getter and setters moved to global/player

This commit is contained in:
Lorenc Pekaj 2018-09-10 05:47:14 +10:00
parent ea3ed69bf9
commit 9d0d864f48
4 changed files with 28 additions and 27 deletions

View File

@ -44,3 +44,6 @@ new
g_TopDonorWall = INVALID_OBJECT_ID,
g_AlcatrazArea = -1
;
/* ** Getters and Setters ** */
stock GetServerTime( ) return g_iTime;

View File

@ -244,3 +244,22 @@ new
p_PlayerAltBind [ MAX_PLAYERS ] = { -1, ... },
p_PlayerAltBindTick [ MAX_PLAYERS ]
;
/* ** Getters And Setters** */
stock GetPlayerAccountID( playerid ) return p_AccountID[ playerid ];
stock GetPlayerVIPLevel( playerid ) return p_VIPLevel[ playerid ];
stock IsPlayerInPaintBall( playerid ) return p_inPaintBall{ playerid };
stock IsPlayerMovieMode( playerid ) return p_inMovieMode{ playerid };
stock GetPlayerAdminLevel( playerid ) return p_AdminLevel[ playerid ];
stock IsPlayerSpawned( playerid ) return p_Spawned{ playerid };
stock IsPlayerJailed( playerid ) return p_Jailed{ playerid };
stock IsPlayerAdminOnDuty( playerid ) return p_AdminOnDuty{ playerid };
stock IsPlayerSpawnProtected( playerid ) return p_AntiSpawnKillEnabled{ playerid };

View File

@ -16,6 +16,7 @@
/* ** Macros ** */
#define IsGangPrivate(%0) ( g_gangData[ %0 ] [ E_INVITE_ONLY ] )
#define GetPlayerGang(%0) ( p_GangID[ %0 ] )
/* ** Variables ** */
enum e_gang_data

View File

@ -28191,8 +28191,8 @@ thread OnHouseLoad( )
cache_get_field_content( i, "AMMO", weapon_info ), sscanf( weapon_info, "p<.>e<ddddddd>", g_HouseWeaponAmmo[ handle ] );
}
}
printf( "[HOUSES]: %d houses have been loaded. (Tick: %dms)", i, GetTickCount( ) - loadingTick );
}
printf( "[HOUSES]: %d houses have been loaded. (Tick: %dms)", rows, GetTickCount( ) - loadingTick );
// Make Lorenc the owner of unowned VIP houses
foreach ( new houseid : houses ) if ( g_houseData[ houseid ] [ E_COST ] < 10000 ) {
@ -37891,38 +37891,16 @@ stock BreakPlayerCuffs( playerid )
return 1;
}
stock GetServerTime( ) return g_iTime;
stock GetPlayerAccountID( playerid ) return p_AccountID[ playerid ];
stock GetPlayerVIPLevel( playerid ) return p_VIPLevel[ playerid ];
stock GetPlayerVIPDuration( playerid ) return p_VIPExpiretime[ playerid ] - g_iTime;
stock IsPlayerInPaintBall( playerid ) return p_inPaintBall{ playerid };
stock IsPlayerMovieMode( playerid ) return p_inMovieMode{ playerid };
stock GetPlayerAdminLevel( playerid ) return p_AdminLevel[ playerid ];
stock GetPlayerGang( playerid ) return p_GangID[ playerid ];
stock IsPlayerSpawned( playerid ) return p_Spawned{ playerid };
stock IsPlayerInEvent( playerid ) return ( GetPlayerVirtualWorld( playerid ) == 69 );
stock IsPlayerJailed( playerid ) return p_Jailed{ playerid };
stock IsPlayerAdminOnDuty( playerid ) return p_AdminOnDuty{ playerid };
stock IsPlayerEmailVerified( playerid ) return p_accountSecurityData[ playerid ] [ E_ID ];
stock IsPlayerAFK( playerid ) return ( ( GetTickCount( ) - p_AFKTime[ playerid ] ) >= 2595 );
stock GetPlayerVIPDuration( playerid ) return p_VIPExpiretime[ playerid ] - g_iTime;
stock IsPlayerInEvent( playerid ) return ( GetPlayerVirtualWorld( playerid ) == 69 );
stock UpdatePlayerEntranceExitTick( playerid, ms = 2000 ) {
p_EntranceTickcount[ playerid ] = GetTickCount( ) + ms;
}
stock CanPlayerExitEntrance( playerid ) return GetTickCount( ) > p_EntranceTickcount[ playerid ] && ! p_pausedToLoad{ playerid };
stock IsPlayerSpawnProtected( playerid ) return p_AntiSpawnKillEnabled{ playerid };