move paintball file
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@ -12,7 +12,7 @@
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#define MAX_PAINTBALL_ARENAS ( 6 )
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/* Beast Functions */
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/* ** Macros ** */
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#define SendClientMessageToPaintball(%0,%1,%2,%3) \
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do{foreach(new fI : Player){if (p_inPaintBall{fI}&&p_PaintBallArena{fI}==(%0))format(szNormalString,sizeof(szNormalString),(%2),%3),SendClientMessage(fI,(%1),szNormalString);}}while(False)
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@ -24,7 +24,7 @@ enum E_PAINTBALL_DATA
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E_LIMIT, E_WEAPONS[ 3 ], E_PLAYERS,
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E_ARENA, Float: E_ARMOUR, Float: E_HEALTH,
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bool: E_ACTIVE, bool: E_PASSWORDED, bool: E_REFILLER,
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E_CD_TIMER
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E_CD_TIMER, E_HEADSHOT
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};
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enum E_PAINTBALL_ARENAS
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