furniture houses resolved
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@ -399,6 +399,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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DestroyDynamicObject( objectid );
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DestroyDynamicObject( objectid );
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mysql_single_query( sprintf( "DELETE FROM `FURNITURE` WHERE `ID`=%d AND `HOUSE_ID`=%d", editing_furniture, editing_house ) );
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mysql_single_query( sprintf( "DELETE FROM `FURNITURE` WHERE `ID`=%d AND `HOUSE_ID`=%d", editing_furniture, editing_house ) );
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Iter_Remove( housefurniture[ houseid ], i );
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new iNetProfit = floatround( g_houseFurniture[ i ] [ E_COST ] / 2 );
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new iNetProfit = floatround( g_houseFurniture[ i ] [ E_COST ] / 2 );
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@ -496,7 +497,7 @@ hook OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] )
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GivePlayerCash( playerid, -g_houseFurniture[ i ] [ E_COST ] );
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GivePlayerCash( playerid, -g_houseFurniture[ i ] [ E_COST ] );
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Streamer_Update( playerid ); // SyncObject( playerid );
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Streamer_Update( playerid ); // SyncObject( playerid );
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SendServerMessage( playerid, "You have purchased a "COL_GREY"%s"COL_WHITE". "COL_ORANGE"[%d/%d]", g_houseFurniture[ i ] [ E_NAME ], total_furniture + 1, vip_slots );
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SendServerMessage( playerid, "You have purchased a "COL_GREY"%s"COL_WHITE". "COL_ORANGE"[%d/%d]", g_houseFurniture[ i ] [ E_NAME ], total_furniture, vip_slots );
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ShowFurnitureList( playerid, p_FurnitureCategory{ playerid } );
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ShowFurnitureList( playerid, p_FurnitureCategory{ playerid } );
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break;
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break;
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}
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}
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