useless to have IsPlayerLorenc ... added a IsPlayerMaintainer function which can be edited in config/server.pwn

This commit is contained in:
Lorenc Pekaj 2018-10-10 13:51:56 +11:00
parent 1a7d8695d2
commit 8afbdb8956
8 changed files with 32 additions and 23 deletions

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@ -423,7 +423,7 @@ CMD:givexp( playerid, params [ ] )
level, level,
xp xp
; ;
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0; if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
else if ( sscanf( params, "udd", pID, level, xp ) ) SendUsage( playerid, "/givexp [PLAYER_ID] [LEVEL_ID] [XP_AMOUNT]" ); else if ( sscanf( params, "udd", pID, level, xp ) ) SendUsage( playerid, "/givexp [PLAYER_ID] [LEVEL_ID] [XP_AMOUNT]" );
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
else else
@ -444,7 +444,7 @@ CMD:giveip( playerid, params [ ] )
pID, pID,
ip ip
; ;
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0; if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
else if ( sscanf( params, "ud", pID, ip ) ) SendUsage( playerid, "/giveip [PLAYER_ID] [IP_AMOUNT]" ); else if ( sscanf( params, "ud", pID, ip ) ) SendUsage( playerid, "/giveip [PLAYER_ID] [IP_AMOUNT]" );
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
else else
@ -463,7 +463,7 @@ CMD:givecoins( playerid, params [ ] )
sendtoid, sendtoid,
Float: coins Float: coins
; ;
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0; if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
else if ( sscanf( params, "uf", sendtoid, coins ) ) SendUsage( playerid, "/givecoins [PLAYER_ID] [COINS]" ); else if ( sscanf( params, "uf", sendtoid, coins ) ) SendUsage( playerid, "/givecoins [PLAYER_ID] [COINS]" );
else if ( !IsPlayerConnected( sendtoid ) ) SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( sendtoid ) ) SendError( playerid, "Invalid Player ID." );
else else
@ -482,7 +482,7 @@ CMD:givecash( playerid, params [ ] )
pID, pID,
cash cash
; ;
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0; if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
else if ( sscanf( params, "ud", pID, cash ) ) SendUsage( playerid, "/givecash [PLAYER_ID] [CASH]" ); else if ( sscanf( params, "ud", pID, cash ) ) SendUsage( playerid, "/givecash [PLAYER_ID] [CASH]" );
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
else else
@ -502,7 +502,7 @@ CMD:setviplevel( playerid, params[ ] )
level level
; ;
if ( !IsPlayerAdmin( playerid ) || !IsPlayerLorenc( playerid ) ) return 0; if ( !IsPlayerAdmin( playerid ) || ! IsPlayerLeadMaintainer( playerid ) ) return 0;
else if ( sscanf( params, "ud", pID, level ) ) return SendUsage( playerid, "/setviplevel [PLAYER_ID] [VIP_LEVEL]" ); else if ( sscanf( params, "ud", pID, level ) ) return SendUsage( playerid, "/setviplevel [PLAYER_ID] [VIP_LEVEL]" );
else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( pID ) ) SendError( playerid, "Invalid Player ID." );
else if ( p_PlayerLogged{ pID } == false ) return SendError( playerid, "This player is not logged in." ); else if ( p_PlayerLogged{ pID } == false ) return SendError( playerid, "This player is not logged in." );

