From 97429cf955172701f16d8f04d16d64e3ac85c334 Mon Sep 17 00:00:00 2001 From: Lorenc Pekaj Date: Thu, 11 Oct 2018 23:22:55 +1100 Subject: [PATCH] explosive rounds n to activate --- gamemodes/sf-cnr.pwn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemodes/sf-cnr.pwn b/gamemodes/sf-cnr.pwn index 09722b5..bae87c6 100644 --- a/gamemodes/sf-cnr.pwn +++ b/gamemodes/sf-cnr.pwn @@ -9799,7 +9799,7 @@ public OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) } // Explosive Bullets - if ( p_ExplosiveBullets[ playerid ] > 0 && PRESSED( KEY_YES ) ) { + if ( p_ExplosiveBullets[ playerid ] > 0 && PRESSED( KEY_NO ) ) { if ( GetPVarInt( playerid, "explosive_rounds" ) == 1 ) { DeletePVar( playerid, "explosive_rounds" ); ShowPlayerHelpDialog( playerid, 2000, "Explosive rounds ~r~disabled." );