccountID( playerid );
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return IsPlayerLeadMaintainer( playerid ) || account_id == 277833 || account_id == 758617; // same as lead maintainer, just cant spawn money/xp/coins
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}
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@ -63,15 +63,11 @@ hook OnRconLoginAttempt( ip[ ], password[ ], success )
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}
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else
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{
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if( IsPlayerConnected( playerid ) )
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if ( IsPlayerConnected( playerid ) && ! IsPlayerServerMaintainer( playerid ) )
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{
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if ( GetPlayerAccountID( playerid ) != 1 && GetPlayerAccountID( playerid ) != 277833 && GetPlayerAccountID( playerid ) != 758617 )
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{
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RangeBanPlayer( playerid );
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return 0;
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}
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RangeBanPlayer( playerid );
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return 0;
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}
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}
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return 1;
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}
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@ -13,10 +13,10 @@
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*/
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#pragma compat 1
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#pragma option -d3
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// #pragma option -d3
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#pragma dynamic 7200000
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#define DEBUG_MODE
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// #define DEBUG_MODE
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#if defined DEBUG_MODE
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#pragma option -d3
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@ -4781,7 +4781,7 @@ public OnPlayerCommandPerformed( playerid, cmdtext[ ], success )
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public OnPlayerCommandReceived(playerid, cmdtext[])
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{
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if ( p_AdminLevel[ playerid ] < 6 && !IsPlayerLorenc( playerid ) )
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if ( p_AdminLevel[ playerid ] < 6 && ! IsPlayerServerMaintainer( playerid ) )
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{
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if ( !hasTickcountPassed( p_AntiCommandSpam[ playerid ], 1000 ) )
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{
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@ -7676,7 +7676,7 @@ CMD:r( playerid, params[ ] )
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{
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new pID = p_PmResponder[ playerid ];
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if ( IsPlayerLorenc( pID ) && g_VipPrivateMsging && p_VIPLevel[ playerid ] < VIP_REGULAR ) {
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if ( IsPlayerServerMaintainer( pID ) && g_VipPrivateMsging && p_VIPLevel[ playerid ] < VIP_REGULAR ) {
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return SendError( playerid, "You need to be V.I.P to PM this person, to become one visit "COL_GREY"donate.sfcnr.com" );
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}
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@ -7719,7 +7719,7 @@ CMD:pm( playerid, params[ ] )
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else if ( p_PlayerLogged{ pID } == false ) return SendError( playerid, "This player is not logged in." );
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else
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{
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if ( IsPlayerLorenc( pID ) && g_VipPrivateMsging && p_VIPLevel[ playerid ] < VIP_REGULAR ) {
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if ( IsPlayerServerMaintainer( pID ) && g_VipPrivateMsging && p_VIPLevel[ playerid ] < VIP_REGULAR ) {
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return SendError( playerid, "You need to be V.I.P to PM this person, to become one visit "COL_GREY"donate.sfcnr.com" );
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}
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@ -13666,7 +13666,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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SendError( playerid, "This value must be numerical." );
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return ShowPlayerDialog( playerid, DIALOG_GATE_EDIT, DIALOG_STYLE_INPUT, "{FFFFFF}Gate - Edit", ""COL_WHITE"Value to replace with:", "Commit", "Back" );
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}
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else if ( ! ( 1.0 <= range <= 100.0 ) && ! IsPlayerLorenc( playerid ) )
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else if ( ! ( 1.0 <= range <= 100.0 ) )
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{
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SendError( playerid, "Please specify a range between 1.0 and 100.0 metres." );
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return ShowPlayerDialog( playerid, DIALOG_GATE_EDIT, DIALOG_STYLE_INPUT, "{FFFFFF}Gate - Edit", ""COL_WHITE"Value to replace with:", "Commit", "Back" );
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@ -2,4 +2,5 @@
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(+) Pilot and train minijobs are now saved to the database (and in /highscores).
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(+) Adds some strippers in the LV brothel (for fun).
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(+) Adds Hide From Minimap perk (costs $25,000) ... hides you for 1 minute.
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(*) Should be faster to place multiple drills using left alt.
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(*) Fixes death bug with players suiciding in a vehicle.
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