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@ -265,7 +265,7 @@ CMD:setlevel( playerid, params[ ] )
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
else else
{ {
if ( !IsPlayerLorenc( playerid ) && p_AdminLevel[ playerid ] >= 6 && iLevel > 5 ) if ( ! IsPlayerServerMaintainer( playerid ) && p_AdminLevel[ playerid ] >= 6 && iLevel > 5 )
return SendError( playerid, "You maximum level you are able to promote a person to is 5." ); return SendError( playerid, "You maximum level you are able to promote a person to is 5." );
// Log level // Log level
@ -290,7 +290,7 @@ CMD:setleveloffline( playerid, params[ ] )
else if ( iLevel < 0 || iLevel > 6 ) return SendError( playerid, "Please specify an administration level between 0 and 6." ); else if ( iLevel < 0 || iLevel > 6 ) return SendError( playerid, "Please specify an administration level between 0 and 6." );
else else
{ {
if ( !IsPlayerLorenc( playerid ) && p_AdminLevel[ playerid ] >= 6 && iLevel > 4 ) if ( ! IsPlayerServerMaintainer( playerid ) && p_AdminLevel[ playerid ] >= 6 && iLevel > 4 )
return SendError( playerid, "You maximum level you are able to promote a person to is 4." ); return SendError( playerid, "You maximum level you are able to promote a person to is 4." );
mysql_function_query( dbHandle, sprintf( "UPDATE `USERS` SET `ADMINLEVEL`=%d WHERE `NAME`='%s'", iLevel, mysql_escape( szName ) ), true, "OnPlayerUpdateAdminLevel", "iis", playerid, iLevel, szName ); mysql_function_query( dbHandle, sprintf( "UPDATE `USERS` SET `ADMINLEVEL`=%d WHERE `NAME`='%s'", iLevel, mysql_escape( szName ) ), true, "OnPlayerUpdateAdminLevel", "iis", playerid, iLevel, szName );

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@ -66,7 +66,7 @@ CMD:getip( playerid, params[ ] )
if ( p_AdminLevel[ playerid ] < 3 ) return SendError( playerid, ADMIN_COMMAND_REJECT ); if ( p_AdminLevel[ playerid ] < 3 ) return SendError( playerid, ADMIN_COMMAND_REJECT );
else if ( sscanf( params, """u""", pID ) ) return SendUsage( playerid, "/getip [PLAYER_ID]" ); else if ( sscanf( params, """u""", pID ) ) return SendUsage( playerid, "/getip [PLAYER_ID]" );
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
else if ( p_AdminLevel[ pID ] >= 5 || IsPlayerLorenc( pID ) ) return SendError( playerid, "I love this person so much that I wont give you his IP :)"); else if ( p_AdminLevel[ pID ] >= 5 || IsPlayerServerMaintainer( pID ) ) return SendError( playerid, "I love this person so much that I wont give you his IP :)");
else else
{ {
SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d): "COL_GREY"%s", ReturnPlayerName( pID ), pID, ReturnPlayerIP( pID ) ); SendClientMessageFormatted( playerid, -1, ""COL_PINK"[ADMIN]"COL_WHITE" %s(%d): "COL_GREY"%s", ReturnPlayerName( pID ), pID, ReturnPlayerIP( pID ) );
@ -81,7 +81,7 @@ CMD:geolocate( playerid, params[ ] )
else if ( sscanf( params, """u""", pID ) ) return SendUsage( playerid, "/geolocate [PLAYER_ID]" ); else if ( sscanf( params, """u""", pID ) ) return SendUsage( playerid, "/geolocate [PLAYER_ID]" );
else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." ); else if ( !IsPlayerConnected( pID ) || IsPlayerNPC( pID ) ) return SendError( playerid, "Invalid Player ID." );
else if ( !IsProxyEnabledForPlayer( pID ) ) return SendError( playerid, "The server has failed to fetch geographical data. Please use a 3rd party." ); else if ( !IsProxyEnabledForPlayer( pID ) ) return SendError( playerid, "The server has failed to fetch geographical data. Please use a 3rd party." );
else if ( p_AdminLevel[ pID ] >= 5 || IsPlayerLorenc( pID ) ) return SendError( playerid, "I love this person so much that I wont give you his geographical data! :)"); else if ( p_AdminLevel[ pID ] >= 5 || IsPlayerServerMaintainer( pID ) ) return SendError( playerid, "I love this person so much that I wont give you his geographical data! :)");
else else
{ {
SendClientMessageFormatted( playerid, COLOR_PINK, "[ADMIN]"COL_WHITE" %s(%d) is from %s (%s) [%s]", ReturnPlayerName( pID ), pID, GetPlayerCountryName( pID ), GetPlayerCountryCode( pID ), ReturnPlayerIP( pID ) ); SendClientMessageFormatted( playerid, COLOR_PINK, "[ADMIN]"COL_WHITE" %s(%d) is from %s (%s) [%s]", ReturnPlayerName( pID ), pID, GetPlayerCountryName( pID ), GetPlayerCountryCode( pID ), ReturnPlayerIP( pID ) );

