starting on damage feed, ideal for dmers

This commit is contained in:
Steven Howard 2018-10-11 00:40:49 +01:00
parent 8c9330aa6e
commit 8f6058b86a

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@ -0,0 +1,176 @@
/*
* Irresistible Gaming (c) 2018
* Developed by Steven Howard
* Module: anticheat/damage_feed.pwn
* Purpose: damage feed for dmers
*/
/* ** Includes ** */
#include < YSI\y_hooks >
/* ** Definitions ** */
#define MAX_FEED_HEIGHT ( 5 )
#define HIDE_FEED_DELAY ( 3000 )
#define MAX_UPDATE_RATE ( 250 )
/* ** Variables ** */
enum E_DAMAGE_FEED
{
E_ISSUER, E_NAME[ MAX_PLAYER_NAME ], Float: E_AMOUNT,
E_WEAPON, E_TICK,
};
static stock
g_damageGiven [ MAX_PLAYERS ][ MAX_FEED_HEIGHT ][ E_DAMAGE_FEED ],
g_damageTaken [ MAX_PLAYERS ][ MAX_FEED_HEIGHT ][ E_DAMAGE_FEED ],
PlayerText: g_damageFeedTakenTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
PlayerText: g_damageFeedGivenTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
p_damageFeedTimer [ MAX_PLAYERS ],
p_lastFeedUpdate [ MAX_PLAYERS ]
;
/* ** Hooks ** */
hook OnPlayerConnect( playerid )
{
for( new i = 0; i < sizeof( g_damageGiven[ ] ); i ++) {
g_damageGiven[ playerid ][ i ][ E_TICK ] = 0;
g_damageTaken[ playerid ][ i ][ E_TICK ] = 0;
}
p_lastFeedUpdate[ playerid ] = GetTickCount( );
return 1;
}
/* ** Functions ** */
function OnPlayerFeedUpdate( playerid )
{
return 1;
}
stock UpdateDamageFeed( playerid, bool: modified = false )
{
/* ** Textdraws ** */
if ( g_damageFeedGivenTD[ playerid] == PlayerText: INVALID_TEXT_DRAW )
{
new PlayerText: handle = CreatePlayerTextDraw( playerid, 200.000000, 340.000000, "_");
if ( handle == PlayerText: INVALID_TEXT_DRAW )
return print("[DAMAGE FEED ERROR]: Unable to create TD (given damage)" ), 0;
PlayerTextDrawAlignment( playerid, handle, 2 );
PlayerTextDrawBackgroundColor( playerid, handle, 255 );
PlayerTextDrawFont( playerid, handle, 1 );
PlayerTextDrawLetterSize( playerid, handle, 0.200000, 0.899999 );
PlayerTextDrawColor( playerid, handle, -16776961 );
PlayerTextDrawSetOutline( playerid, handle, 1 );
PlayerTextDrawSetProportional( playerid, handle, 1 );
PlayerTextDrawSetSelectable( playerid, handle, 0 );
g_damageFeedGivenTD[ playerid ] = handle;
}
if ( g_damageFeedTakenTD[ playerid] == PlayerText: INVALID_TEXT_DRAW )
{
new PlayerText: handle = CreatePlayerTextDraw( playerid, 440.000000, 340.000000,, "_");
if ( handle == PlayerText: INVALID_TEXT_DRAW )
return print("[DAMAGE FEED ERROR]: Unable to create TD (taken damage)" ), 0;
PlayerTextDrawBackgroundColor( playerid, handle, 255 );
PlayerTextDrawFont( playerid, handle, 1 );
PlayerTextDrawLetterSize( playerid, handle, 0.200000, 0.899999 );
PlayerTextDrawColor( playerid, handle, 16711935 );
PlayerTextDrawSetOutline( playerid, handle, 1 );
PlayerTextDrawSetProportional( playerid, handle, 1 );
PlayerTextDrawSetSelectable( playerid, handle, 0 );
g_damageFeedTakenTD[ playerid ] = handle;
}
/* ** Core ** */
new szTick = GetTickCount( );
if ( szTick == 0) szTick = 1;
new low_tick = ( szTick + 1 );
for( new i = 0; i < sizeof( g_damageGiven[ ] ) - 1; i ++)
{
if ( !g_damageGiven[ playerid ][ i ][ E_TICK ] ) {
break;
}
if ( szTick - g_damageGiven[ playerid ][ i ][ E_TICK ] >= HIDE_FEED_DELAY )
{
modified = true;
for (new j = i; j < sizeof( g_damageGiven[ ] ) - 1; j++) {
g_damageGiven[ playerid ][ j ][ E_TICK ] = 0;
}
break;
}
if (g_damageGiven[ playerid ][ i ][ E_TICK ] < low_tick) {
low_tick = g_damageGiven[ playerid ][ i ][ E_TICK ];
}
}
for( new i = 0; i < sizeof( g_damageTaken[ ] ) - 1; i ++)
{
if ( !g_damageTaken[ playerid ][ i ][ E_TICK ] ) {
break;
}
if ( szTick - g_damageTaken[ playerid ][ i ][ E_TICK ] >= HIDE_FEED_DELAY )
{
modified = true;
for (new j = i; j < sizeof( g_damageTaken[ ] ) - 1; j++) {
g_damageTaken[ playerid ][ j ][ E_TICK ] = 0;
}
break;
}
if (g_damageTaken[ playerid ][ i ][ E_TICK ] < low_tick) {
low_tick = g_damageTaken[ playerid ][ i ][ E_TICK ];
}
}
if ( p_damageFeedTimer[ playerid ] != -1 ) {
KillTimer( p_damageFeedTimer[ playerid ] );
}
if ( szTick - p_lastFeedUpdate[ playerid ] < MAX_UPDATE_RATE && modified )
{
p_damageFeedTimer[ playerid ] = SetTimerEx( "OnPlayerFeedUpdate", MAX_UPDATE_RATE - ( szTick - low_tick ) + 10, false, "d", playerid );
}
else
{
if ( lowest_tick == tick + 1 ) {
p_damageFeedTimer[playerid] = -1;
modified = true;
} else {
p_damageFeedTimer[playerid] = SetTimerEx( "OnPlayerFeedUpdate", HIDE_FEED_DELAY - ( szTick - lowest_tick ) + 10, false, "i", playerid );
}
if (modified)
{
UpdateDamageFeedLabel( playerid );
p_lastFeedUpdate[ playerid ] = szTick;
}
}
}
stock UpdateDamageFeedLabel( playerid )
{
new
szLabel[ 64 * MAX_FEED_HEIGHT ]
;
FOR
}