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@ -14,7 +14,6 @@
#define IsPlayerGettingBlowed(%0) (p_GettingBlowjob{%0}) #define IsPlayerGettingBlowed(%0) (p_GettingBlowjob{%0})
#define IsPlayerLoadingObjects(%0) (p_pausedToLoad{%0}) #define IsPlayerLoadingObjects(%0) (p_pausedToLoad{%0})
#define IsPlayerAdminJailed(%0) (p_AdminJailed{%0} && p_JailTime[%0]) #define IsPlayerAdminJailed(%0) (p_AdminJailed{%0} && p_JailTime[%0])
#define IsPlayerLorenc(%0) (p_AccountID[%0] == 1)
/* ** Variables ** */ /* ** Variables ** */
new new

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@ -13,3 +13,16 @@
#define SERVER_NAME "San Fierro Cops And Robbers (0.3.7)" #define SERVER_NAME "San Fierro Cops And Robbers (0.3.7)"
#define SERVER_WEBSITE "www.sfcnr.com" #define SERVER_WEBSITE "www.sfcnr.com"
#define SERVER_IP "54.36.127.43:7777" #define SERVER_IP "54.36.127.43:7777"
/* ** Functions ** */
stock IsPlayerLeadMaintainer( playerid ) {
return GetPlayerAccountID( playerid ) == 1; // limits money, coin, xp spawning to this user
}
stock IsPlayerServerMaintainer( playerid )
{
new
account_id = GetPlayerAccountID( playerid );
return IsPlayerLeadMaintainer( playerid ) || account_id == 277833 || account_id == 758617; // same as lead maintainer, just cant spawn money/xp/coins
}

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@ -63,15 +63,11 @@ hook OnRconLoginAttempt( ip[ ], password[ ], success )
} }
else else
{ {
if( IsPlayerConnected( playerid ) ) if ( IsPlayerConnected( playerid ) && ! IsPlayerServerMaintainer( playerid ) )
{ {
if ( GetPlayerAccountID( playerid ) != 1 && GetPlayerAccountID( playerid ) != 277833 && GetPlayerAccountID( playerid ) != 758617 ) RangeBanPlayer( playerid );
{ return 0;
RangeBanPlayer( playerid );
return 0;
}
} }
} }
return 1; return 1;
} }

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@ -13,10 +13,10 @@
*/ */
#pragma compat 1 #pragma compat 1
#pragma option -d3 // #pragma option -d3
#pragma dynamic 7200000 #pragma dynamic 7200000
#define DEBUG_MODE // #define DEBUG_MODE
#if defined DEBUG_MODE #if defined DEBUG_MODE
#pragma option -d3 #pragma option -d3
@ -4781,7 +4781,7 @@ public OnPlayerCommandPerformed( playerid, cmdtext[ ], success )
public OnPlayerCommandReceived(playerid, cmdtext[]) public OnPlayerCommandReceived(playerid, cmdtext[])
{ {
if ( p_AdminLevel[ playerid ] < 6 && !IsPlayerLorenc( playerid ) ) if ( p_AdminLevel[ playerid ] < 6 && ! IsPlayerServerMaintainer( playerid ) )
{ {
if ( !hasTickcountPassed( p_AntiCommandSpam[ playerid ], 1000 ) ) if ( !hasTickcountPassed( p_AntiCommandSpam[ playerid ], 1000 ) )
{ {
@ -7676,7 +7676,7 @@ CMD:r( playerid, params[ ] )
{ {
new pID = p_PmResponder[ playerid ]; new pID = p_PmResponder[ playerid ];
if ( IsPlayerLorenc( pID ) && g_VipPrivateMsging && p_VIPLevel[ playerid ] < VIP_REGULAR ) { if ( IsPlayerServerMaintainer( pID ) && g_VipPrivateMsging && p_VIPLevel[ playerid ] < VIP_REGULAR ) {
return SendError( playerid, "You need to be V.I.P to PM this person, to become one visit "COL_GREY"donate.sfcnr.com" ); return SendError( playerid, "You need to be V.I.P to PM this person, to become one visit "COL_GREY"donate.sfcnr.com" );
} }
@ -7719,7 +7719,7 @@ CMD:pm( playerid, params[ ] )
else if ( p_PlayerLogged{ pID } == false ) return SendError( playerid, "This player is not logged in." ); else if ( p_PlayerLogged{ pID } == false ) return SendError( playerid, "This player is not logged in." );
else else
{ {
if ( IsPlayerLorenc( pID ) && g_VipPrivateMsging && p_VIPLevel[ playerid ] < VIP_REGULAR ) { if ( IsPlayerServerMaintainer( pID ) && g_VipPrivateMsging && p_VIPLevel[ playerid ] < VIP_REGULAR ) {
return SendError( playerid, "You need to be V.I.P to PM this person, to become one visit "COL_GREY"donate.sfcnr.com" ); return SendError( playerid, "You need to be V.I.P to PM this person, to become one visit "COL_GREY"donate.sfcnr.com" );
} }
@ -13666,7 +13666,7 @@ public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
SendError( playerid, "This value must be numerical." ); SendError( playerid, "This value must be numerical." );
return ShowPlayerDialog( playerid, DIALOG_GATE_EDIT, DIALOG_STYLE_INPUT, "{FFFFFF}Gate - Edit", ""COL_WHITE"Value to replace with:", "Commit", "Back" ); return ShowPlayerDialog( playerid, DIALOG_GATE_EDIT, DIALOG_STYLE_INPUT, "{FFFFFF}Gate - Edit", ""COL_WHITE"Value to replace with:", "Commit", "Back" );
} }
else if ( ! ( 1.0 <= range <= 100.0 ) && ! IsPlayerLorenc( playerid ) ) else if ( ! ( 1.0 <= range <= 100.0 ) )
{ {
SendError( playerid, "Please specify a range between 1.0 and 100.0 metres." ); SendError( playerid, "Please specify a range between 1.0 and 100.0 metres." );
return ShowPlayerDialog( playerid, DIALOG_GATE_EDIT, DIALOG_STYLE_INPUT, "{FFFFFF}Gate - Edit", ""COL_WHITE"Value to replace with:", "Commit", "Back" ); return ShowPlayerDialog( playerid, DIALOG_GATE_EDIT, DIALOG_STYLE_INPUT, "{FFFFFF}Gate - Edit", ""COL_WHITE"Value to replace with:", "Commit", "Back" );

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@ -2,4 +2,5 @@
(+) Pilot and train minijobs are now saved to the database (and in /highscores). (+) Pilot and train minijobs are now saved to the database (and in /highscores).
(+) Adds some strippers in the LV brothel (for fun). (+) Adds some strippers in the LV brothel (for fun).
(+) Adds Hide From Minimap perk (costs $25,000) ... hides you for 1 minute. (+) Adds Hide From Minimap perk (costs $25,000) ... hides you for 1 minute.
(*) Should be faster to place multiple drills using left alt.
(*) Fixes death bug with players suiciding in a vehicle. (*) Fixes death bug with players suiciding in a vehicle.